Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chaos_1235
Sol
Level 155
God Stats
2W - 1L
1,917 SR
Queue Stats
200W - 192L
1,602 Elo+
Party 1
Bakasura
Bakasura
KTEROXX
Bakasura
Level 158
God Stats
3W - 4L
1,581 SR
Queue Stats
697W - 682L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Minuro
Baron Samedi
Level 159
God Stats
0W - 3L
1,137 SR
Queue Stats
70W - 90L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
xV1BEx
Kumbhakarna
Level 120
God Stats
1W - 4L
1,712 SR
Queue Stats
281W - 251L
1,597 Elo+
Solo
Team Averages
Level 147
1,569 SR
1,531 Elo+

VS

Team Averages
Level 132
1,547 SR
1,610 Elo+
Hel
Hel
Belzebueb
Hel
Level 160
God Stats
7W - 6L
1,578 SR
Queue Stats
1,237W - 1,283L
1,594 Elo+
Solo
King Arthur
King Arthur
Rami7321
King Arthur
Level 87
God Stats
9W - 13L
1,448 SR
Queue Stats
655W - 665L
1,571 Elo+
Solo
Nox
Nox
Sains368
Nox
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
188W - 172L
1,737 Elo+
Solo
Da Ji
Da Ji
Thengel33
Da Ji
Level 153
God Stats
2W - 2L
1,522 SR
Queue Stats
261W - 260L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
blueweird
Sun Wukong
Level 129
God Stats
2W - 0L
1,685 SR
Queue Stats
237W - 245L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 6 / 13
9,815
654
8,906
27,267
24,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 5 / 12
10,195
680
17,524
18,536
8,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
KTEROXX
Bakasura
18
9 / 9 / 6
12,647
843
15,488
18,161
10,758
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Minuro
Baron Samedi
20
5 / 5 / 12
12,401
827
18,301
15,181
17,662
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
xV1BEx
Kumbhakarna
15
1 / 8 / 12
10,148
677
4,668
20,275
22,772
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 19
11,589
773
13,527
13,532
11,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Rami7321
King Arthur
18
5 / 4 / 17
11,639
776
21,937
26,299
35,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 2 / 19
11,693
780
18,375
13,646
8,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
Thengel33
Da Ji
20
14 / 3 / 15
12,737
849
15,506
14,385
8,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
blueweird
Sun Wukong
17
4 / 4 / 18
11,490
766
14,767
22,398
26,251
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
121
18
Kills
33
33
Deaths
18
55
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
13
1.25
W
4
5
19
2.7
L
2
5
12
1.6
L
Bakasura
KTEROXX
Bakasura
9
9
6
1.33
L
Baron Samedi
Minuro
Baron Samedi
5
5
12
2.2
W
King Arthur
Rami7321
King Arthur
5
4
17
3.38
W
6
2
19
7.75
W
Da Ji
Thengel33
Da Ji
14
3
15
7.17
W
Sun Wukong
blueweird
Sun Wukong
4
4
18
3.25
L
Kumbhakarna
xV1BEx
Kumbhakarna
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,887
Damage
84,112
99,420
Taken
90,260
83,951
Mitigated
90,050
34,534
Healing
49,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,906
373
489
6,578
27,267
24,756
143
10,541
16,401
10,880
0
W
13,527
316
29,302
6,520
13,532
11,313
1,044
7,434
5,248
33,539
0
L
17,524
4,627
1,633
7,333
18,536
8,003
2,568
5,878
12,458
36,947
0
L
Bakasura
KTEROXX
Bakasura
15,488
9,335
259
3,162
18,161
10,758
10
6,523
11,488
0
16,242
L
Baron Samedi
Minuro
Baron Samedi
18,301
1,481
7,849
5,074
15,181
17,662
962
5,120
9,986
46,539
0
W
King Arthur
Rami7321
King Arthur
21,937
2,295
792
4,133
26,299
35,184
519
14,149
11,159
1,868
38,193
W
18,375
1,655
366
791
13,646
8,870
2,608
8,399
4,477
42,484
0
W
Da Ji
Thengel33
Da Ji
15,506
4,839
435
1,037
14,385
8,432
1,435
7,685
4,890
0
21,069
W
Sun Wukong
blueweird
Sun Wukong
14,767
1,952
2,362
3,526
22,398
26,251
1,171
11,732
9,915
474
23,284
L
Kumbhakarna
xV1BEx
Kumbhakarna
4,668
867
1,384
773
20,275
22,772
259
5,761
14,364
14,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,206
Gold Earned
59,148
143
Minions Killed
161
0
Camps Cleared
0
1,150,972
Distance Traveled
1,332,248
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,815
654
3
0
0
266,103
1
W
Hel
11,589
773
42
3
0
271,527
3
L
Sol
10,195
680
32
2
0
230,889
2
L
Bakasura
12,647
843
24
2
0
247,850
0
L
Baron Samedi
12,401
827
65
4
0
198,499
0
W
King Arthur
11,639
776
27
2
0
273,740
3
W
Nox
11,693
780
67
4
0
259,287
1
W
Da Ji
12,737
849
10
1
0
276,752
2
W
Sun Wukong
11,490
766
15
1
0
250,942
0
L
Kumbhakarna
10,148
677
19
1
0
207,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role