Player Matchup

Nemesis
Nemesis
AxilesG
Nemesis
Level 13
God Stats
1W - 2L
1,698 SR
Queue Stats
6W - 14L
1,256 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blackfire45
Tsukuyomi
Level 12
God Stats
1W - 4L
1,610 SR
Queue Stats
7W - 14L
1,630 Elo+
Solo
Kukulkan
Kukulkan
Cardozo76
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Ra
Ra
Djocker42
Ra
Level 6
God Stats
0W - 4L
1,100 SR
Queue Stats
0W - 6L
937 Elo+
Solo
Loki
Loki
TheIGhoul
Loki
Level 9
God Stats
0W - 1L
1,813 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Team Averages
Level 9
1,544 SR
1,347 Elo+

VS

Team Averages
Level 15
1,565 SR
1,446 Elo+
Ymir
Ymir
FallenErmus
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hercules
Hercules
Growty
Hercules
Level 21
God Stats
1W - 2L
1,720 SR
Queue Stats
43W - 41L
1,396 Elo+
Solo
Agni
Agni
LordSerch
Agni
Level 6
God Stats
13W - 7L
1,290 SR
Queue Stats
156W - 194L
1,289 Elo+
Solo
Apollo
Apollo
Rarkh
Apollo
Level 28
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Renduxan
Izanami
Level 15
God Stats
102W - 91L
1,808 SR
Queue Stats
446W - 447L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AxilesG
Nemesis
10
1 / 4 / 3
5,931
456
4,696
9,071
3,250
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Blackfire45
Tsukuyomi
8
2 / 7 / 1
5,469
421
5,060
9,362
3,549
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Cardozo76
Kukulkan
10
0 / 6 / 0
5,568
428
2,479
7,753
2,810
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

10
0 / 5 / 0
5,587
430
4,525
6,112
1,740
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
8
1 / 5 / 0
5,819
448
1,988
10,518
2,850
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,957
612
2,313
6,345
2,894
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Growty
Hercules
15
8 / 0 / 4
9,684
745
9,985
9,157
6,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
3 / 1 / 3
8,705
670
5,181
5,494
1,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Rarkh
Apollo
12
8 / 1 / 3
8,148
627
8,287
6,843
1,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Renduxan
Izanami
15
7 / 0 / 2
9,896
761
3,349
8,361
2,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
26
27
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AxilesG
Nemesis
1
4
3
0.63
L
Tsukuyomi
Blackfire45
Tsukuyomi
2
7
1
0.36
L
Kukulkan
Cardozo76
Kukulkan
0
6
0
0
L
0
5
0
0
W
0
2
12
3
W
Hercules
Growty
Hercules
8
0
4
10
W
Agni
3
1
3
4.5
W
Apollo
Rarkh
Apollo
8
1
3
9.5
W
Izanami
Renduxan
Izanami
7
0
2
8
L
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
29,115
42,816
Taken
36,200
14,199
Mitigated
15,615
5,193
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AxilesG
Nemesis
4,696
884
0
758
9,071
3,250
0
2,640
6,431
0
19,037
L
Tsukuyomi
Blackfire45
Tsukuyomi
5,060
1,207
0
313
9,362
3,549
42
1,321
8,041
0
26,408
L
Kukulkan
Cardozo76
Kukulkan
2,479
456
0
330
7,753
2,810
0
2,634
5,044
25,742
0
L
4,525
909
60
628
6,112
1,740
0
267
5,645
31,081
0
W
2,313
400
0
0
6,345
2,894
434
0
6,304
14,647
0
W
Hercules
Growty
Hercules
9,985
4,165
0
4,017
9,157
6,266
1,182
4,400
4,757
0
48,640
W
Agni
5,181
256
0
1,338
5,494
1,948
564
2,085
3,409
49,349
0
W
Apollo
Rarkh
Apollo
8,287
6,622
0
3,774
6,843
1,997
1,953
0
6,785
0
39,125
W
Izanami
Renduxan
Izanami
3,349
1,934
0
5,473
8,361
2,510
647
519
7,842
0
70,680
L
Loki
1,988
414
0
3,104
10,518
2,850
0
632
9,781
0
28,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,374
Gold Earned
44,390
227
Minions Killed
402
0
Camps Cleared
0
1,168,552
Distance Traveled
1,180,110
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,931
456
32
2
0
288,536
4
L
Tsukuyomi
5,469
421
34
3
0
252,876
2
L
Kukulkan
5,568
428
54
4
0
197,554
1
L
Ra
5,587
430
54
4
0
214,229
0
W
Ymir
7,957
612
16
1
0
256,014
1
W
Hercules
9,684
745
96
7
0
229,623
3
W
Agni
8,705
670
99
8
0
267,555
3
W
Apollo
8,148
627
72
6
0
218,319
3
W
Izanami
9,896
761
119
9
0
208,599
4
L
Loki
5,819
448
53
4
0
215,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role