Player Matchup

Scylla
Scylla
Dagatuna
Scylla
Level 12
God Stats
10W - 15L
1,493 SR
Queue Stats
29W - 23L
1,425 Elo+
Solo
Olorun
Olorun
E2RDTEACHGANG
Olorun
Level 12
God Stats
3W - 0L
1,413 SR
Queue Stats
4W - 7L
1,232 Elo+
Solo
Cthulhu
Cthulhu
El-chenef
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 65L
1,417 Elo+
Solo
Yemoja
Yemoja
JasperJolt
Yemoja
Level 21
God Stats
41W - 40L
1,436 SR
Queue Stats
225W - 240L
1,107 Elo+
Solo
Tsukuyomi
Tsukuyomi
jay-je-blue
Tsukuyomi
Level 15
God Stats
31W - 29L
1,435 SR
Queue Stats
42W - 44L
1,287 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,293 Elo+

VS

Team Averages
Level 13
1,466 SR
1,344 Elo+
Hel
Hel
BbSun
Hel
Level 7
God Stats
5W - 21L
1,214 SR
Queue Stats
210W - 400L
1,206 Elo+
Party 1
Yemoja
Yemoja
BbTokyo
Yemoja
Level 5
God Stats
16W - 42L
1,315 SR
Queue Stats
178W - 357L
1,244 Elo+
Party 1
Loki
Loki
DevilJayPL
Loki
Level 18
God Stats
28W - 22L
1,497 SR
Queue Stats
142W - 159L
1,244 Elo+
Solo
Bakasura
Bakasura
apenamichael
Bakasura
Level 27
God Stats
92W - 69L
1,608 SR
Queue Stats
183W - 141L
1,524 Elo+
Solo
Kukulkan
Kukulkan
rutsoe
Kukulkan
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dagatuna
Scylla
20
10 / 4 / 6
17,897
994
30,983
17,537
9,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
3 / 10 / 8
15,019
834
10,336
26,463
17,184
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
El-chenef
Cthulhu
20
2 / 2 / 18
17,167
954
26,582
34,985
63,359
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yemoja
JasperJolt
Yemoja
20
3 / 4 / 18
16,707
928
15,564
22,315
33,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
jay-je-blue
Tsukuyomi
20
7 / 8 / 10
16,635
924
23,234
30,146
19,729
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BbSun
Hel
20
0 / 5 / 6
13,938
774
708
16,684
6,283
Yemoja
BbTokyo
Yemoja
20
0 / 4 / 13
16,508
917
9,697
22,035
26,026
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
4 / 7 / 12
16,654
925
26,370
26,511
8,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
apenamichael
Bakasura
20
23 / 7 / 1
21,164
1,176
54,358
36,954
14,968
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
rutsoe
Kukulkan
20
1 / 2 / 4
14,495
805
32,870
15,194
5,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
64
25
Kills
28
28
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
BbSun
Hel
0
5
6
0.6
L
Yemoja
BbTokyo
Yemoja
0
4
13
1.63
W
Scylla
Dagatuna
Scylla
10
4
6
3.25
L
4
7
12
1.43
W
3
10
8
0.7
W
Cthulhu
El-chenef
Cthulhu
2
2
18
5.5
W
Yemoja
JasperJolt
Yemoja
3
4
18
3
L
Bakasura
apenamichael
Bakasura
23
7
1
3.36
W
Tsukuyomi
jay-je-blue
Tsukuyomi
7
8
10
1.5
L
Kukulkan
rutsoe
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,699
Damage
124,003
131,446
Taken
117,378
143,373
Mitigated
61,283
17,530
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
BbSun
Hel
708
244
1,815
1,968
16,684
6,283
0
13,608
3,076
5,469
0
L
Yemoja
BbTokyo
Yemoja
9,697
693
852
0
22,035
26,026
0
15,940
6,029
47,707
0
W
Scylla
Dagatuna
Scylla
30,983
2,089
0
0
17,537
9,604
0
6,916
10,411
61,186
0
L
26,370
19,924
0
5,553
26,511
8,428
0
19,247
7,192
0
51,200
W
10,336
6,587
1,987
4,361
26,463
17,184
0
9,532
16,791
41,889
0
W
Cthulhu
El-chenef
Cthulhu
26,582
3,367
812
832
34,985
63,359
0
13,841
21,119
53,992
0
W
Yemoja
JasperJolt
Yemoja
15,564
2,219
4,324
936
22,315
33,497
0
6,042
15,983
39,890
0
L
Bakasura
apenamichael
Bakasura
54,358
46,970
0
7,176
36,954
14,968
0
22,976
13,904
0
95,897
W
Tsukuyomi
jay-je-blue
Tsukuyomi
23,234
9,060
0
4,278
30,146
19,729
0
6,944
23,080
0
53,868
L
Kukulkan
rutsoe
Kukulkan
32,870
277
0
0
15,194
5,578
0
11,694
3,459
58,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,425
Gold Earned
82,759
353
Minions Killed
309
6
Camps Cleared
13
1,499,415
Distance Traveled
1,655,271
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,938
774
7
0
0
234,429
0
L
Yemoja
16,508
917
95
5
0
306,955
0
W
Scylla
17,897
994
92
5
2
276,617
0
L
Loki
16,654
925
42
2
3
347,031
0
W
Olorun
15,019
834
82
5
0
248,768
0
W
Cthulhu
17,167
954
54
3
1
371,802
0
W
Yemoja
16,707
928
46
3
2
288,737
0
L
Bakasura
21,164
1,176
109
6
10
399,479
0
W
Tsukuyomi
16,635
924
79
4
1
313,491
1
L
Kukulkan
14,495
805
56
3
0
367,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role