Player Matchup

Bellona
Bellona
BerettaBeast
Bellona
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 28L
1,654 Elo+
Solo
Rama
Rama
ChangNumbaOne
Rama
Level 136
God Stats
8W - 6L
1,507 SR
Queue Stats
250W - 226L
1,446 Elo+
Party 3
Ra
Ra
Swooner123
Ra
Level 95
God Stats
8W - 14L
1,459 SR
Queue Stats
167W - 148L
1,447 Elo+
Party 2
Kuzenbo
Kuzenbo
TheLunarGamer
Kuzenbo
Level 41
God Stats
1W - 4L
1,401 SR
Queue Stats
36W - 51L
1,402 Elo+
Party 2
Nemesis
Nemesis
alcatraz74u
Nemesis
Level 104
God Stats
9W - 2L
1,756 SR
Queue Stats
119W - 96L
1,377 Elo+
Party 3
Team Averages
Level 84
1,525 SR
1,465 Elo+

VS

Team Averages
Level 73
1,552 SR
1,461 Elo+
Neith
Neith
Akselan
Neith
Level 51
God Stats
36W - 30L
1,544 SR
Queue Stats
436W - 466L
1,375 Elo+
Party 1
Sobek
Sobek
RoknarDK
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SethGhost
Chang'e
Level 124
God Stats
5W - 4L
1,667 SR
Queue Stats
22W - 14L
1,542 Elo+
Solo
Pele
Pele
XeerDC
Pele
Level 58
God Stats
29W - 19L
1,605 SR
Queue Stats
381W - 389L
1,409 Elo+
Party 1
Discordia
Discordia
estefanymis
Discordia
Level 69
God Stats
2W - 2L
1,445 SR
Queue Stats
110W - 115L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BerettaBeast
Bellona
6
0 / 2 / 0
3,640
607
1,536
3,989
2,040
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,674
446
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,842
640
1,479
2,683
777
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Kuzenbo
6
1 / 1 / 0
3,483
581
674
2,160
1,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
alcatraz74u
Nemesis
6
0 / 2 / 0
3,692
615
1,298
3,935
1,182
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akselan
Neith
6
1 / 0 / 1
3,822
637
1,176
2,039
557
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
RoknarDK
Sobek
6
2 / 1 / 1
4,051
675
925
2,572
1,252
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
SethGhost
Chang'e
7
1 / 0 / 2
4,231
705
3,127
2,797
923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
XeerDC
Pele
5
0 / 0 / 2
3,859
643
1,081
3,173
688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
estefanymis
Discordia
7
2 / 0 / 2
4,411
735
1,820
1,503
408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Akselan
Neith
1
0
1
1.5
L
Bellona
BerettaBeast
Bellona
0
2
0
0
L
0
0
0
0
W
Sobek
RoknarDK
Sobek
2
1
1
2.5
W
Chang'e
SethGhost
Chang'e
1
0
2
2
L
0
1
0
0
L
Kuzenbo
1
1
0
1
W
Pele
XeerDC
Pele
0
0
2
1
L
Nemesis
alcatraz74u
Nemesis
0
2
0
0
W
Discordia
estefanymis
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,987
Damage
8,129
12,767
Taken
12,084
5,082
Mitigated
3,828
4,829
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akselan
Neith
1,176
349
0
1,256
2,039
557
116
497
1,542
0
12,815
L
Bellona
BerettaBeast
Bellona
1,536
278
0
1,470
3,989
2,040
0
2,661
1,078
0
13,509
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
RoknarDK
Sobek
925
106
0
750
2,572
1,252
48
578
1,969
5,755
0
W
Chang'e
SethGhost
Chang'e
3,127
86
29
1,819
2,797
923
0
0
2,597
18,023
0
L
1,479
249
120
1,305
2,683
777
0
1,252
1,431
18,082
0
L
Kuzenbo
674
387
0
500
2,160
1,083
0
167
1,993
4,436
0
W
Pele
XeerDC
Pele
1,081
355
0
2,149
3,173
688
0
242
2,931
0
15,798
L
Nemesis
alcatraz74u
Nemesis
1,298
400
0
1,434
3,935
1,182
0
1,517
2,393
0
15,681
W
Discordia
estefanymis
Discordia
1,820
416
0
500
1,503
408
0
836
667
15,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,331
Gold Earned
20,374
113
Minions Killed
134
0
Camps Cleared
0
480,816
Distance Traveled
552,393
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,822
637
26
4
0
91,151
2
L
Bellona
3,640
607
25
4
0
103,338
1
L
Rama
2,674
446
0
0
0
21,057
0
W
Sobek
4,051
675
15
3
0
117,433
0
W
Chang'e
4,231
705
38
6
0
125,653
4
L
Ra
3,842
640
44
7
0
118,472
0
L
Kuzenbo
3,483
581
6
1
0
119,170
1
W
Pele
3,859
643
29
5
0
107,342
1
L
Nemesis
3,692
615
38
6
0
118,779
0
W
Discordia
4,411
735
26
4
0
110,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role