Player Matchup

Set
Set
Alistr
Set
Level 17
God Stats
0W - 1L
1,508 SR
Queue Stats
16W - 38L
1,097 Elo+
Party 1
Merlin
Merlin
KALA4ROKA
Merlin
Level 27
God Stats
9W - 9L
1,493 SR
Queue Stats
52W - 67L
1,227 Elo+
Solo
Yemoja
Yemoja
MaShuShu
Yemoja
Level 17
God Stats
0W - 2L
1,177 SR
Queue Stats
87W - 72L
1,258 Elo+
Solo
Kukulkan
Kukulkan
RainBosss
Kukulkan
Level 20
God Stats
2W - 4L
1,202 SR
Queue Stats
17W - 38L
1,064 Elo+
Party 1
Rama
Rama
SERMAIN234
Rama
Level 17
God Stats
2W - 2L
1,545 SR
Queue Stats
126W - 181L
1,144 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,158 Elo+

VS

Team Averages
Level 12
1,432 SR
1,036 Elo+
Izanami
Izanami
Xx_Anto_TrHyArDx
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 55L
1,009 Elo+
Party 2
Ra
Ra
jeppie2001
Ra
Level 17
God Stats
6W - 2L
1,525 SR
Queue Stats
20W - 18L
1,261 Elo+
Solo
Cthulhu
Cthulhu
niitfii
Cthulhu
Level 4
God Stats
3W - 5L
1,135 SR
Queue Stats
93W - 80L
889 Elo+
Party 3
Loki
Loki
paatayaaa
Loki
Level 13
God Stats
20W - 15L
1,500 SR
Queue Stats
239W - 237L
1,131 Elo+
Party 2
Artemis
Artemis
testsu
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
889 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Alistr
Set
4
1 / 0 / 0
3,638
606
571
2,668
654
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
KALA4ROKA
Merlin
5
0 / 1 / 0
3,478
580
790
2,449
544
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
MaShuShu
Yemoja
7
2 / 0 / 0
4,463
744
1,355
2,261
935
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
RainBosss
Kukulkan
7
0 / 0 / 0
4,065
678
2,196
1,939
454
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
2,908
485
0
646
113
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,566
594
1,289
2,554
736
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 1
3,718
620
1,304
1,305
325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
niitfii
Cthulhu
4
0 / 1 / 0
3,529
588
65
3,315
2,064
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
4
0 / 2 / 0
3,284
547
801
2,560
642
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
testsu
Artemis
6
1 / 0 / 1
3,815
636
1,743
2,271
587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
Alistr
Set
1
0
0
1
L
Merlin
KALA4ROKA
Merlin
0
1
0
0
L
Yemoja
MaShuShu
Yemoja
2
0
0
2
L
Kukulkan
RainBosss
Kukulkan
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
1
0
1
1.5
W
Cthulhu
niitfii
Cthulhu
0
1
0
0
W
Loki
0
2
0
0
W
Artemis
testsu
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,912
Damage
5,202
9,963
Taken
12,005
2,700
Mitigated
4,354
1,593
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Alistr
Set
571
150
0
743
2,668
654
0
495
2,148
0
9,711
L
Merlin
KALA4ROKA
Merlin
790
34
0
333
2,449
544
209
749
1,700
11,093
0
L
Yemoja
MaShuShu
Yemoja
1,355
616
0
123
2,261
935
0
0
2,261
13,738
0
L
Kukulkan
RainBosss
Kukulkan
2,196
507
0
394
1,939
454
654
0
1,939
19,178
0
L
0
0
0
0
646
113
176
100
546
0
1,380
W
1,289
984
0
154
2,554
736
0
1,794
710
0
13,477
W
1,304
43
490
772
1,305
325
615
350
955
14,021
0
W
Cthulhu
niitfii
Cthulhu
65
40
0
325
3,315
2,064
0
0
3,315
10,741
0
W
Loki
801
529
0
62
2,560
642
0
1,346
1,114
0
3,296
W
Artemis
testsu
Artemis
1,743
942
0
407
2,271
587
574
701
1,570
0
7,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,552
Gold Earned
17,912
105
Minions Killed
91
0
Camps Cleared
0
477,808
Distance Traveled
590,938
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,638
606
19
3
0
132,635
0
L
Merlin
3,478
580
16
3
0
104,301
0
L
Yemoja
4,463
744
26
4
0
107,898
1
L
Kukulkan
4,065
678
44
7
0
111,623
0
L
Rama
2,908
485
0
0
0
21,351
0
W
Izanami
3,566
594
14
2
0
121,894
2
W
Ra
3,718
620
29
5
0
135,991
1
W
Cthulhu
3,529
588
23
4
0
101,958
0
W
Loki
3,284
547
8
1
0
113,308
0
W
Artemis
3,815
636
17
3
0
117,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role