Player Matchup

Pele
Pele
Hmu4Oregano
Pele
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 6L
851 Elo+
Party 2
Guan Yu
Guan Yu
ImNotHighSky
Guan Yu
Level 4
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 4L
886 Elo+
Party 2
Neith
Neith
Serdiph
Neith
Level 5
God Stats
4W - 4L
1,351 SR
Queue Stats
4W - 4L
1,268 Elo+
Party 2
Baron Samedi
Baron Samedi
SparkMaster02
Baron Samedi
Level 17
God Stats
1W - 3L
1,465 SR
Queue Stats
21W - 25L
1,047 Elo+
Party 2
Ymir
Ymir
hime6cents
Ymir
Level 28
God Stats
1W - 1L
1,606 SR
Queue Stats
26W - 17L
1,545 Elo+
Party 2
Team Averages
Level 12
1,388 SR
1,120 Elo+

VS

Team Averages
Level 22
1,365 SR
1,277 Elo+
Anubis
Anubis
DrunkenBeaver1
Anubis
Level 25
God Stats
17W - 11L
1,379 SR
Queue Stats
72W - 58L
1,260 Elo+
Party 1
Fenrir
Fenrir
Happyhil
Fenrir
Level 26
God Stats
5W - 11L
1,273 SR
Queue Stats
78W - 70L
1,270 Elo+
Party 1
Cerberus
Cerberus
OmegaMode018
Cerberus
Level 19
God Stats
15W - 13L
1,202 SR
Queue Stats
30W - 33L
1,261 Elo+
Party 1
Ymir
Ymir
TheChosenHero246
Ymir
Level 24
God Stats
16W - 10L
1,500 SR
Queue Stats
73W - 59L
1,299 Elo+
Party 1
Chernobog
Chernobog
kovunyc
Chernobog
Level 17
God Stats
4W - 5L
1,470 SR
Queue Stats
91W - 85L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 5
9,218
369
5,890
23,326
7,143
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
ImNotHighSky
Guan Yu
12
0 / 9 / 3
8,062
322
2,449
14,202
3,723
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Serdiph
Neith
13
2 / 6 / 6
8,954
358
7,005
13,142
3,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SparkMaster02
Baron Samedi
15
4 / 10 / 7
9,813
393
13,147
19,146
9,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
12 / 7 / 5
14,361
574
20,715
25,221
16,549
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
13,939
558
14,751
12,608
7,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Happyhil
Fenrir
19
16 / 5 / 12
14,147
566
21,713
21,529
11,544
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
OmegaMode018
Cerberus
17
0 / 2 / 9
12,796
512
3,902
14,370
14,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 6 / 8
13,322
533
13,139
21,627
14,357
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
kovunyc
Chernobog
20
15 / 7 / 7
14,678
587
25,126
14,973
6,538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
20
Kills
44
44
Deaths
21
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Fenrir
Happyhil
Fenrir
16
5
12
4.4
L
2
12
5
0.38
L
Guan Yu
ImNotHighSky
Guan Yu
0
9
3
0.17
W
Cerberus
OmegaMode018
Cerberus
0
2
9
2.25
L
Neith
Serdiph
Neith
2
6
6
0.83
L
Baron Samedi
SparkMaster02
Baron Samedi
4
10
7
0.75
W
5
6
8
1.5
L
12
7
5
2.07
W
Chernobog
kovunyc
Chernobog
15
7
7
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,206
Damage
78,631
95,037
Taken
85,107
40,812
Mitigated
54,620
16,522
Healing
31,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,751
231
0
8,591
12,608
7,733
6,606
4,801
7,807
97,522
0
W
Fenrir
Happyhil
Fenrir
21,713
9,294
0
8,074
21,529
11,544
3,049
7,394
14,135
0
87,794
L
5,890
2,425
0
5,166
23,326
7,143
0
2,918
20,408
0
43,254
L
Guan Yu
ImNotHighSky
Guan Yu
2,449
99
135
748
14,202
3,723
0
8,583
5,619
0
17,723
W
Cerberus
OmegaMode018
Cerberus
3,902
403
564
5,020
14,370
14,448
738
7,007
7,363
37,610
0
L
Neith
Serdiph
Neith
7,005
3,785
0
2,682
13,142
3,481
0
3,272
9,870
0
31,981
L
Baron Samedi
SparkMaster02
Baron Samedi
13,147
4,421
407
3,301
19,146
9,916
0
8,352
10,794
41,004
0
W
13,139
1,969
147
6,443
21,627
14,357
1,181
11,450
10,177
56,355
0
L
20,715
3,763
222
3,861
25,221
16,549
0
8,667
16,554
61,338
0
W
Chernobog
kovunyc
Chernobog
25,126
12,140
0
2,290
14,973
6,538
4,278
8,086
6,887
0
85,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
68,882
306
Minions Killed
490
0
Camps Cleared
0
1,830,091
Distance Traveled
1,994,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,939
558
145
6
0
387,846
0
W
Fenrir
14,147
566
79
3
0
478,601
0
L
Pele
9,218
369
59
2
0
340,611
1
L
Guan Yu
8,062
322
34
1
0
337,339
0
W
Cerberus
12,796
512
65
3
0
381,763
1
L
Neith
8,954
358
41
2
0
374,282
0
L
Baron Samedi
9,813
393
62
2
0
355,462
0
W
Ymir
13,322
533
81
3
0
366,742
1
L
Ymir
14,361
574
110
4
0
422,397
1
W
Chernobog
14,678
587
120
5
0
379,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role