Player Matchup

Sol
Sol
EVILZEN10
Sol
Level 37
God Stats
1W - 1L
1,581 SR
Queue Stats
4W - 10L
1,145 Elo+
Party 1
Hou Yi
Hou Yi
LuisAyalaFalconi
Hou Yi
Level 56
God Stats
10W - 7L
1,573 SR
Queue Stats
32W - 39L
1,539 Elo+
Party 1
Chaac
Chaac
lWolverienl
Chaac
Level 153
God Stats
1W - 1L
1,457 SR
Queue Stats
72W - 91L
1,454 Elo+
Party 1
Team Averages
Level 82
1,537 SR
1,379 Elo+

VS

Team Averages
Level 51
1,456 SR
1,393 Elo+
Jormungandr
Jormungandr
HOTWHELLZ98
Jormungandr
Level 65
God Stats
29W - 53L
1,233 SR
Queue Stats
47W - 99L
1,500 Elo+
Party 2
Pele
Pele
VaultHunterGriff
Pele
Level 59
God Stats
8W - 8L
1,500 SR
Queue Stats
239W - 227L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
oddfatherchucky
Cthulhu
Level 29
God Stats
2W - 2L
1,634 SR
Queue Stats
36W - 61L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 8
9,084
908
9,375
4,195
1,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 1 / 8
7,931
793
5,490
5,646
1,907
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 1 / 13
8,618
862
7,763
8,634
6,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HOTWHELLZ98
Jormungandr
8
0 / 4 / 1
6,358
636
2,419
6,408
2,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 7 / 0
6,631
663
5,173
11,289
3,220
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 8 / 1
6,829
683
5,157
10,770
7,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
2
2
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Jormungandr
HOTWHELLZ98
Jormungandr
0
4
1
0.13
W
4
1
8
8
L
1
7
0
0.14
W
6
1
13
12.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
12,749
18,475
Taken
28,467
9,418
Mitigated
13,396
9,599
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,375
3,634
0
3,390
4,195
1,332
1,200
1,988
2,207
26,872
0
L
Jormungandr
HOTWHELLZ98
Jormungandr
2,419
270
0
165
6,408
2,511
0
2,466
3,792
10,941
0
W
5,490
3,565
0
1,063
5,646
1,907
872
2,214
3,432
0
21,915
L
5,173
1,213
0
1,052
11,289
3,220
0
2,831
8,208
0
14,127
W
7,763
1,433
289
4,857
8,634
6,179
261
3,427
5,207
0
22,595
L
5,157
578
230
417
10,770
7,665
0
4,078
6,507
17,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
19,818
108
Minions Killed
53
0
Camps Cleared
0
558,268
Distance Traveled
505,241
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,084
908
38
4
0
188,256
2
L
Jormungandr
6,358
636
15
2
0
151,014
1
W
Hou Yi
7,931
793
41
4
0
174,149
0
L
Pele
6,631
663
15
2
0
182,642
0
W
Chaac
8,618
862
29
3
0
195,863
2
L
Cthulhu
6,829
683
23
2
0
171,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role