Player Matchup

Geb
Geb
DABOMB217
Geb
Level 121
God Stats
3W - 4L
1,376 SR
Queue Stats
87W - 81L
1,467 Elo+
Party 2
Thor
Thor
MrAllStar2
Thor
Level 127
God Stats
4W - 4L
1,601 SR
Queue Stats
76W - 65L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
Speddyboy4
Ne Zha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,415 Elo+
Party 2
Raijin
Raijin
Trogdor55
Raijin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
littlewitchbecca
Xing Tian
Level 68
God Stats
1W - 3L
1,134 SR
Queue Stats
138W - 144L
1,396 Elo+
Party 2
Team Averages
Level 95
1,422 SR
1,458 Elo+

VS

Team Averages
Level 90
1,546 SR
1,496 Elo+
Chronos
Chronos
DJ_littlebit
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,468 Elo+
Party 1
Anhur
Anhur
IAMMegamanX7
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,554 Elo+
Solo
Fenrir
Fenrir
NUNNYSMALLS68
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,474 Elo+
Party 1
Ravana
Ravana
midnight_martez
Ravana
Level 120
God Stats
0W - 1L
1,798 SR
Queue Stats
84W - 85L
1,469 Elo+
Party 1
Hachiman
Hachiman
theoneNoOnenose
Hachiman
Level 100
God Stats
1W - 2L
1,430 SR
Queue Stats
98W - 90L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 24
12,424
690
14,187
21,951
20,730
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 3 / 18
12,478
693
15,158
12,284
10,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
Speddyboy4
Ne Zha
19
5 / 9 / 18
12,383
688
16,073
20,332
9,755
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Trogdor55
Raijin
20
14 / 4 / 10
13,894
772
20,573
14,446
7,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
20
3 / 4 / 20
12,431
691
12,183
26,846
32,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DJ_littlebit
Chronos
20
5 / 3 / 11
12,443
691
13,102
17,513
7,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 8 / 13
11,160
620
18,225
18,188
6,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 9 / 12
10,832
602
6,946
20,080
8,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 5 / 11
12,635
702
14,768
16,389
7,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
19
5 / 6 / 6
11,652
647
19,195
18,512
7,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
76
31
Kills
23
23
Deaths
31
90
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
3
24
5.33
L
Chronos
DJ_littlebit
Chronos
5
3
11
3.5
L
3
8
13
1.19
W
5
3
18
4.67
L
5
9
12
1.22
W
Ne Zha
Speddyboy4
Ne Zha
5
9
18
1.56
W
Raijin
Trogdor55
Raijin
14
4
10
4.75
W
Xing Tian
3
4
20
3.25
L
5
5
11
2.1
L
Hachiman
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,174
Damage
72,236
95,859
Taken
90,682
80,738
Mitigated
36,401
32,091
Healing
34,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,187
1,027
643
4,885
21,951
20,730
738
1,572
20,379
25,072
0
L
Chronos
DJ_littlebit
Chronos
13,102
2,946
1,416
6,174
17,513
7,426
156
9,718
7,695
27,510
0
L
18,225
8,432
3,230
3,315
18,188
6,090
280
8,218
9,720
0
29,988
W
15,158
1,120
4,776
1,683
12,284
10,409
798
1,581
10,703
0
31,778
L
6,946
631
1,424
2,968
20,080
8,053
0
9,573
10,257
0
11,332
W
Ne Zha
Speddyboy4
Ne Zha
16,073
4,232
1,698
3,245
20,332
9,755
1,709
3,452
16,880
0
32,989
W
Raijin
Trogdor55
Raijin
20,573
2,530
3,026
3,596
14,446
7,671
1,430
3,987
10,459
40,029
0
W
Xing Tian
12,183
1,091
3,578
4,961
26,846
32,173
1,416
2,510
24,336
29,125
0
L
14,768
5,551
2,795
4,190
16,389
7,459
182
8,616
7,609
0
29,517
L
Hachiman
19,195
6,618
2,718
5,976
18,512
7,373
470
9,979
8,458
0
50,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,610
Gold Earned
58,722
138
Minions Killed
146
0
Camps Cleared
0
1,629,665
Distance Traveled
1,443,310
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,424
690
15
1
0
359,966
2
L
Chronos
12,443
691
29
2
0
286,522
0
L
Anhur
11,160
620
25
1
0
273,773
0
W
Thor
12,478
693
29
2
0
334,903
1
L
Fenrir
10,832
602
10
1
0
300,043
0
W
Ne Zha
12,383
688
32
2
0
317,352
0
W
Raijin
13,894
772
35
2
0
270,321
0
W
Xing Tian
12,431
691
27
2
0
347,123
0
L
Ravana
12,635
702
36
2
0
309,927
0
L
Hachiman
11,652
647
46
3
0
273,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role