Player Matchup

Olorun
Olorun
Cubano-SZN
Olorun
Level 39
God Stats
3W - 4L
1,236 SR
Queue Stats
263W - 229L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J-uiceBox
Tsukuyomi
Level 29
God Stats
15W - 13L
1,526 SR
Queue Stats
247W - 237L
1,356 Elo+
Party 1
Cerberus
Cerberus
oVetex
Cerberus
Level 40
God Stats
24W - 13L
1,572 SR
Queue Stats
252W - 223L
1,371 Elo+
Party 1
Team Averages
Level 36
1,445 SR
1,368 Elo+

VS

Team Averages
Level 32
1,466 SR
1,375 Elo+
Fenrir
Fenrir
Brother Dylon
Fenrir
Level 19
God Stats
7W - 16L
1,434 SR
Queue Stats
11W - 25L
1,245 Elo+
Solo
Zhong Kui
Zhong Kui
Prateious115
Zhong Kui
Level 65
God Stats
0W - 3L
1,199 SR
Queue Stats
29W - 33L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
gearsofwar1300
Cthulhu
Level 13
God Stats
2W - 1L
1,764 SR
Queue Stats
2W - 2L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cubano-SZN
Olorun
16
8 / 3 / 10
13,180
694
14,394
17,243
8,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
J-uiceBox
Tsukuyomi
17
11 / 4 / 9
13,916
732
17,743
14,949
6,466
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
oVetex
Cerberus
17
3 / 0 / 18
13,772
725
18,015
23,443
26,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 0
11,707
616
8,827
17,506
6,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Prateious115
Zhong Kui
17
3 / 3 / 3
12,121
638
22,243
22,247
23,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 12 / 4
10,511
553
12,000
22,487
13,148
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
7
7
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
Olorun
Cubano-SZN
Olorun
8
3
10
4.33
W
Tsukuyomi
J-uiceBox
Tsukuyomi
11
4
9
3.88
L
Zhong Kui
Prateious115
Zhong Kui
3
3
3
1.5
L
0
12
4
0.17
W
Cerberus
oVetex
Cerberus
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
43,070
55,635
Taken
62,240
40,706
Mitigated
43,328
19,637
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,827
1,085
0
1,397
17,506
6,964
1,039
6,518
10,940
0
25,767
W
Olorun
Cubano-SZN
Olorun
14,394
6,777
4,345
8,005
17,243
8,031
1,787
11,716
5,177
77,392
0
W
Tsukuyomi
J-uiceBox
Tsukuyomi
17,743
4,148
0
2,354
14,949
6,466
802
8,808
5,953
0
65,420
L
Zhong Kui
Prateious115
Zhong Kui
22,243
1,371
149
13,268
22,247
23,216
0
13,115
8,928
71,475
0
L
12,000
1,332
77
335
22,487
13,148
330
12,792
9,428
33,235
0
W
Cerberus
oVetex
Cerberus
18,015
1,035
0
4,933
23,443
26,209
27
12,836
10,132
45,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
34,339
249
Minions Killed
164
0
Camps Cleared
0
958,982
Distance Traveled
898,571
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,707
616
29
2
0
308,715
0
W
Olorun
13,180
694
113
6
0
249,835
0
W
Tsukuyomi
13,916
732
58
3
0
348,417
2
L
Zhong Kui
12,121
638
94
5
0
310,792
2
L
Cthulhu
10,511
553
41
2
0
279,064
0
W
Cerberus
13,772
725
78
4
0
360,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role