Player Matchup
Team Averages
Silver I
Average Tier
Level 97
1,492 SR
1,194
MMR
VS
Team Averages
Bronze III
Average Tier
Level 62
1,506 SR
1,140
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SvetAdiod
Olorun
11
5 / 0 / 0
6,314
1,052
4,420
5,030
1,447
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
OLD Ring of Hecate
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
Shoes
+6%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DerWert
Anhur
8
0 / 5 / 0
4,263
711
2,446
6,030
2,062
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,263
711
22
4
0
107,030
1
W
6,314
1,052
55
9
0
104,626
1