Player Matchup

Da Ji
Da Ji
AmirtosLeBanni
Da Ji
Level 47
God Stats
3W - 3L
1,292 SR
Queue Stats
221W - 243L
1,445 Elo+
Party 1
Scylla
Scylla
Dorhybuu
Scylla
Level 39
God Stats
5W - 9L
1,428 SR
Queue Stats
204W - 224L
1,385 Elo+
Party 1
Sobek
Sobek
Freelancer6
Sobek
Level 44
God Stats
9W - 2L
1,201 SR
Queue Stats
176W - 174L
1,523 Elo+
Solo
Neith
Neith
MeianDark
Neith
Level 66
God Stats
24W - 23L
1,519 SR
Queue Stats
468W - 441L
1,504 Elo+
Solo
Vamana
Vamana
jarozwart
Vamana
Level 89
God Stats
49W - 46L
1,593 SR
Queue Stats
1,042W - 1,032L
1,517 Elo+
Solo
Team Averages
Level 57
1,407 SR
1,475 Elo+

VS

Team Averages
Level 61
1,578 SR
1,406 Elo+
Fenrir
Fenrir
LeoniaJi
Fenrir
Level 69
God Stats
4W - 1L
1,740 SR
Queue Stats
334W - 400L
1,426 Elo+
Party 2
King Arthur
King Arthur
Siilent
King Arthur
Level 83
God Stats
0W - 3L
1,272 SR
Queue Stats
3W - 9L
1,174 Elo+
Solo
He Bo
He Bo
oF TraqZ
He Bo
Level 68
God Stats
1W - 2L
1,475 SR
Queue Stats
219W - 238L
1,428 Elo+
Party 2
Anhur
Anhur
sikopata92
Anhur
Level 48
God Stats
5W - 2L
1,901 SR
Queue Stats
35W - 35L
1,501 Elo+
Solo
Hel
Hel
xXHundredwaterXx
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 6
12,951
1,177
17,224
11,447
5,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Dorhybuu
Scylla
17
3 / 2 / 16
10,902
991
10,298
5,150
1,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 16
11,048
1,004
7,466
13,250
14,132
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
MeianDark
Neith
18
2 / 1 / 16
10,796
981
10,823
9,638
4,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
jarozwart
Vamana
16
3 / 1 / 11
10,332
939
8,883
13,419
7,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LeoniaJi
Fenrir
16
3 / 3 / 3
10,512
956
9,892
10,845
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Siilent
King Arthur
16
2 / 8 / 2
10,561
960
12,826
20,676
13,980
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
oF TraqZ
He Bo
16
2 / 10 / 2
10,222
929
7,742
17,027
5,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
2 / 3 / 3
10,016
911
9,996
7,889
2,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 1
9,499
864
7,597
5,447
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
25
Kills
10
10
Deaths
25
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
15
4
6
4.5
W
Scylla
Dorhybuu
Scylla
3
2
16
5.5
W
2
2
16
5
L
Fenrir
LeoniaJi
Fenrir
3
3
3
1.5
W
Neith
MeianDark
Neith
2
1
16
10
L
King Arthur
Siilent
King Arthur
2
8
2
0.38
W
Vamana
jarozwart
Vamana
3
1
11
8.5
L
He Bo
oF TraqZ
He Bo
2
10
2
0.3
L
Anhur
2
3
3
1.17
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
48,053
52,904
Taken
61,884
32,509
Mitigated
30,392
9,726
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,224
5,737
0
0
11,447
5,043
0
5,259
6,188
0
27,256
W
Scylla
Dorhybuu
Scylla
10,298
1,028
0
0
5,150
1,905
0
1,259
3,891
40,262
0
W
7,466
524
752
1,835
13,250
14,132
0
3,395
9,855
10,906
0
L
Fenrir
LeoniaJi
Fenrir
9,892
1,451
0
385
10,845
5,002
0
4,392
6,453
0
18,573
W
Neith
MeianDark
Neith
10,823
4,875
754
3,314
9,638
4,186
0
2,819
6,819
0
36,732
L
King Arthur
Siilent
King Arthur
12,826
393
0
1,854
20,676
13,980
0
7,848
12,828
0
34,043
W
Vamana
jarozwart
Vamana
8,883
3,739
0
3,071
13,419
7,243
0
2,607
10,812
308
24,292
L
He Bo
oF TraqZ
He Bo
7,742
643
0
1,231
17,027
5,649
0
2,935
14,092
30,133
0
L
Anhur
9,996
6,410
0
686
7,889
2,946
0
1,549
6,340
0
29,985
L
7,597
0
3,059
2,335
5,447
2,815
0
1,316
4,131
26,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
50,810
210
Minions Killed
207
7
Camps Cleared
10
974,136
Distance Traveled
976,936
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,951
1,177
20
2
2
181,531
0
W
Scylla
10,902
991
83
8
2
187,094
1
W
Sobek
11,048
1,004
3
0
0
170,580
0
L
Fenrir
10,512
956
11
1
3
192,588
0
W
Neith
10,796
981
77
7
0
189,656
1
L
King Arthur
10,561
960
44
4
1
220,036
0
W
Vamana
10,332
939
27
2
3
245,275
0
L
He Bo
10,222
929
47
4
2
188,843
0
L
Anhur
10,016
911
49
4
4
195,026
1
L
Hel
9,499
864
56
5
0
180,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role