Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
B-RADDER95
Jing Wei
Level 27
God Stats
52W - 45L
1,446 SR
Queue Stats
219W - 236L
1,212 Elo+
Solo
Scylla
Scylla
Mwhatsername
Scylla
Level 18
God Stats
38W - 55L
1,279 SR
Queue Stats
52W - 74L
1,177 Elo+
Solo
Serqet
Serqet
superdouz
Serqet
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 259L
1,217 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,321 Elo+

VS

Team Averages
Level 16
1,336 SR
1,147 Elo+
Skadi
Skadi
Avraham2801
Skadi
Level 20
God Stats
6W - 13L
1,267 SR
Queue Stats
28W - 44L
1,163 Elo+
Solo
Sobek
Sobek
Chrizzll
Sobek
Level 4
God Stats
2W - 3L
1,064 SR
Queue Stats
51W - 72L
1,159 Elo+
Party 1
Pele
Pele
Ronaldo7_Wu
Pele
Level 22
God Stats
27W - 21L
1,358 SR
Queue Stats
193W - 217L
1,137 Elo+
Party 1
Medusa
Medusa
akaelhugoo
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,079 Elo+
Solo
Izanami
Izanami
laidbackx
Izanami
Level 17
God Stats
16W - 18L
1,493 SR
Queue Stats
96W - 110L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 4
9,300
547
6,976
11,704
4,302
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
15
7 / 0 / 3
8,952
527
10,578
9,955
11,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
B-RADDER95
Jing Wei
16
3 / 2 / 4
9,897
582
9,875
9,355
3,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
15
1 / 0 / 0
8,763
515
4,664
5,865
1,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
superdouz
Serqet
13
5 / 5 / 2
8,644
508
4,251
9,829
3,068
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,123
360
4,803
8,784
2,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Chrizzll
Sobek
12
2 / 4 / 4
7,622
448
3,189
12,808
10,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 2
8,555
503
4,431
9,450
2,510
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
akaelhugoo
Medusa
9
0 / 7 / 0
6,144
361
2,873
9,616
2,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
laidbackx
Izanami
14
2 / 1 / 0
8,634
508
7,065
6,851
2,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
22
Kills
8
9
Deaths
22
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
4
4
W
Cthulhu
 
Cthulhu
7
0
3
8.5
L
0
8
0
0
W
Jing Wei
B-RADDER95
Jing Wei
3
2
4
2.5
L
Sobek
Chrizzll
Sobek
2
4
4
1
W
Scylla
1
0
0
1
L
4
2
2
2.5
L
Medusa
akaelhugoo
Medusa
0
7
0
0
L
Izanami
laidbackx
Izanami
2
1
0
2
W
Serqet
superdouz
Serqet
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,344
Damage
22,361
46,708
Taken
47,509
24,023
Mitigated
20,583
14,225
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,976
1,759
0
4,445
11,704
4,302
0
0
11,704
0
58,826
W
Cthulhu
 
Cthulhu
10,578
383
157
1,645
9,955
11,435
111
0
9,955
42,967
0
L
4,803
3,016
0
0
8,784
2,668
243
5,173
3,261
0
20,159
W
Jing Wei
B-RADDER95
Jing Wei
9,875
6,663
0
3,144
9,355
3,301
2,414
1,600
7,755
0
78,176
L
Sobek
Chrizzll
Sobek
3,189
446
87
1,046
12,808
10,143
0
0
12,676
17,196
0
W
Scylla
4,664
222
0
2,853
5,865
1,917
874
0
5,865
47,608
0
L
4,431
740
0
2,590
9,450
2,510
1,000
1,219
8,060
0
53,957
L
Medusa
akaelhugoo
Medusa
2,873
1,169
0
0
9,616
2,980
563
4,705
4,561
0
22,775
L
Izanami
laidbackx
Izanami
7,065
4,060
0
1,455
6,851
2,282
1,046
3,445
3,272
0
48,129
W
Serqet
superdouz
Serqet
4,251
1,473
338
1,643
9,829
3,068
183
1,589
8,240
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
37,078
423
Minions Killed
311
0
Camps Cleared
0
1,461,221
Distance Traveled
1,479,472
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,300
547
80
5
0
298,284
0
W
Cthulhu
8,952
527
75
4
0
325,697
4
L
Skadi
6,123
360
29
2
0
262,624
1
W
Jing Wei
9,897
582
133
8
0
300,655
8
L
Sobek
7,622
448
38
2
0
244,575
1
W
Scylla
8,763
515
85
5
0
236,103
1
L
Pele
8,555
503
97
6
0
366,295
0
L
Medusa
6,144
361
38
2
0
301,059
0
L
Izanami
8,634
508
109
6
0
304,919
4
W
Serqet
8,644
508
50
3
0
300,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role