Player Matchup

Artio
Artio
AKmeatalrip
Artio
Level 29
God Stats
5W - 3L
1,625 SR
Queue Stats
100W - 105L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
DoggishZebra
Cthulhu
Level 24
God Stats
6W - 4L
1,586 SR
Queue Stats
57W - 77L
1,253 Elo+
Party 1
Cerberus
Cerberus
Drevdad36
Cerberus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 64L
1,272 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,283 Elo+

VS

Team Averages
Level 13
1,452 SR
1,174 Elo+
Amaterasu
Amaterasu
ElseOrb
Amaterasu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,331 Elo+
Solo
Ah Puch
Ah Puch
ViperCino
Ah Puch
Level 8
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 5L
1,011 Elo+
Solo
Sol
Sol
bigDmghee
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
13,089
654
13,149
22,903
8,917
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
DoggishZebra
Cthulhu
17
4 / 3 / 5
13,199
660
10,778
12,979
8,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Drevdad36
Cerberus
15
4 / 3 / 4
12,194
610
8,915
19,451
10,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElseOrb
Amaterasu
10
2 / 1 / 4
10,163
508
4,636
8,066
4,190
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ViperCino
Ah Puch
13
0 / 6 / 4
10,204
510
4,023
10,044
3,421
17
6 / 5 / 2
12,441
622
22,043
23,929
8,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
8
9
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
Cthulhu
DoggishZebra
Cthulhu
4
3
5
2.17
W
Cerberus
Drevdad36
Cerberus
4
3
4
2
L
Amaterasu
ElseOrb
Amaterasu
2
1
4
4
L
Ah Puch
ViperCino
Ah Puch
0
6
4
0.33
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,842
Damage
30,702
55,333
Taken
42,039
27,447
Mitigated
15,689
11,685
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,149
865
837
6,006
22,903
8,917
392
9,978
12,725
81,347
0
W
Cthulhu
DoggishZebra
Cthulhu
10,778
842
468
1,097
12,979
8,439
0
6,490
6,394
85,508
0
W
Cerberus
Drevdad36
Cerberus
8,915
1,333
231
3,046
19,451
10,091
697
10,329
9,019
26,237
0
L
Amaterasu
ElseOrb
Amaterasu
4,636
1,254
0
1,611
8,066
4,190
0
5,821
2,245
0
11,290
L
Ah Puch
ViperCino
Ah Puch
4,023
474
0
206
10,044
3,421
0
9,507
537
16,005
0
L
22,043
9,960
0
9,459
23,929
8,078
0
17,597
6,332
75,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,482
Gold Earned
32,808
228
Minions Killed
117
0
Camps Cleared
0
1,121,007
Distance Traveled
706,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,089
654
93
5
0
405,933
0
W
Cthulhu
13,199
660
103
5
0
364,398
0
W
Cerberus
12,194
610
32
2
0
350,676
0
L
Amaterasu
10,163
508
15
1
0
174,761
2
L
Ah Puch
10,204
510
21
1
0
240,922
0
L
Sol
12,441
622
81
4
0
290,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role