Player Matchup

Arachne
Arachne
DoctaNut
Arachne
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
54W - 37L
1,467 Elo+
Party 2
Artemis
Artemis
SlumGodMarz
Artemis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
TephlonGoon
Sylvanus
Level 17
God Stats
26W - 27L
1,514 SR
Queue Stats
27W - 30L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
bigcawkmaharaja
Sun Wukong
Level 13
God Stats
26W - 25L
1,562 SR
Queue Stats
27W - 27L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
itsyamama
Ah Puch
Level 21
God Stats
1W - 4L
1,366 SR
Queue Stats
41W - 49L
1,366 Elo+
Party 2
Team Averages
Level 18
1,489 SR
1,388 Elo+

VS

Team Averages
Level 23
1,591 SR
1,460 Elo+
Xbalanque
Xbalanque
AinzRecker
Xbalanque
Level 16
God Stats
10W - 8L
1,655 SR
Queue Stats
22W - 16L
1,472 Elo+
Solo
Cthulhu
Cthulhu
LofiSope
Cthulhu
Level 29
God Stats
15W - 11L
1,638 SR
Queue Stats
308W - 305L
1,463 Elo+
Party 1
Fenrir
Fenrir
OldNur
Fenrir
Level 15
God Stats
4W - 4L
1,552 SR
Queue Stats
63W - 74L
1,390 Elo+
Solo
Chaac
Chaac
Random-Brazilian
Chaac
Level 26
God Stats
5W - 6L
1,526 SR
Queue Stats
97W - 94L
1,504 Elo+
Party 1
Thoth
Thoth
stalys324
Thoth
Level 28
God Stats
2W - 2L
1,583 SR
Queue Stats
67W - 72L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoctaNut
Arachne
6
1 / 0 / 0
3,561
712
486
2,895
822
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SlumGodMarz
Artemis
1
0 / 0 / 0
2,415
483
0
0
0
Sylvanus
TephlonGoon
Sylvanus
5
0 / 2 / 0
2,884
577
638
3,467
1,148
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
bigcawkmaharaja
Sun Wukong
6
0 / 0 / 0
3,378
676
1,712
2,796
1,379
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
itsyamama
Ah Puch
1
0 / 0 / 0
2,415
483
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AinzRecker
Xbalanque
5
2 / 0 / 0
3,630
726
1,443
1,581
307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LofiSope
Cthulhu
5
0 / 0 / 2
3,446
689
829
1,245
456
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
OldNur
Fenrir
5
0 / 1 / 0
3,433
687
165
3,515
802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,299
660
1,217
2,087
774
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Thoth
stalys324
Thoth
6
0 / 1 / 0
3,471
694
1,143
699
107
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AinzRecker
Xbalanque
2
0
0
2
L
Arachne
DoctaNut
Arachne
1
0
0
1
W
Cthulhu
LofiSope
Cthulhu
0
0
2
1
W
Fenrir
OldNur
Fenrir
0
1
0
0
W
0
0
0
0
L
Artemis
SlumGodMarz
Artemis
0
0
0
0
L
Sylvanus
TephlonGoon
Sylvanus
0
2
0
0
L
Sun Wukong
bigcawkmaharaja
Sun Wukong
0
0
0
0
L
Ah Puch
itsyamama
Ah Puch
0
0
0
0
W
Thoth
stalys324
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,836
Damage
4,797
9,158
Taken
9,127
3,349
Mitigated
2,446
3,177
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AinzRecker
Xbalanque
1,443
1,067
0
630
1,581
307
486
436
1,145
0
9,129
L
Arachne
DoctaNut
Arachne
486
397
0
1,546
2,895
822
0
1,143
1,752
0
10,476
W
Cthulhu
LofiSope
Cthulhu
829
0
0
400
1,245
456
22
202
1,043
8,583
0
W
Fenrir
OldNur
Fenrir
165
33
0
2,136
3,515
802
0
0
3,490
0
13,503
W
1,217
105
0
1,325
2,087
774
0
0
1,812
0
7,391
L
Artemis
SlumGodMarz
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
TephlonGoon
Sylvanus
638
452
0
606
3,467
1,148
0
829
2,638
5,203
0
L
Sun Wukong
bigcawkmaharaja
Sun Wukong
1,712
229
0
1,025
2,796
1,379
0
0
2,571
0
10,404
L
Ah Puch
itsyamama
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
stalys324
Thoth
1,143
183
0
0
699
107
0
0
699
12,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,653
Gold Earned
17,279
66
Minions Killed
91
0
Camps Cleared
0
271,204
Distance Traveled
441,131
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,630
726
22
4
0
81,420
1
L
Arachne
3,561
712
26
5
0
105,470
0
W
Cthulhu
3,446
689
5
1
0
110,792
0
W
Fenrir
3,433
687
25
5
0
90,020
1
W
Chaac
3,299
660
10
2
0
82,066
0
L
Artemis
2,415
483
0
0
0
0
0
L
Sylvanus
2,884
577
7
1
0
76,601
1
L
Sun Wukong
3,378
676
33
7
0
89,133
0
L
Ah Puch
2,415
483
0
0
0
0
0
W
Thoth
3,471
694
29
6
0
76,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role