Player Matchup

Arachne
Arachne
Feelz0C
Arachne
Level 29
God Stats
7W - 7L
1,559 SR
Queue Stats
23W - 24L
1,179 Elo+
Solo
Izanami
Izanami
LC GlockOut
Izanami
Level 24
God Stats
12W - 3L
1,732 SR
Queue Stats
449W - 374L
1,264 Elo+
Solo
Nemesis
Nemesis
Nebooluh
Nemesis
Level 47
God Stats
6W - 7L
1,317 SR
Queue Stats
105W - 71L
1,373 Elo+
Party 1
Ra
Ra
RiggersRaggy
Ra
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
twinkies311
Cthulhu
Level 28
God Stats
29W - 21L
1,549 SR
Queue Stats
49W - 42L
1,206 Elo+
Solo
Team Averages
Level 26
1,531 SR
1,305 Elo+

VS

Team Averages
Level 24
1,371 SR
1,185 Elo+
Ymir
Ymir
SH0TGUNRYE
Ymir
Level 6
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 6L
900 Elo+
Party 2
Fenrir
Fenrir
Specter351
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,589 Elo+
Party 2
Erlang Shen
Erlang Shen
Zorgamer2009
Erlang Shen
Level 18
God Stats
9W - 9L
1,142 SR
Queue Stats
100W - 135L
977 Elo+
Party 2
Izanami
Izanami
chit0pan19
Izanami
Level 28
God Stats
8W - 8L
1,492 SR
Queue Stats
32W - 36L
1,312 Elo+
Solo
Agni
Agni
dirtynips
Agni
Level 20
God Stats
17W - 17L
1,456 SR
Queue Stats
122W - 136L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Feelz0C
Arachne
16
9 / 5 / 5
11,181
621
8,535
12,803
5,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
LC GlockOut
Izanami
17
5 / 0 / 10
11,313
629
12,066
6,028
2,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Nebooluh
Nemesis
17
11 / 0 / 4
11,668
648
8,580
9,935
4,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 0 / 4
11,977
665
9,024
4,354
1,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
twinkies311
Cthulhu
15
5 / 2 / 6
10,149
564
12,474
12,303
9,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,227
346
1,317
8,101
4,650
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Specter351
Fenrir
10
1 / 10 / 0
6,504
361
4,307
16,443
4,775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Zorgamer2009
Erlang Shen
12
2 / 10 / 0
7,144
397
4,916
16,788
8,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
chit0pan19
Izanami
12
2 / 6 / 0
7,697
428
4,369
12,727
3,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
12
0 / 12 / 1
7,438
413
4,024
13,521
4,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
40
Kills
5
7
Deaths
40
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Feelz0C
Arachne
9
5
5
2.3
W
Izanami
LC GlockOut
Izanami
5
0
10
10
W
Nemesis
Nebooluh
Nemesis
11
0
4
13
W
10
0
4
12
L
0
2
1
0.25
L
Fenrir
Specter351
Fenrir
1
10
0
0.1
L
Erlang Shen
Zorgamer2009
Erlang Shen
2
10
0
0.2
L
Izanami
chit0pan19
Izanami
2
6
0
0.33
L
Agni
0
12
1
0.04
W
Cthulhu
twinkies311
Cthulhu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,679
Damage
18,933
45,423
Taken
67,580
24,197
Mitigated
25,903
16,273
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Feelz0C
Arachne
8,535
7,279
0
5,965
12,803
5,864
1,077
2,142
10,536
0
53,693
W
Izanami
LC GlockOut
Izanami
12,066
7,412
0
634
6,028
2,363
4,578
0
5,803
0
71,725
W
Nemesis
Nebooluh
Nemesis
8,580
4,467
0
2,757
9,935
4,579
1,502
1,194
8,741
0
70,145
W
9,024
803
720
2,177
4,354
1,934
2,180
688
3,666
79,759
0
L
1,317
553
0
105
8,101
4,650
81
4,335
3,766
11,710
0
L
Fenrir
Specter351
Fenrir
4,307
1,417
0
2,824
16,443
4,775
940
4,932
11,511
0
26,650
L
Erlang Shen
Zorgamer2009
Erlang Shen
4,916
2,535
0
1,959
16,788
8,180
396
1,025
15,763
0
26,622
L
Izanami
chit0pan19
Izanami
4,369
2,904
0
2,957
12,727
3,773
255
6,404
6,323
0
49,420
L
Agni
4,024
420
0
818
13,521
4,525
501
4,802
8,719
44,751
0
W
Cthulhu
twinkies311
Cthulhu
12,474
940
562
3,458
12,303
9,457
1,664
1,317
10,961
49,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
35,010
540
Minions Killed
306
0
Camps Cleared
0
1,768,275
Distance Traveled
1,364,907
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,181
621
79
4
0
359,629
0
W
Izanami
11,313
629
128
7
0
386,607
4
W
Nemesis
11,668
648
111
6
0
379,611
0
W
Ra
11,977
665
140
8
0
342,195
0
L
Ymir
6,227
346
25
1
0
224,368
0
L
Fenrir
6,504
361
51
3
0
322,931
0
L
Erlang Shen
7,144
397
52
3
0
289,255
0
L
Izanami
7,697
428
80
4
0
264,634
2
L
Agni
7,438
413
98
5
0
263,719
1
W
Cthulhu
10,149
564
82
5
0
300,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role