Player Matchup

Merlin
Merlin
DeinielFE
Merlin
Level 20
God Stats
4W - 6L
1,176 SR
Queue Stats
197W - 190L
1,137 Elo+
Solo
Pele
Pele
SCRIPON2123
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
932 Elo+
Solo
Awilix
Awilix
Zenosin
Awilix
Level 87
God Stats
101W - 83L
1,403 SR
Queue Stats
119W - 122L
1,207 Elo+
Party 2
Thor
Thor
hops_bread
Thor
Level 7
God Stats
1W - 1L
1,097 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
lexiangel12
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,226 Elo+
Party 2
Team Averages
Level 26
1,335 SR
1,201 Elo+

VS

Team Averages
Level 8
1,468 SR
1,327 Elo+
Cthulhu
Cthulhu
ALL_dos_Santos
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 1
Ymir
Ymir
Capn Manchild
Ymir
Level 13
God Stats
12W - 13L
1,342 SR
Queue Stats
14W - 17L
1,111 Elo+
Solo
Neith
Neith
SOIYANIZ
Neith
Level 11
God Stats
8W - 9L
1,500 SR
Queue Stats
58W - 109L
1,024 Elo+
Solo
Loki
Loki
XxJokerwW
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
dallascowboys159
Bakasura
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeinielFE
Merlin
20
7 / 7 / 5
13,355
534
17,801
13,083
6,550
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 11
10,772
431
3,388
9,021
3,044
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Zenosin
Awilix
20
18 / 1 / 3
14,455
578
21,377
12,400
5,157
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 4 / 7
13,842
554
14,791
14,460
11,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
lexiangel12
Jormungandr
19
12 / 2 / 7
14,257
570
11,986
16,383
15,051
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 5
11,372
455
13,607
26,308
20,597
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 3 / 3
11,722
469
8,560
18,273
15,437
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
SOIYANIZ
Neith
9
0 / 14 / 6
7,760
310
904
13,605
3,483
Loki
13
8 / 11 / 3
10,755
430
9,891
16,564
5,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 13 / 1
8,478
339
3,751
18,068
5,503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
51
Kills
17
18
Deaths
52
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
11
5
0.59
L
5
3
3
2.17
W
Merlin
DeinielFE
Merlin
7
7
5
1.36
W
2
4
11
1.88
L
Neith
SOIYANIZ
Neith
0
14
6
0.21
L
Loki
8
11
3
0.86
W
Awilix
Zenosin
Awilix
18
1
3
19.5
L
0
13
1
0.04
W
12
4
7
3.88
W
Jormungandr
lexiangel12
Jormungandr
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,343
Damage
36,713
65,347
Taken
92,818
41,530
Mitigated
50,544
13,466
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,607
2,464
611
2,064
26,308
20,597
398
14,742
11,566
57,326
0
L
8,560
1,832
0
6,561
18,273
15,437
1,062
4,529
13,744
51,708
0
W
Merlin
DeinielFE
Merlin
17,801
4,550
0
4,922
13,083
6,550
3,236
9,099
3,874
89,320
0
W
3,388
798
0
209
9,021
3,044
1,245
2,905
6,041
0
29,779
L
Neith
SOIYANIZ
Neith
904
806
0
40
13,605
3,483
110
3,539
10,066
0
4,162
L
Loki
9,891
4,498
0
0
16,564
5,524
0
3,032
13,532
0
25,742
W
Awilix
Zenosin
Awilix
21,377
10,672
0
5,361
12,400
5,157
4,085
1,218
10,782
0
120,232
L
3,751
2,571
0
2,190
18,068
5,503
522
4,404
13,664
0
18,938
W
14,791
6,769
0
0
14,460
11,728
1,857
6,852
7,397
0
42,304
W
Jormungandr
lexiangel12
Jormungandr
11,986
2,195
0
2,974
16,383
15,051
2,412
2,143
13,525
81,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,681
Gold Earned
50,087
525
Minions Killed
269
0
Camps Cleared
0
2,271,037
Distance Traveled
1,694,935
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,372
455
107
4
0
368,948
3
L
Ymir
11,722
469
69
3
0
363,979
0
W
Merlin
13,355
534
156
6
0
408,005
0
W
Pele
10,772
431
62
2
0
414,981
1
L
Neith
7,760
310
4
0
0
296,912
4
L
Loki
10,755
430
30
1
0
404,442
0
W
Awilix
14,455
578
140
6
0
534,253
0
L
Bakasura
8,478
339
59
2
0
260,654
2
W
Thor
13,842
554
57
2
0
484,909
0
W
Jormungandr
14,257
570
110
4
0
428,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role