Player Matchup

Neith
Neith
Kingniice
Neith
Level 13
God Stats
73W - 85L
1,387 SR
Queue Stats
97W - 124L
1,196 Elo+
Solo
Bacchus
Bacchus
Lynx_novakain
Bacchus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 29L
1,419 Elo+
Solo
Fenrir
Fenrir
Me-P8
Fenrir
Level 28
God Stats
9W - 8L
1,472 SR
Queue Stats
122W - 119L
1,265 Elo+
Solo
Loki
Loki
XxScoOTehxX
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,154 Elo+
Solo
Mercury
Mercury
Zakyunt10
Mercury
Level 28
God Stats
7W - 5L
1,470 SR
Queue Stats
53W - 55L
1,278 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,263 Elo+

VS

Team Averages
Level 24
1,438 SR
1,344 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Apaciguado
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,278 Elo+
Solo
Yemoja
Yemoja
Gin02
Yemoja
Level 27
God Stats
4W - 12L
1,177 SR
Queue Stats
52W - 66L
1,207 Elo+
Solo
Apollo
Apollo
Hellscream_0341
Apollo
Level 28
God Stats
5W - 9L
1,513 SR
Queue Stats
140W - 173L
1,236 Elo+
Solo
Cupid
Cupid
gangsta deer 69
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kingniice
Neith
13
1 / 2 / 5
8,200
513
8,397
8,762
3,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
14
4 / 2 / 3
8,729
546
7,388
8,674
7,880
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Me-P8
Fenrir
14
9 / 4 / 2
9,571
598
10,549
10,862
4,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
5,874
367
1,260
4,760
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Zakyunt10
Mercury
14
6 / 3 / 3
9,254
578
8,514
9,828
3,429
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 2 / 0
8,262
516
4,895
6,337
1,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 2
7,734
483
3,821
12,868
3,760
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Gin02
Yemoja
12
1 / 3 / 5
7,913
495
4,643
11,086
8,721
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 4
7,338
459
4,944
10,338
3,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 1
7,139
446
3,283
7,358
1,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
20
Kills
14
17
Deaths
20
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
2
0
3
L
2
5
2
0.6
L
Yemoja
Gin02
Yemoja
1
3
5
1.17
L
2
7
4
0.57
W
Neith
Kingniice
Neith
1
2
5
1.75
W
Bacchus
4
2
3
2.75
W
Fenrir
Me-P8
Fenrir
9
4
2
2.5
W
0
6
0
0
W
Mercury
Zakyunt10
Mercury
6
3
3
2.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
21,586
42,886
Taken
47,987
20,193
Mitigated
19,722
10,026
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,895
964
0
1,734
6,337
1,953
96
1,777
4,485
45,090
0
L
3,821
1,494
0
4,302
12,868
3,760
897
1,802
11,041
0
40,104
L
Yemoja
Gin02
Yemoja
4,643
885
1,757
1,118
11,086
8,721
480
128
10,958
21,578
0
L
4,944
3,192
537
529
10,338
3,580
1,980
3,265
6,923
0
24,892
W
Neith
Kingniice
Neith
8,397
1,668
0
3,823
8,762
3,119
2,648
3,754
5,008
0
46,968
W
Bacchus
7,388
890
0
590
8,674
7,880
506
1,401
7,273
37,924
0
W
Fenrir
Me-P8
Fenrir
10,549
3,108
0
3,458
10,862
4,503
1,072
1,033
9,829
0
51,514
W
1,260
685
0
0
4,760
1,262
0
1,589
3,171
0
7,436
W
Mercury
Zakyunt10
Mercury
8,514
2,007
0
2,155
9,828
3,429
0
1,761
8,067
0
52,165
L
3,283
2,278
132
990
7,358
1,708
0
141
7,192
0
14,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
38,386
331
Minions Killed
246
0
Camps Cleared
0
1,314,334
Distance Traveled
1,204,863
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,262
516
77
5
0
234,396
3
L
Pele
7,734
483
70
4
0
283,397
0
L
Yemoja
7,913
495
28
2
0
201,878
0
L
Apollo
7,338
459
47
3
0
267,233
0
W
Neith
8,200
513
93
6
0
236,621
3
W
Bacchus
8,729
546
63
4
0
284,246
0
W
Fenrir
9,571
598
80
5
0
267,588
3
W
Loki
5,874
367
13
1
0
173,101
0
W
Mercury
9,254
578
82
5
0
352,778
3
L
Cupid
7,139
446
24
2
0
217,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role