Player Matchup

Ares
Ares
Parnz
Ares
Level 106
God Stats
1W - 2L
1,479 SR
Queue Stats
67W - 67L
1,398 Elo+
Party 1
Ah Puch
Ah Puch
Spidey1316
Ah Puch
Level 10
God Stats
0W - 2L
1,150 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Pele
Pele
xavi321
Pele
Level 12
God Stats
1W - 2L
1,555 SR
Queue Stats
3W - 13L
1,473 Elo+
Party 1
Team Averages
Level 43
1,395 SR
1,451 Elo+

VS

Team Averages
Level 29
1,798 SR
1,531 Elo+
Skadi
Skadi
Absent27
Skadi
Level 9
God Stats
14W - 6L
1,915 SR
Queue Stats
30W - 13L
1,595 Elo+
Party 2
Serqet
Serqet
Yenbod
Serqet
Level 14
God Stats
6W - 5L
1,695 SR
Queue Stats
120W - 184L
1,177 Elo+
Solo
Cthulhu
Cthulhu
lightinggod7
Cthulhu
Level 63
God Stats
3W - 0L
1,783 SR
Queue Stats
32W - 13L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Parnz
Ares
19
10 / 5 / 12
17,931
690
17,819
29,732
38,028
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Spidey1316
Ah Puch
18
6 / 7 / 14
15,760
606
22,953
20,762
9,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
xavi321
Pele
18
7 / 6 / 10
15,800
608
14,946
22,160
13,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Absent27
Skadi
20
11 / 10 / 4
17,901
689
24,250
20,702
7,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Serqet
Yenbod
Serqet
19
2 / 9 / 7
15,402
592
7,886
18,140
6,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
lightinggod7
Cthulhu
20
5 / 5 / 12
18,127
697
29,568
28,254
32,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
23
Kills
18
18
Deaths
24
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
Absent27
Skadi
11
10
4
1.3
L
Ares
Parnz
Ares
10
5
12
3.2
L
Ah Puch
Spidey1316
Ah Puch
6
7
14
1.86
W
Serqet
Yenbod
Serqet
2
9
7
0.61
W
Cthulhu
lightinggod7
Cthulhu
5
5
12
2.2
L
Pele
xavi321
Pele
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
61,704
72,654
Taken
67,096
61,148
Mitigated
45,273
12,374
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Absent27
Skadi
24,250
10,258
0
3,044
20,702
7,028
1,397
13,568
7,134
0
92,687
L
Ares
Parnz
Ares
17,819
2,231
330
2,019
29,732
38,028
951
10,753
17,958
39,005
0
L
Ah Puch
Spidey1316
Ah Puch
22,953
2,741
1,496
4,943
20,762
9,853
1,376
10,030
10,732
83,132
0
W
Serqet
Yenbod
Serqet
7,886
2,807
0
1,409
18,140
6,094
341
10,800
7,340
0
54,624
W
Cthulhu
lightinggod7
Cthulhu
29,568
1,809
285
4,287
28,254
32,151
920
16,578
11,676
95,422
0
L
Pele
xavi321
Pele
14,946
3,352
1,541
2,045
22,160
13,267
700
9,207
12,137
0
87,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
51,430
213
Minions Killed
312
0
Camps Cleared
0
1,209,881
Distance Traveled
1,238,539
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,901
689
132
5
0
415,703
3
L
Ares
17,931
690
30
1
0
402,776
2
L
Ah Puch
15,760
606
94
4
0
367,680
3
W
Serqet
15,402
592
72
3
0
356,483
1
W
Cthulhu
18,127
697
108
4
0
466,353
0
L
Pele
15,800
608
89
3
0
439,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role