Player Matchup

Zeus
Zeus
Goofu
Zeus
Level 72
God Stats
2W - 2L
1,441 SR
Queue Stats
210W - 235L
1,476 Elo+
Solo
Discordia
Discordia
JackJonees
Discordia
Level 125
God Stats
4W - 5L
1,302 SR
Queue Stats
150W - 160L
1,391 Elo+
Solo
Nike
Nike
VileVolo
Nike
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,455 Elo+
Solo
Medusa
Medusa
crimsonfire007
Medusa
Level 86
God Stats
4W - 10L
1,160 SR
Queue Stats
386W - 434L
1,458 Elo+
Solo
Loki
Loki
xKillerTechx
Loki
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,373 Elo+
Solo
Team Averages
Level 86
1,381 SR
1,430 Elo+

VS

Team Averages
Level 83
1,566 SR
1,361 Elo+
Mercury
Mercury
BotchySummer22
Mercury
Level 82
God Stats
5W - 4L
1,576 SR
Queue Stats
185W - 182L
1,426 Elo+
Party 1
Agni
Agni
CYLUSBEATYADOWN
Agni
Level 159
God Stats
9W - 8L
1,531 SR
Queue Stats
198W - 212L
1,432 Elo+
Solo
Hel
Hel
Doombot2k
Hel
Level 67
God Stats
3W - 1L
1,722 SR
Queue Stats
150W - 125L
1,483 Elo+
Party 1
Raijin
Raijin
smoosh14
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,274 Elo+
Solo
Ullr
Ullr
xxNoidxx
Ullr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Goofu
Zeus
19
3 / 5 / 11
11,883
699
28,647
12,832
5,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
JackJonees
Discordia
7
0 / 4 / 3
7,932
467
2,585
4,234
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Nike
20
3 / 5 / 13
12,216
719
11,557
15,602
17,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 6 / 8
12,020
707
18,451
18,079
8,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 9
12,691
747
12,462
15,342
8,637
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
11,904
700
14,806
15,895
7,778
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 3 / 16
12,045
709
11,434
17,641
9,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 3 / 6
12,733
749
15,746
19,461
9,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
smoosh14
Raijin
18
6 / 8 / 6
12,158
715
9,416
17,034
7,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
4 / 3 / 12
12,277
722
8,586
18,078
9,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
82
19
Kills
27
27
Deaths
20
44
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
W
2
3
16
3.33
W
8
3
6
3.67
L
Zeus
Goofu
Zeus
3
5
11
1.7
L
Discordia
JackJonees
Discordia
0
4
3
0.38
L
Nike
3
5
13
1.9
L
7
6
8
1.83
W
Raijin
smoosh14
Raijin
6
8
6
1.13
L
6
7
9
1.5
W
Ullr
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,702
Damage
59,988
66,089
Taken
88,109
42,607
Mitigated
43,689
18,484
Healing
50,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,806
2,297
2,362
2,677
15,895
7,778
815
5,567
9,437
0
24,279
W
11,434
638
2,878
5,691
17,641
9,216
932
5,693
11,948
34,687
0
W
15,746
841
18,546
13,232
19,461
9,688
859
7,666
11,795
37,129
0
L
Zeus
Goofu
Zeus
28,647
477
1,201
3,273
12,832
5,879
114
7,317
5,515
54,721
0
L
Discordia
JackJonees
Discordia
2,585
0
405
475
4,234
1,457
0
1,436
2,798
4,430
0
L
Nike
11,557
571
2,523
2,301
15,602
17,737
619
8,532
7,070
0
26,061
L
18,451
6,186
1,627
4,774
18,079
8,897
882
9,354
8,725
0
40,275
W
Raijin
smoosh14
Raijin
9,416
747
228
1,753
17,034
7,549
764
6,245
10,789
19,999
0
L
12,462
5,744
64
1,841
15,342
8,637
140
9,957
5,385
0
29,448
W
Ullr
8,586
2,909
1,016
2,185
18,078
9,458
2,075
6,061
12,017
0
29,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,742
Gold Earned
61,117
158
Minions Killed
165
0
Camps Cleared
0
1,198,291
Distance Traveled
1,528,178
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,904
700
28
2
0
356,653
1
W
Agni
12,045
709
38
2
0
318,575
2
W
Hel
12,733
749
44
3
0
322,322
2
L
Zeus
11,883
699
44
3
0
279,960
0
L
Discordia
7,932
467
2
0
0
58,786
0
L
Nike
12,216
719
42
2
0
290,536
1
L
Medusa
12,020
707
41
2
0
300,890
2
W
Raijin
12,158
715
20
1
0
243,940
2
L
Loki
12,691
747
29
2
0
268,119
0
W
Ullr
12,277
722
35
2
0
286,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role