Player Matchup

Kukulkan
Kukulkan
Silver IV
AngryHealer7012
Kukulkan
Silver IV
Level 126
God Stats
2W - 1L
1,638 SR
Queue Stats
2W - 4L
1,356 MMR
Solo
Chaac
Chaac
Silver I
DontAegisMyUlt
Chaac
Silver I
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,560 MMR
Party 2
Neith
Neith
Silver II
L0ADSCREEN
Neith
Silver II
Level 125
God Stats
4W - 1L
1,622 SR
Queue Stats
63W - 68L
1,251 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,587 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 70
1,437 SR
1,352 MMR
Susano
Susano
Silver III
Lord_Ahinori
Susano
Silver III
Level 76
God Stats
0W - 1L
1,312 SR
Queue Stats
11W - 12L
1,163 MMR
Party 1
Cerberus
Cerberus
Silver II
VNHighlander
Cerberus
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,575 MMR
Party 1
Agni
Agni
Silver III
roastlotas
Agni
Silver III
Level 86
God Stats
0W - 1L
1,499 SR
Queue Stats
12W - 14L
1,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 6 / 12
12,513
626
8,974
10,811
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 11
14,265
713
20,768
26,114
24,063
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
16
9 / 7 / 12
14,142
707
19,302
16,350
4,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SobekPoseidonHeraKumbhakarnaCthulhu

VS

Bans
ZeusHeimdallrBacchusMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 7 / 5
11,931
597
8,473
16,833
5,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
VNHighlander
Cerberus
18
9 / 6 / 4
15,758
788
15,209
26,738
24,301
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 13 / 4
11,315
566
12,692
17,286
5,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
26
Kills
15
15
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
6
12
1.67
W
13
2
11
9.25
W
Neith
9
7
12
2.14
L
Susano
3
7
5
0.79
L
Cerberus
VNHighlander
Cerberus
9
6
4
1.83
L
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,044
Damage
36,374
53,275
Taken
60,857
32,475
Mitigated
35,801
14,856
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,974
600
0
326
10,811
3,552
581
6,124
4,687
44,295
0
W
20,768
4,988
0
11,082
26,114
24,063
148
10,848
15,266
0
54,225
W
Neith
19,302
9,203
0
3,448
16,350
4,860
1,696
11,081
5,269
0
71,976
L
Susano
8,473
2,478
0
0
16,833
5,964
0
2,574
14,059
0
36,205
L
Cerberus
VNHighlander
Cerberus
15,209
672
195
4,569
26,738
24,301
0
3,479
22,885
42,195
0
L
12,692
301
0
867
17,286
5,536
0
3,005
14,006
49,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
39,004
208
Minions Killed
163
0
Camps Cleared
0
970,590
Distance Traveled
989,653
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,513
626
73
4
0
311,254
0
W
Chaac
14,265
713
52
3
0
370,546
5
W
Neith
14,142
707
83
4
0
288,790
1
L
Susano
11,931
597
46
2
0
319,280
0
L
Cerberus
15,758
788
60
3
0
369,525
1
L
Agni
11,315
566
57
3
0
300,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role