Player Matchup

Pele
Pele
Behteh
Pele
Level 23
God Stats
4W - 2L
1,582 SR
Queue Stats
67W - 56L
1,424 Elo+
Solo
Chaac
Chaac
Dradorim
Chaac
Level 15
God Stats
9W - 5L
1,489 SR
Queue Stats
33W - 26L
1,468 Elo+
Party 1
Ares
Ares
PopeJhinPaul
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,604 Elo+
Party 1
Susano
Susano
ScorchedArrow
Susano
Level 5
God Stats
4W - 1L
1,319 SR
Queue Stats
10W - 5L
1,582 Elo+
Party 1
Cerberus
Cerberus
SquidJew
Cerberus
Level 39
God Stats
1W - 1L
1,308 SR
Queue Stats
52W - 51L
1,468 Elo+
Party 1
Team Averages
Level 22
1,440 SR
1,509 Elo+

VS

Team Averages
Level 15
1,525 SR
1,395 Elo+
Neith
Neith
Ashri
Neith
Level 27
God Stats
18W - 15L
1,527 SR
Queue Stats
120W - 110L
1,423 Elo+
Party 2
Merlin
Merlin
KingThaynos976
Merlin
Level 12
God Stats
6W - 4L
1,738 SR
Queue Stats
23W - 22L
1,478 Elo+
Party 3
Bellona
Bellona
TatsuyaMakioto
Bellona
Level 26
God Stats
3W - 6L
1,360 SR
Queue Stats
119W - 106L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
TiddlyWinkler
Nu Wa
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 8L
1,215 Elo+
Party 3
Yemoja
Yemoja
jdubblack
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Behteh
Pele
17
5 / 2 / 12
10,832
1,083
16,404
14,761
5,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Dradorim
Chaac
18
8 / 1 / 16
12,152
1,215
16,322
12,864
12,850
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 1 / 16
11,495
1,150
12,391
14,476
14,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 5 / 9
10,308
1,031
8,150
11,205
4,267
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SquidJew
Cerberus
17
4 / 3 / 16
11,005
1,101
10,465
15,817
10,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

275

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ashri
Neith
14
1 / 2 / 3
8,848
885
4,209
3,433
1,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 8 / 8
9,898
990
17,832
14,230
5,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 6
10,391
1,039
9,835
10,042
8,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 9 / 5
10,613
1,061
16,900
16,696
5,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
jdubblack
Yemoja
16
2 / 7 / 8
10,693
1,069
8,430
23,215
17,292
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
27
Kills
12
12
Deaths
27
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Ashri
Neith
1
2
3
1.25
W
Pele
Behteh
Pele
5
2
12
5.5
W
Chaac
Dradorim
Chaac
8
1
16
16
L
1
8
8
0.63
W
6
1
16
14
W
4
5
9
1.7
W
Cerberus
SquidJew
Cerberus
4
3
16
4
L
4
1
6
7
L
4
9
5
0.72
L
Yemoja
jdubblack
Yemoja
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,732
Damage
57,206
69,123
Taken
67,616
48,128
Mitigated
37,317
16,760
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ashri
Neith
4,209
1,899
0
618
3,433
1,076
0
862
2,571
0
9,413
W
Pele
Behteh
Pele
16,404
3,198
0
4,756
14,761
5,389
0
10,601
4,135
0
36,540
W
Chaac
Dradorim
Chaac
16,322
3,886
0
8,113
12,864
12,850
0
7,307
5,384
0
33,020
L
17,832
762
569
888
14,230
5,023
0
6,247
7,808
34,799
0
W
12,391
1,012
0
500
14,476
14,750
0
10,862
3,514
21,064
0
W
8,150
3,590
0
0
11,205
4,267
0
6,664
4,516
0
24,168
W
Cerberus
SquidJew
Cerberus
10,465
673
0
3,391
15,817
10,872
0
7,728
6,476
42,552
0
L
9,835
2,340
832
1,345
10,042
8,284
0
3,074
6,818
0
13,156
L
16,900
4,814
0
0
16,696
5,642
0
3,470
13,026
28,346
0
L
Yemoja
jdubblack
Yemoja
8,430
2,842
2,242
719
23,215
17,292
0
9,203
13,887
25,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
50,443
226
Minions Killed
126
4
Camps Cleared
3
1,017,464
Distance Traveled
679,283
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,848
885
14
1
0
73,730
0
W
Pele
10,832
1,083
34
3
1
217,063
0
W
Chaac
12,152
1,215
46
5
1
208,083
0
L
Merlin
9,898
990
40
4
1
160,394
0
W
Ares
11,495
1,150
15
2
1
195,678
0
W
Susano
10,308
1,031
27
3
1
199,240
0
W
Cerberus
11,005
1,101
104
10
0
197,400
0
L
Bellona
10,391
1,039
6
1
0
117,940
0
L
Nu Wa
10,613
1,061
31
3
2
164,104
0
L
Yemoja
10,693
1,069
35
4
0
163,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role