Player Matchup

Thor
Thor
ChizzyHUN
Thor
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,281 Elo+
Solo
Merlin
Merlin
Fishfelah
Merlin
Level 5
God Stats
5W - 5L
1,677 SR
Queue Stats
32W - 27L
1,457 Elo+
Party 1
Thanatos
Thanatos
Lebzo
Thanatos
Level 26
God Stats
14W - 12L
1,530 SR
Queue Stats
203W - 244L
1,339 Elo+
Party 1
Izanami
Izanami
Qumuqy
Izanami
Level 26
God Stats
43W - 45L
1,517 SR
Queue Stats
246W - 278L
1,330 Elo+
Party 1
Chang'e
Chang'e
TheJawBreaker
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,269 Elo+
Party 1
Team Averages
Level 18
1,545 SR
1,335 Elo+

VS

Team Averages
Level 12
1,504 SR
1,393 Elo+
Fenrir
Fenrir
JAJA219
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Joll3y
Cthulhu
Level 11
God Stats
2W - 1L
1,520 SR
Queue Stats
4W - 5L
1,419 Elo+
Party 3
Jormungandr
Jormungandr
Kairaaja666
Jormungandr
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,373 Elo+
Party 2
Ah Puch
Ah Puch
Lurchy3
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,419 Elo+
Party 3
Vamana
Vamana
Murtaja
Vamana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 5 / 6
8,203
456
8,841
13,120
4,225
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Fishfelah
Merlin
13
3 / 4 / 4
8,454
470
8,792
8,395
3,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Lebzo
Thanatos
15
7 / 4 / 4
9,978
554
10,617
17,963
6,860
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Qumuqy
Izanami
13
5 / 5 / 5
8,795
489
8,456
8,960
3,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chang'e
10
1 / 9 / 5
6,952
386
4,805
10,648
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JAJA219
Fenrir
13
1 / 7 / 5
8,431
468
3,754
12,923
4,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Joll3y
Cthulhu
14
7 / 2 / 10
10,632
591
7,938
11,501
7,195
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Kairaaja666
Jormungandr
16
7 / 2 / 11
10,479
582
10,492
12,549
5,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Lurchy3
Ah Puch
12
5 / 6 / 7
8,338
463
8,943
10,702
6,363
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
Murtaja
Vamana
15
7 / 2 / 3
9,603
534
9,493
11,886
11,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
27
27
Deaths
19
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
1
5
6
0.8
L
Merlin
Fishfelah
Merlin
3
4
4
1.25
W
Fenrir
JAJA219
Fenrir
1
7
5
0.5
W
Cthulhu
Joll3y
Cthulhu
7
2
10
6
W
Jormungandr
Kairaaja666
Jormungandr
7
2
11
6.25
L
Thanatos
Lebzo
Thanatos
7
4
4
2.25
W
Ah Puch
Lurchy3
Ah Puch
5
6
7
1.42
W
Vamana
Murtaja
Vamana
7
2
3
4.25
L
Izanami
Qumuqy
Izanami
5
5
5
1.5
L
Chang'e
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,511
Damage
40,620
59,086
Taken
59,561
20,757
Mitigated
34,761
21,919
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,841
2,437
0
1,972
13,120
4,225
210
4,826
7,919
0
35,325
L
Merlin
Fishfelah
Merlin
8,792
950
0
2,060
8,395
3,226
651
4,075
4,320
35,677
0
W
Fenrir
JAJA219
Fenrir
3,754
853
0
3,522
12,923
4,761
878
1,982
10,941
0
43,802
W
Cthulhu
Joll3y
Cthulhu
7,938
742
545
585
11,501
7,195
437
1,260
10,241
37,649
0
W
Jormungandr
Kairaaja666
Jormungandr
10,492
1,858
0
2,166
12,549
5,249
735
4,679
7,870
52,920
0
L
Thanatos
Lebzo
Thanatos
10,617
3,058
0
13,514
17,963
6,860
624
6,848
10,990
0
69,869
W
Ah Puch
Lurchy3
Ah Puch
8,943
1,379
0
446
10,702
6,363
466
3,520
7,182
26,861
0
W
Vamana
Murtaja
Vamana
9,493
3,864
0
5,088
11,886
11,193
735
2,156
9,730
0
34,322
L
Izanami
Qumuqy
Izanami
8,456
5,582
0
1,116
8,960
3,093
1,841
5,291
3,619
0
40,593
L
Chang'e
4,805
440
1,331
1,926
10,648
3,353
163
6,333
4,290
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
47,483
362
Minions Killed
338
0
Camps Cleared
0
1,571,317
Distance Traveled
1,546,439
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,203
456
61
3
0
320,675
1
L
Merlin
8,454
470
73
4
0
288,124
1
W
Fenrir
8,431
468
83
5
0
323,917
3
W
Cthulhu
10,632
591
65
4
0
345,109
4
W
Jormungandr
10,479
582
84
5
0
304,151
3
L
Thanatos
9,978
554
106
6
0
321,920
0
W
Ah Puch
8,338
463
42
2
0
222,730
0
W
Vamana
9,603
534
64
4
0
350,532
7
L
Izanami
8,795
489
100
6
0
293,163
2
L
Chang'e
6,952
386
22
1
0
347,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role