Player Matchup

Mercury
Mercury
LjThaKidd
Mercury
Level 87
God Stats
3W - 6L
1,144 SR
Queue Stats
143W - 160L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Skelly1998
Ao Kuang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,848 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StatesideVermin
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,770 SR
Queue Stats
137W - 142L
1,483 Elo+
Solo
Cerberus
Cerberus
TSM DustyDepot
Cerberus
Level 94
God Stats
3W - 3L
1,621 SR
Queue Stats
35W - 32L
1,560 Elo+
Solo
Nox
Nox
Tsukuyomi Shock
Nox
Level 104
God Stats
8W - 6L
1,456 SR
Queue Stats
78W - 72L
1,500 Elo+
Party 2
Team Averages
Level 96
1,498 SR
1,580 Elo+

VS

Team Averages
Level 91
1,596 SR
1,542 Elo+
Janus
Janus
Durtles
Janus
Level 62
God Stats
4W - 10L
1,313 SR
Queue Stats
284W - 256L
1,514 Elo+
Solo
King Arthur
King Arthur
King1Drew1
King Arthur
Level 98
God Stats
2W - 2L
1,848 SR
Queue Stats
94W - 99L
1,516 Elo+
Solo
Pele
Pele
YESMI XD
Pele
Level 117
God Stats
11W - 10L
1,551 SR
Queue Stats
153W - 129L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ll Apexxx ll
Ah Muzen Cab
Level 127
God Stats
9W - 7L
1,569 SR
Queue Stats
154W - 148L
1,555 Elo+
Solo
Aphrodite
Aphrodite
shadowthecat12
Aphrodite
Level 52
God Stats
9W - 5L
1,699 SR
Queue Stats
52W - 47L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LjThaKidd
Mercury
20
7 / 4 / 17
15,796
987
10,981
19,618
7,600
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Skelly1998
Ao Kuang
20
7 / 11 / 18
16,121
1,008
18,037
30,236
12,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
StatesideVermin
Ah Muzen Cab
20
5 / 6 / 23
15,554
972
32,935
22,540
9,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
20
6 / 3 / 27
17,310
1,082
17,268
28,988
44,601
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
10 / 4 / 19
16,927
1,058
26,722
21,133
8,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Durtles
Janus
20
3 / 3 / 15
15,605
975
25,618
16,258
6,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
King1Drew1
King Arthur
20
3 / 13 / 19
15,202
950
14,275
34,668
40,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
20
14 / 9 / 9
17,824
1,114
33,675
27,722
21,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
ll Apexxx ll
Ah Muzen Cab
20
5 / 5 / 14
15,674
980
34,721
17,189
7,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
shadowthecat12
Aphrodite
20
3 / 5 / 17
14,831
927
6,706
14,552
14,049
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
102
35
Kills
28
28
Deaths
35
104
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Janus
Durtles
Janus
3
3
15
3.5
L
King Arthur
King1Drew1
King Arthur
3
13
19
0.96
W
Mercury
LjThaKidd
Mercury
7
4
17
3.88
W
Ao Kuang
Skelly1998
Ao Kuang
7
11
18
1.45
W
Ah Muzen Cab
StatesideVermin
Ah Muzen Cab
5
6
23
2.75
W
Cerberus
6
3
27
6.5
W
10
4
19
4.88
L
Pele
14
9
9
2.06
L
Ah Muzen Cab
ll Apexxx ll
Ah Muzen Cab
5
5
14
2.4
L
Aphrodite
shadowthecat12
Aphrodite
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,943
Damage
114,995
122,515
Taken
110,389
82,021
Mitigated
90,513
19,628
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Durtles
Janus
25,618
1,395
0
1,368
16,258
6,581
0
9,309
6,949
71,312
0
L
King Arthur
King1Drew1
King Arthur
14,275
2,788
404
711
34,668
40,795
0
19,053
15,615
1,069
29,410
W
Mercury
LjThaKidd
Mercury
10,981
5,659
0
0
19,618
7,600
0
3,500
16,118
0
30,796
W
Ao Kuang
Skelly1998
Ao Kuang
18,037
3,894
0
7,447
30,236
12,084
0
8,602
21,634
46,244
0
W
Ah Muzen Cab
StatesideVermin
Ah Muzen Cab
32,935
12,525
0
4,033
22,540
9,459
0
7,372
15,168
0
76,016
W
Cerberus
17,268
563
0
4,432
28,988
44,601
0
9,319
19,669
32,212
0
W
26,722
1,360
0
3,716
21,133
8,277
0
4,600
16,533
59,237
0
L
Pele
33,675
10,303
0
859
27,722
21,889
0
15,335
12,387
0
62,925
L
Ah Muzen Cab
ll Apexxx ll
Ah Muzen Cab
34,721
7,632
0
4,300
17,189
7,199
0
8,671
8,518
0
75,931
L
Aphrodite
shadowthecat12
Aphrodite
6,706
1,020
15,594
5,637
14,552
14,049
0
9,659
4,893
20,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,708
Gold Earned
79,136
345
Minions Killed
363
11
Camps Cleared
13
1,536,066
Distance Traveled
1,581,095
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,605
975
126
8
4
322,669
1
L
King Arthur
15,202
950
45
3
1
292,690
1
W
Mercury
15,796
987
50
3
6
366,755
0
W
Ao Kuang
16,121
1,008
68
4
2
243,715
2
W
Ah Muzen Cab
15,554
972
103
6
1
314,982
0
W
Cerberus
17,310
1,082
34
2
1
300,436
0
W
Nox
16,927
1,058
90
6
1
310,178
1
L
Pele
17,824
1,114
58
4
6
357,530
0
L
Ah Muzen Cab
15,674
980
86
5
2
314,007
0
L
Aphrodite
14,831
927
48
3
0
294,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role