Player Matchup

Nox
Nox
Nicotyne12
Nox
Level 13
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 6L
1,381 Elo+
Solo
Merlin
Merlin
PopaiLemonPie
Merlin
Level 12
God Stats
7W - 3L
1,483 SR
Queue Stats
10W - 11L
1,208 Elo+
Party 1
Nemesis
Nemesis
Poutsokefalos93
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 1
Team Averages
Level 10
1,478 SR
1,327 Elo+

VS

Team Averages
Level 22
1,610 SR
1,506 Elo+
Baron Samedi
Baron Samedi
big-flo79
Baron Samedi
Level 23
God Stats
6W - 4L
1,844 SR
Queue Stats
57W - 87L
1,752 Elo+
Solo
Ah Puch
Ah Puch
joselete20422
Ah Puch
Level 29
God Stats
134W - 156L
1,476 SR
Queue Stats
157W - 192L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
snoozy-excursus6
Tsukuyomi
Level 14
God Stats
26W - 39L
1,510 SR
Queue Stats
46W - 53L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
8,203
631
2,250
13,571
7,728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

13
3 / 7 / 2
9,090
699
6,899
10,106
3,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 9 / 2
8,312
639
2,946
13,449
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
big-flo79
Baron Samedi
13
7 / 3 / 15
10,338
795
7,011
9,339
3,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
15
9 / 0 / 14
10,987
845
16,695
7,255
2,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
14
9 / 3 / 11
10,940
842
8,888
12,164
4,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
25
25
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
3
7
2
0.57
L
2
9
2
0.33
W
Baron Samedi
big-flo79
Baron Samedi
7
3
15
4.83
W
Ah Puch
9
0
14
16
W
Tsukuyomi
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,095
Damage
32,594
37,126
Taken
28,758
15,762
Mitigated
10,606
1,825
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,250
740
0
0
13,571
7,728
0
8,603
4,882
16,191
0
L
6,899
97
0
706
10,106
3,396
0
5,658
4,435
31,853
0
L
2,946
329
0
1,119
13,449
4,638
0
9,445
3,959
0
11,608
W
Baron Samedi
big-flo79
Baron Samedi
7,011
436
1,099
1,433
9,339
3,592
806
4,294
5,045
20,183
0
W
Ah Puch
16,695
234
573
4,662
7,255
2,348
1,044
2,377
4,878
52,771
0
W
Tsukuyomi
8,888
1,756
836
4,352
12,164
4,666
818
2,502
9,662
0
60,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
32,265
95
Minions Killed
193
0
Camps Cleared
0
587,757
Distance Traveled
734,963
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,203
631
22
2
0
179,608
1
L
Merlin
9,090
699
54
4
0
219,791
0
L
Nemesis
8,312
639
19
1
0
188,358
0
W
Baron Samedi
10,338
795
39
3
0
219,503
1
W
Ah Puch
10,987
845
72
6
0
268,362
5
W
Tsukuyomi
10,940
842
82
6
0
247,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role