Player Matchup

Merlin
Merlin
Hime-sama24
Merlin
Level 25
God Stats
0W - 3L
1,057 SR
Queue Stats
10W - 29L
1,045 Elo+
Party 1
Artemis
Artemis
alstroemeryav
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
724 Elo+
Party 1
Amaterasu
Amaterasu
kurosaki24031993
Amaterasu
Level 40
God Stats
1W - 5L
1,138 SR
Queue Stats
13W - 37L
1,025 Elo+
Party 1
Team Averages
Level 23
1,232 SR
931 Elo+

VS

Team Averages
Level 14
1,427 SR
1,199 Elo+
Medusa
Medusa
KKShi-Hatak6h
Medusa
Level 12
God Stats
2W - 2L
1,462 SR
Queue Stats
14W - 23L
1,115 Elo+
Party 2
Yemoja
Yemoja
SasA_BajramU
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,334 Elo+
Solo
Ra
Ra
Titenium_Cryzix
Ra
Level 17
God Stats
16W - 10L
1,320 SR
Queue Stats
27W - 21L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 11 / 4
8,230
633
5,939
12,548
3,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
1 / 8 / 4
8,411
647
4,659
13,130
3,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
12
6 / 12 / 0
9,742
749
8,370
23,258
15,693
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
22 / 0 / 7
12,677
975
26,905
14,255
6,561
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
10
0 / 6 / 12
8,586
660
571
6,993
2,365
15
9 / 3 / 17
11,554
889
13,520
8,733
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
7
Kills
31
31
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
11
4
0.18
W
22
0
7
25.5
W
Yemoja
0
6
12
1
W
9
3
17
5.83
L
Artemis
1
8
4
0.38
L
Amaterasu
6
12
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,968
Damage
40,996
48,936
Taken
29,981
23,003
Mitigated
12,893
1,926
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,939
1,044
0
0
12,548
3,414
382
3,599
8,949
25,520
0
W
26,905
13,479
343
2,059
14,255
6,561
1,430
4,106
9,949
0
68,915
W
Yemoja
571
516
356
0
6,993
2,365
67
355
6,538
3,082
0
W
13,520
1,859
1,638
2,842
8,733
3,967
1,167
1,589
6,994
66,613
0
L
Artemis
4,659
1,725
0
0
13,130
3,896
842
5,664
7,466
0
17,037
L
Amaterasu
8,370
4,034
0
1,926
23,258
15,693
500
4,876
18,382
0
18,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
32,817
91
Minions Killed
182
0
Camps Cleared
0
587,867
Distance Traveled
633,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,230
633
42
3
0
189,614
0
W
Medusa
12,677
975
94
7
0
241,547
0
W
Yemoja
8,586
660
1
0
0
184,226
0
W
Ra
11,554
889
87
7
0
207,440
0
L
Artemis
8,411
647
28
2
0
192,433
0
L
Amaterasu
9,742
749
21
2
0
205,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role