Player Matchup

Izanami
Izanami
Narrel
Izanami
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,339 Elo+
Solo
Amaterasu
Amaterasu
SpenserBreezy
Amaterasu
Level 129
God Stats
8W - 6L
1,685 SR
Queue Stats
329W - 343L
1,438 Elo+
Solo
Ra
Ra
TheCBLegacy
Ra
Level 118
God Stats
1W - 2L
1,755 SR
Queue Stats
220W - 222L
1,459 Elo+
Party 2
He Bo
He Bo
UR-MOTHERx21
He Bo
Level 87
God Stats
5W - 4L
1,518 SR
Queue Stats
398W - 397L
1,392 Elo+
Party 2
Odin
Odin
anthonyl8881
Odin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,238 Elo+
Party 2
Team Averages
Level 95
1,592 SR
1,373 Elo+

VS

Team Averages
Level 96
1,443 SR
1,502 Elo+
Sol
Sol
NSW
Sol
Level 98
God Stats
3W - 8L
1,025 SR
Queue Stats
269W - 258L
1,403 Elo+
Solo
Bacchus
Bacchus
Partyguy
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,434 Elo+
Solo
Nu Wa
Nu Wa
SmeccoLizDoThis
Nu Wa
Level 125
God Stats
3W - 1L
1,682 SR
Queue Stats
25W - 27L
1,469 Elo+
Party 1
Hel
Hel
SmeccoZoro
Hel
Level 132
God Stats
1W - 1L
1,509 SR
Queue Stats
51W - 43L
1,608 Elo+
Party 1
Freya
Freya
callmebrownie
Freya
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Narrel
Izanami
17
2 / 11 / 7
10,550
621
18,760
22,833
6,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Amaterasu
SpenserBreezy
Amaterasu
19
1 / 4 / 15
10,804
636
11,956
34,817
25,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 3 / 9
11,386
670
19,012
18,293
8,295
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 8 / 7
11,462
674
11,993
15,413
6,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 9 / 8
12,062
710
9,708
21,802
19,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
NSW
Sol
20
7 / 1 / 23
13,573
798
28,532
17,348
7,887
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Partyguy
Bacchus
16
6 / 4 / 19
11,240
661
11,725
20,314
30,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 2 / 24
12,906
759
32,081
19,245
8,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 4 / 11
13,903
818
24,386
26,743
12,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 13
9,650
568
3,409
15,333
5,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
125
19
Kills
35
35
Deaths
19
46
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sol
NSW
Sol
7
1
23
18.5
L
Izanami
Narrel
Izanami
2
11
7
0.5
W
Bacchus
Partyguy
Bacchus
6
4
19
3.88
W
4
2
24
8
W
18
4
11
5.88
L
Amaterasu
SpenserBreezy
Amaterasu
1
4
15
2.13
L
5
3
9
3.17
L
6
8
7
1.19
L
5
9
8
1
W
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,429
Damage
100,133
113,158
Taken
98,983
66,764
Mitigated
65,860
54,963
Healing
53,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
NSW
Sol
28,532
8,495
1,035
7,978
17,348
7,887
4,835
4,270
12,953
65,200
0
L
Izanami
Narrel
Izanami
18,760
10,041
1,139
3,933
22,833
6,964
558
21,125
1,708
0
47,486
W
Bacchus
Partyguy
Bacchus
11,725
838
2,111
1,327
20,314
30,364
135
6,379
13,774
16,207
0
W
32,081
10,938
3,407
3,596
19,245
8,983
1,267
6,968
12,124
61,771
0
W
24,386
1,548
15,784
16,316
26,743
12,907
356
7,347
19,193
43,403
0
L
Amaterasu
SpenserBreezy
Amaterasu
11,956
3,294
3,687
18,298
34,817
25,723
351
28,534
6,283
0
35,094
L
19,012
1,283
13,294
9,189
18,293
8,295
299
16,827
1,466
57,793
0
L
11,993
343
2,147
2,771
15,413
6,140
163
14,213
1,200
28,558
0
L
9,708
2,721
0
505
21,802
19,642
590
19,434
2,368
0
21,617
W
3,409
1,242
894
1,441
15,333
5,719
375
6,041
9,292
8,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,264
Gold Earned
61,272
209
Minions Killed
166
0
Camps Cleared
0
1,431,468
Distance Traveled
1,520,038
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,573
798
78
5
0
279,085
2
L
Izanami
10,550
621
50
3
0
239,666
0
W
Bacchus
11,240
661
7
0
0
339,177
0
W
Nu Wa
12,906
759
45
3
0
300,819
0
W
Hel
13,903
818
28
2
0
309,408
0
L
Amaterasu
10,804
636
33
2
0
341,767
6
L
Ra
11,386
670
78
5
0
297,695
0
L
He Bo
11,462
674
32
2
0
256,980
0
L
Odin
12,062
710
16
1
0
295,360
1
W
Freya
9,650
568
8
0
0
291,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role