Player Matchup

Neith
Neith
Alexander-cahila
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,143 Elo+
Solo
Arachne
Arachne
Denolite
Arachne
Level 20
God Stats
10W - 10L
1,490 SR
Queue Stats
11W - 17L
1,178 Elo+
Solo
Kukulkan
Kukulkan
zFeArLeSSTERMI8
Kukulkan
Level 29
God Stats
29W - 24L
1,613 SR
Queue Stats
295W - 342L
1,247 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,189 Elo+

VS

Team Averages
Level 61
1,171 SR
1,235 Elo+
Arachne
Arachne
Dvasquueen
Arachne
Level 66
God Stats
7W - 6L
1,437 SR
Queue Stats
286W - 331L
1,329 Elo+
Party 1
Poseidon
Poseidon
G3n3ralflam3s
Poseidon
Level 17
God Stats
1W - 3L
1,011 SR
Queue Stats
5W - 13L
995 Elo+
Solo
Geb
Geb
GhostTitan rex
Geb
Level 101
God Stats
0W - 7L
1,065 SR
Queue Stats
448W - 462L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,693
669
4,353
3,534
1,158
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Denolite
Arachne
9
3 / 2 / 2
7,023
702
2,737
4,386
1,642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
11
2 / 1 / 2
7,299
730
6,634
4,643
1,621
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dvasquueen
Arachne
10
1 / 2 / 3
7,093
709
4,249
8,060
2,734
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
G3n3ralflam3s
Poseidon
9
2 / 3 / 1
6,749
675
2,903
4,975
1,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 1 / 1
6,334
633
2,696
7,445
4,732
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
4
4
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Arachne
Denolite
Arachne
3
2
2
2
L
Arachne
Dvasquueen
Arachne
1
2
3
1.25
L
Poseidon
G3n3ralflam3s
Poseidon
2
3
1
0.83
L
1
1
1
1.5
W
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
9,848
12,563
Taken
20,480
4,421
Mitigated
8,969
3,467
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,353
1,579
0
629
3,534
1,158
0
1,657
1,877
0
13,600
W
Arachne
Denolite
Arachne
2,737
2,188
183
1,509
4,386
1,642
0
1,743
2,643
0
13,504
L
Arachne
Dvasquueen
Arachne
4,249
3,643
0
1,172
8,060
2,734
0
2,958
5,102
0
17,593
L
Poseidon
G3n3ralflam3s
Poseidon
2,903
354
0
0
4,975
1,503
0
2,275
2,700
15,603
0
L
2,696
244
190
1,652
7,445
4,732
0
1,549
5,896
10,388
0
W
Kukulkan
6,634
0
0
1,146
4,643
1,621
0
2,279
2,364
33,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,015
Gold Earned
20,176
114
Minions Killed
86
0
Camps Cleared
0
548,363
Distance Traveled
589,447
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,693
669
26
3
0
182,070
0
W
Arachne
7,023
702
22
2
0
173,396
4
L
Arachne
7,093
709
40
4
0
199,077
0
L
Poseidon
6,749
675
28
3
0
180,860
0
L
Geb
6,334
633
18
2
0
209,510
0
W
Kukulkan
7,299
730
66
7
0
192,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role