Player Matchup

Pele
Pele
D0MiW1Ki
Pele
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
13W - 16L
1,234 Elo+
Party 3
Da Ji
Da Ji
Kapusta238
Da Ji
Level 40
God Stats
0W - 2L
1,288 SR
Queue Stats
67W - 56L
1,332 Elo+
Party 3
Bakasura
Bakasura
Sniper0Z
Bakasura
Level 22
God Stats
6W - 14L
1,500 SR
Queue Stats
57W - 93L
1,042 Elo+
Party 1
Rama
Rama
flo_88mk
Rama
Level 23
God Stats
14W - 17L
1,321 SR
Queue Stats
192W - 227L
1,047 Elo+
Party 1
Tyr
Tyr
strunk_baby
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,347 Elo+
Solo
Team Averages
Level 26
1,373 SR
1,200 Elo+

VS

Team Averages
Level 20
1,458 SR
1,218 Elo+
Hercules
Hercules
DiesosII
Hercules
Level 18
God Stats
1W - 0L
1,588 SR
Queue Stats
49W - 42L
1,251 Elo+
Party 2
Arachne
Arachne
RiverOrange5539
Arachne
Level 10
God Stats
3W - 3L
1,364 SR
Queue Stats
8W - 7L
1,316 Elo+
Solo
Heimdallr
Heimdallr
SY9 Jaeger
Heimdallr
Level 27
God Stats
9W - 11L
1,370 SR
Queue Stats
24W - 39L
1,072 Elo+
Solo
Cerberus
Cerberus
THEBIGBLUE030
Cerberus
Level 28
God Stats
8W - 5L
1,467 SR
Queue Stats
82W - 85L
1,171 Elo+
Solo
Chronos
Chronos
ZeldrisZdk
Chronos
Level 18
God Stats
5W - 3L
1,502 SR
Queue Stats
39W - 32L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 9 / 6
9,810
392
12,526
21,872
8,319
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
18
11 / 5 / 4
12,200
488
13,654
22,327
14,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Sniper0Z
Bakasura
12
0 / 4 / 4
8,539
342
1,427
16,108
9,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
15
4 / 7 / 5
10,839
434
8,951
17,219
5,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 7 / 1
11,071
443
16,574
26,776
32,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiesosII
Hercules
19
8 / 1 / 5
13,674
547
13,721
19,201
17,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
3 / 9 / 7
13,745
550
14,697
24,333
10,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SY9 Jaeger
Heimdallr
20
10 / 3 / 4
14,454
578
23,887
13,576
6,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
THEBIGBLUE030
Cerberus
18
4 / 5 / 5
12,604
504
7,921
20,494
32,247
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
ZeldrisZdk
Chronos
18
4 / 5 / 7
12,962
518
14,497
15,747
6,538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
21
Kills
29
32
Deaths
23
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
2
9
6
0.56
W
Hercules
DiesosII
Hercules
8
1
5
10.5
L
Da Ji
11
5
4
2.6
W
3
9
7
0.72
W
Heimdallr
SY9 Jaeger
Heimdallr
10
3
4
4
L
Bakasura
Sniper0Z
Bakasura
0
4
4
0.5
W
Cerberus
THEBIGBLUE030
Cerberus
4
5
5
1.3
W
Chronos
ZeldrisZdk
Chronos
4
5
7
1.5
L
Rama
4
7
5
0.93
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
74,723
104,302
Taken
93,351
69,667
Mitigated
73,368
17,301
Healing
35,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,526
1,971
0
2,093
21,872
8,319
227
5,804
16,064
0
56,480
W
Hercules
DiesosII
Hercules
13,721
4,986
0
9,983
19,201
17,411
1,967
0
18,826
0
78,118
L
Da Ji
13,654
4,701
0
2,978
22,327
14,339
1,572
3,534
18,792
0
60,536
W
14,697
9,898
0
9,756
24,333
10,198
2,033
781
23,349
0
103,073
W
Heimdallr
SY9 Jaeger
Heimdallr
23,887
10,517
0
2,135
13,576
6,974
1,517
497
13,009
0
91,482
L
Bakasura
Sniper0Z
Bakasura
1,427
1,101
0
2,327
16,108
9,300
0
6,031
10,077
0
17,009
W
Cerberus
THEBIGBLUE030
Cerberus
7,921
1,465
171
7,105
20,494
32,247
1,145
121
20,023
39,163
0
W
Chronos
ZeldrisZdk
Chronos
14,497
6,816
403
6,094
15,747
6,538
2,456
195
15,507
81,090
0
L
Rama
8,951
8,072
0
603
17,219
5,445
38
2,882
14,336
0
63,120
L
16,574
3,135
0
9,300
26,776
32,264
0
4,167
22,609
2,400
58,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,459
Gold Earned
67,439
372
Minions Killed
562
0
Camps Cleared
0
2,251,012
Distance Traveled
2,073,796
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,810
392
69
3
0
486,223
0
W
Hercules
13,674
547
114
5
0
473,281
5
L
Da Ji
12,200
488
84
3
0
511,379
4
W
Arachne
13,745
550
123
5
0
392,320
2
W
Heimdallr
14,454
578
130
5
0
417,522
2
L
Bakasura
8,539
342
43
2
0
388,845
1
W
Cerberus
12,604
504
91
4
0
365,570
0
W
Chronos
12,962
518
104
4
0
425,103
5
L
Rama
10,839
434
91
4
0
441,532
0
L
Tyr
11,071
443
85
3
0
423,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role