Player Matchup

Kukulkan
Kukulkan
Silver II
MOORETERIZER5
Kukulkan
Silver II
Level 77
God Stats
0W - 2L
1,688 SR
Queue Stats
141W - 132L
1,289 MMR
Solo
Cthulhu
Cthulhu
Gold III
Smokin_South
Cthulhu
Gold III
Level 115
God Stats
1W - 3L
1,546 SR
Queue Stats
314W - 306L
1,456 MMR
Party 1
Hercules
Hercules
Gold III
malanis09
Hercules
Gold III
Level 147
God Stats
34W - 36L
1,599 SR
Queue Stats
320W - 317L
1,471 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,611 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,478 SR
1,438 MMR
Vulcan
Vulcan
Gold III
Apex Sixxx
Vulcan
Gold III
Level 146
God Stats
1W - 2L
1,567 SR
Queue Stats
242W - 226L
1,507 MMR
Party 2
Neith
Neith
Gold III
MatthewPaxton17
Neith
Gold III
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
194W - 166L
1,522 MMR
Party 2
Fenrir
Fenrir
Silver IV
SnorlaxBret
Fenrir
Silver IV
Level 127
God Stats
2W - 0L
1,367 SR
Queue Stats
11W - 13L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MOORETERIZER5
Kukulkan
14
3 / 4 / 1
10,763
633
8,434
10,515
4,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Smokin_South
Cthulhu
13
1 / 4 / 3
10,570
622
11,577
19,275
20,236
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
malanis09
Hercules
13
1 / 3 / 2
9,623
566
8,635
17,967
16,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ZeusAphroditeMedusaKumbhakarnaChaac

VS

Bans
BacchusCerberusNoxXing TianHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Apex Sixxx
Vulcan
15
3 / 3 / 5
10,933
643
18,080
11,647
4,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 4
11,905
700
17,273
9,964
4,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
12
1 / 1 / 5
10,301
606
5,446
19,790
14,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
11
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Apex Sixxx
Vulcan
3
3
5
1.83
L
Kukulkan
MOORETERIZER5
Kukulkan
3
4
1
0.88
W
7
1
4
9
L
Cthulhu
Smokin_South
Cthulhu
1
4
3
0.63
W
Fenrir
1
1
5
3.5
L
Hercules
malanis09
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
40,799
47,757
Taken
41,401
40,651
Mitigated
22,961
8,457
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Apex Sixxx
Vulcan
18,080
10,945
0
2,937
11,647
4,733
845
6,975
4,672
58,214
0
L
Kukulkan
MOORETERIZER5
Kukulkan
8,434
383
0
0
10,515
4,214
0
3,957
6,508
52,412
0
W
17,273
9,074
0
3,777
9,964
4,082
1,937
5,360
4,604
0
70,425
L
Cthulhu
Smokin_South
Cthulhu
11,577
1,454
316
750
19,275
20,236
0
6,574
12,486
34,187
0
W
Fenrir
5,446
2,181
0
3,657
19,790
14,146
0
7,801
11,989
0
35,202
L
Hercules
malanis09
Hercules
8,635
2,695
0
7,391
17,967
16,201
0
7,631
10,084
0
31,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
33,139
175
Minions Killed
203
0
Camps Cleared
0
949,093
Distance Traveled
977,516
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,933
643
65
4
0
310,809
1
L
Kukulkan
10,763
633
92
5
0
297,381
0
W
Neith
11,905
700
98
6
0
300,894
0
L
Cthulhu
10,570
622
32
2
0
326,918
0
W
Fenrir
10,301
606
40
2
0
365,813
6
L
Hercules
9,623
566
51
3
0
324,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role