Player Matchup

Bakasura
Bakasura
Silver I
JimmyOOOHHH
Bakasura
Silver I
Level 78
God Stats
9W - 9L
1,586 SR
Queue Stats
342W - 318L
1,089 MMR
Party 1
Ymir
Ymir
Gold IV
PackmanGaming12
Ymir
Gold IV
Level 85
God Stats
139W - 140L
1,618 SR
Queue Stats
629W - 594L
1,345 MMR
Party 1
Olorun
Olorun
Silver I
akarismakath
Olorun
Silver I
Level 102
God Stats
4W - 4L
1,587 SR
Queue Stats
61W - 59L
1,202 MMR
Solo
Vamana
Vamana
Silver V
epleia
Vamana
Silver V
Level 108
God Stats
11W - 19L
1,589 SR
Queue Stats
129W - 141L
1,170 MMR
Party 2
Chiron
Chiron
Silver V
sunkies
Chiron
Silver V
Level 60
God Stats
2W - 2L
1,396 SR
Queue Stats
74W - 77L
1,283 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,555 SR
1,218 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,429 SR
1,278 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver III
BuzzLightBeer31
Freya
Silver III
Level 125
God Stats
2W - 2L
1,605 SR
Queue Stats
261W - 259L
1,225 MMR
Solo
Cthulhu
Cthulhu
Gold V
DrLeg3nd85
Cthulhu
Gold V
Level 148
God Stats
0W - 1L
1,357 SR
Queue Stats
363W - 346L
1,217 MMR
Solo
Amaterasu
Amaterasu
Silver IV
HealMeXavier
Amaterasu
Silver IV
Level 69
God Stats
0W - 4L
1,181 SR
Queue Stats
19W - 22L
1,225 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Madhoboman
Baron Samedi
Silver V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JimmyOOOHHH
Bakasura
20
7 / 5 / 16
16,287
582
17,951
22,848
10,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 17
15,853
566
7,545
34,353
43,788
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
20
5 / 3 / 13
16,661
595
23,991
27,112
11,073
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
epleia
Vamana
20
8 / 2 / 9
16,648
595
20,506
29,615
37,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
sunkies
Chiron
20
13 / 2 / 13
18,911
675
27,482
15,741
5,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AphroditeArachneHadesPersephoneRatatoskr

VS

Bans
YemojaAchillesAwilixCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 6 / 4
17,079
610
19,652
27,424
16,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 6 / 3
12,650
452
24,131
26,220
9,054
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
DrLeg3nd85
Cthulhu
17
2 / 7 / 6
13,016
465
18,320
25,714
22,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
HealMeXavier
Amaterasu
20
1 / 7 / 4
13,797
493
14,694
28,909
28,471
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Madhoboman
Baron Samedi
19
3 / 12 / 1
13,665
488
15,538
22,591
9,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
38
Kills
15
15
Deaths
38
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
6
4
1.83
L
0
6
3
0.25
L
Cthulhu
DrLeg3nd85
Cthulhu
2
7
6
0.71
L
Amaterasu
HealMeXavier
Amaterasu
1
7
4
0.43
W
Bakasura
JimmyOOOHHH
Bakasura
7
5
16
3
L
Baron Samedi
Madhoboman
Baron Samedi
3
12
1
0.29
W
5
3
17
4.5
W
Olorun
5
3
13
3.83
W
Vamana
epleia
Vamana
8
2
9
6.25
W
Chiron
sunkies
Chiron
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,475
Damage
92,335
129,669
Taken
130,858
108,880
Mitigated
86,549
61,295
Healing
39,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
19,652
9,115
0
6,803
27,424
16,711
0
5,537
21,412
0
151,854
L
24,131
10,598
0
14,539
26,220
9,054
2,629
16,107
9,848
113,727
0
L
Cthulhu
DrLeg3nd85
Cthulhu
18,320
486
1,744
2,175
25,714
22,742
571
5,819
19,034
47,935
0
L
Amaterasu
HealMeXavier
Amaterasu
14,694
5,909
0
8,687
28,909
28,471
915
2,146
24,669
949
82,981
W
Bakasura
JimmyOOOHHH
Bakasura
17,951
11,257
0
9,587
22,848
10,327
3,360
7,969
14,755
0
111,841
L
Baron Samedi
Madhoboman
Baron Samedi
15,538
796
520
4,554
22,591
9,571
356
2,836
19,319
91,208
0
W
7,545
901
1,495
7,391
34,353
43,788
250
17,694
16,588
33,968
0
W
Olorun
23,991
16,960
2,221
19,178
27,112
11,073
4,196
18,289
8,773
136,551
0
W
Vamana
epleia
Vamana
20,506
7,896
0
12,502
29,615
37,793
0
9,074
20,012
909
97,062
W
Chiron
sunkies
Chiron
27,482
10,268
2,304
6,617
15,741
5,899
942
7,252
8,440
0
151,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,360
Gold Earned
70,207
744
Minions Killed
731
0
Camps Cleared
0
2,675,596
Distance Traveled
2,472,234
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,079
610
201
7
0
585,012
7
L
Freya
12,650
452
178
6
0
450,049
6
L
Cthulhu
13,016
465
43
2
0
524,731
16
L
Amaterasu
13,797
493
154
6
0
524,854
4
W
Bakasura
16,287
582
159
6
0
599,312
2
L
Baron Samedi
13,665
488
155
6
0
387,588
5
W
Ymir
15,853
566
31
1
0
525,405
7
W
Olorun
16,661
595
196
7
0
476,233
6
W
Vamana
16,648
595
159
6
0
548,665
9
W
Chiron
18,911
675
199
7
0
525,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role