Player Matchup

Sol
Sol
Evil Pancake52
Sol
Level 16
God Stats
8W - 12L
1,399 SR
Queue Stats
171W - 158L
1,550 Elo+
Party 2
Hercules
Hercules
LionsSinAvenger
Hercules
Level 107
God Stats
4W - 6L
1,437 SR
Queue Stats
228W - 198L
1,615 Elo+
Party 2
Neith
Neith
WildGod Kaze
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,163 Elo+
Party 2
Team Averages
Level 43
1,445 SR
1,443 Elo+

VS

Team Averages
Level 15
1,216 SR
1,283 Elo+
Neith
Neith
HAMster IV
Neith
Level 13
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Persephone
Persephone
SaraahBear
Persephone
Level 5
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
Stephezzi
Cthulhu
Level 27
God Stats
1W - 9L
1,307 SR
Queue Stats
29W - 43L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
7,194
719
5,628
3,866
1,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
10
3 / 0 / 3
7,348
735
4,503
5,959
4,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 4
6,081
608
1,470
1,792
583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 1 / 0
5,825
583
1,960
5,183
1,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
SaraahBear
Persephone
6
0 / 3 / 0
5,522
552
316
2,728
1,548
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Stephezzi
Cthulhu
9
1 / 3 / 0
6,329
633
4,422
7,165
2,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Neith
0
1
0
0
W
Hercules
3
0
3
4.5
L
Persephone
SaraahBear
Persephone
0
3
0
0
L
Cthulhu
Stephezzi
Cthulhu
1
3
0
0.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,601
Damage
6,698
11,617
Taken
15,076
5,923
Mitigated
6,040
3,851
Healing
1,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,628
1,689
0
1,959
3,866
1,175
0
1,747
2,119
22,409
0
L
Neith
1,960
424
0
558
5,183
1,603
0
2,008
3,025
0
13,373
W
Hercules
4,503
759
0
1,852
5,959
4,165
0
1,762
4,197
0
22,869
L
Persephone
SaraahBear
Persephone
316
106
0
29
2,728
1,548
0
1,036
1,642
1,959
0
L
Cthulhu
Stephezzi
Cthulhu
4,422
104
294
453
7,165
2,889
66
2,612
4,408
22,392
0
W
1,470
1,331
0
40
1,792
583
0
1,249
543
0
7,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,623
Gold Earned
17,676
94
Minions Killed
61
0
Camps Cleared
0
548,020
Distance Traveled
463,377
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,194
719
39
4
0
191,941
0
L
Neith
5,825
583
20
2
0
170,540
0
W
Hercules
7,348
735
28
3
0
191,147
0
L
Persephone
5,522
552
2
0
0
118,590
3
L
Cthulhu
6,329
633
39
4
0
174,247
2
W
Neith
6,081
608
27
3
0
164,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role