Player Matchup

Kali
Kali
Hickleberry man
Kali
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,458 Elo+
Solo
Artio
Artio
SilverFox4070
Artio
Level 123
God Stats
7W - 2L
1,743 SR
Queue Stats
130W - 112L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
SnaggyMage
Heimdallr
Level 97
God Stats
12W - 8L
1,450 SR
Queue Stats
457W - 445L
1,530 Elo+
Solo
Susano
Susano
Turtle man army
Susano
Level 125
God Stats
3W - 1L
1,493 SR
Queue Stats
173W - 158L
1,500 Elo+
Party 1
Rama
Rama
memo_mares
Rama
Level 68
God Stats
4W - 2L
1,660 SR
Queue Stats
134W - 114L
1,508 Elo+
Solo
Team Averages
Level 111
1,569 SR
1,514 Elo+

VS

Team Averages
Level 94
1,459 SR
1,548 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Anxiouz4209
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Firemuller
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Zhong Kui
Zhong Kui
PANDAonPC
Zhong Kui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,587 Elo+
Solo
Chronos
Chronos
dragonized12345
Chronos
Level 44
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 13
9,729
748
5,681
13,545
5,134
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 18
10,020
771
6,743
15,876
24,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
SnaggyMage
Heimdallr
18
5 / 3 / 17
10,969
844
14,339
12,046
4,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 4 / 7
11,555
889
17,609
11,400
4,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 5 / 11
11,016
847
18,004
11,953
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
10 / 4 / 7
10,694
823
11,788
11,312
4,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
17
3 / 7 / 13
9,563
736
9,524
12,055
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Firemuller
Kuzenbo
14
1 / 6 / 17
8,770
675
7,064
15,889
14,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
PANDAonPC
Zhong Kui
15
7 / 7 / 9
9,724
748
16,723
14,451
6,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 7 / 13
9,415
724
8,705
14,992
5,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
84
31
Kills
25
25
Deaths
31
66
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
10
4
7
3.38
L
Raijin
3
7
13
1.36
L
Kuzenbo
Firemuller
Kuzenbo
1
6
17
1.58
W
3
8
13
1.19
L
Zhong Kui
PANDAonPC
Zhong Kui
7
7
9
1.64
W
3
5
18
2.4
W
Heimdallr
SnaggyMage
Heimdallr
5
3
17
4.5
W
12
4
7
3.88
L
4
7
13
1.5
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,376
Damage
53,804
64,820
Taken
68,699
43,513
Mitigated
36,245
23,439
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,788
1,331
530
2,577
11,312
4,952
1,238
985
10,327
30,378
0
L
Raijin
9,524
993
1,536
1,627
12,055
4,353
62
1,804
10,251
19,725
0
L
Kuzenbo
Firemuller
Kuzenbo
7,064
1,662
1,818
3,419
15,889
14,962
118
1,918
13,971
10,928
0
W
5,681
2,637
804
2,436
13,545
5,134
399
12,037
1,508
0
12,055
L
Zhong Kui
PANDAonPC
Zhong Kui
16,723
1,404
1,956
2,987
14,451
6,825
0
1,020
13,431
22,788
0
W
6,743
687
2,749
4,774
15,876
24,231
642
12,974
2,902
13,195
0
W
Heimdallr
SnaggyMage
Heimdallr
14,339
4,313
1,137
3,788
12,046
4,958
2,258
9,070
2,976
0
38,820
W
17,609
1,307
660
2,683
11,400
4,579
329
9,106
2,294
0
30,917
L
8,705
3,400
975
3,054
14,992
5,153
0
1,016
13,976
17,457
0
W
18,004
14,195
1,639
2,769
11,953
4,611
1,710
10,617
1,336
0
28,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
48,166
135
Minions Killed
97
0
Camps Cleared
0
1,108,506
Distance Traveled
1,129,079
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,694
823
32
2
0
220,338
0
L
Raijin
9,563
736
23
2
0
210,779
1
L
Kuzenbo
8,770
675
9
1
0
236,732
1
W
Kali
9,729
748
16
1
0
221,879
0
L
Zhong Kui
9,724
748
20
2
0
237,139
0
W
Artio
10,020
771
12
1
0
204,537
1
W
Heimdallr
10,969
844
61
5
0
224,829
1
W
Susano
11,555
889
25
2
0
250,342
3
L
Chronos
9,415
724
13
1
0
224,091
0
W
Rama
11,016
847
21
2
0
206,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role