Player Matchup

Sol
Sol
DemonicAngel10
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,151 Elo+
Solo
Sobek
Sobek
Gwaltho2020
Sobek
Level 16
God Stats
0W - 1L
1,678 SR
Queue Stats
3W - 12L
1,166 Elo+
Solo
Nemesis
Nemesis
Martín14
Nemesis
Level 16
God Stats
0W - 3L
1,179 SR
Queue Stats
5W - 11L
1,232 Elo+
Solo
Awilix
Awilix
Tigerwolf7
Awilix
Level 21
God Stats
0W - 1L
1,275 SR
Queue Stats
31W - 29L
1,382 Elo+
Solo
Neith
Neith
x-wydstryke-x
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,286 Elo+

VS

Team Averages
Level 23
1,490 SR
1,361 Elo+
Ares
Ares
Fallen-Taniks
Ares
Level 17
God Stats
5W - 1L
1,448 SR
Queue Stats
90W - 99L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
Maximus1234
Ao Kuang
Level 28
God Stats
3W - 6L
1,291 SR
Queue Stats
48W - 70L
1,295 Elo+
Solo
Cthulhu
Cthulhu
Mr_Evans-2003
Cthulhu
Level 42
God Stats
7W - 9L
1,413 SR
Queue Stats
145W - 187L
1,413 Elo+
Party 1
Neith
Neith
Nexcron
Neith
Level 12
God Stats
24W - 22L
1,612 SR
Queue Stats
26W - 34L
1,449 Elo+
Solo
Janus
Janus
awake-nomad5
Janus
Level 15
God Stats
3W - 2L
1,686 SR
Queue Stats
82W - 98L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,015
1,003
1,297
4,574
1,997
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 3
6,838
1,140
4,713
9,525
8,241
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Martín14
Nemesis
9
0 / 0 / 0
4,160
693
0
0
0
Awilix
Tigerwolf7
Awilix
13
3 / 4 / 2
7,790
1,298
7,447
10,200
3,611
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 4 / 0
6,758
1,126
1,441
5,792
2,319
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

264

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,869
1,312
3,535
3,292
1,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Maximus1234
Ao Kuang
12
3 / 2 / 3
7,040
1,173
2,351
3,766
946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
12
0 / 0 / 9
6,800
1,133
5,913
3,328
1,615
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Nexcron
Neith
13
4 / 1 / 8
7,918
1,320
6,521
3,260
1,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 2 / 7
7,838
1,306
7,129
3,985
1,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
15
15
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
5
0
4
7
L
1
6
3
0.42
L
Nemesis
Martín14
Nemesis
0
0
0
0
W
Ao Kuang
Maximus1234
Ao Kuang
3
2
3
2.25
W
Cthulhu
0
0
9
4.5
W
Neith
Nexcron
Neith
4
1
8
8
L
Awilix
Tigerwolf7
Awilix
3
4
2
1
W
3
2
7
3.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,898
Damage
25,449
30,091
Taken
17,631
16,168
Mitigated
6,391
1,911
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,297
434
0
599
4,574
1,997
0
3,025
1,549
6,727
0
W
3,535
373
0
123
3,292
1,698
0
918
2,374
5,971
0
L
4,713
324
0
550
9,525
8,241
0
6,512
3,013
9,545
0
L
Nemesis
Martín14
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Maximus1234
Ao Kuang
2,351
884
0
460
3,766
946
0
982
2,784
4,035
0
W
Cthulhu
5,913
470
649
135
3,328
1,615
0
1,315
2,013
16,075
0
W
Neith
Nexcron
Neith
6,521
4,412
0
960
3,260
1,038
0
980
2,280
0
16,310
L
Awilix
Tigerwolf7
Awilix
7,447
2,899
138
219
10,200
3,611
0
5,707
4,493
0
19,967
W
7,129
1,353
0
0
3,985
1,094
0
1,815
2,170
23,518
0
L
1,441
584
0
405
5,792
2,319
0
3,684
2,108
0
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
37,465
59
Minions Killed
102
3
Camps Cleared
3
365,566
Distance Traveled
484,482
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,015
1,003
6
1
0
76,137
2
W
Ares
7,869
1,312
3
1
1
93,118
0
L
Sobek
6,838
1,140
7
1
2
87,199
1
L
Nemesis
4,160
693
0
0
0
0
0
W
Ao Kuang
7,040
1,173
7
1
0
68,141
0
W
Cthulhu
6,800
1,133
24
4
1
124,132
0
W
Neith
7,918
1,320
25
4
1
97,866
0
L
Awilix
7,790
1,298
23
4
1
123,270
0
W
Janus
7,838
1,306
43
7
0
101,225
0
L
Neith
6,758
1,126
23
4
0
78,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role