Player Matchup

Scylla
Scylla
Ahmaze
Scylla
Level 91
God Stats
5W - 3L
1,692 SR
Queue Stats
120W - 115L
1,522 Elo+
Party 3
Thoth
Thoth
Fot Dobs
Thoth
Level 47
God Stats
5W - 9L
1,773 SR
Queue Stats
183W - 186L
1,420 Elo+
Party 3
Baron Samedi
Baron Samedi
MinisterMooser
Baron Samedi
Level 158
God Stats
12W - 9L
1,652 SR
Queue Stats
1,060W - 1,099L
1,418 Elo+
Solo
Camazotz
Camazotz
Neakoh
Camazotz
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 74L
1,492 Elo+
Party 3
Vamana
Vamana
RunningHope
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,418 Elo+
Solo
Team Averages
Level 98
1,623 SR
1,454 Elo+

VS

Team Averages
Level 97
1,714 SR
1,476 Elo+
Ra
Ra
Creedmaster117
Ra
Level 66
God Stats
2W - 1L
1,756 SR
Queue Stats
160W - 155L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
DarkLightning127
Ah Puch
Level 62
God Stats
8W - 1L
2,001 SR
Queue Stats
172W - 168L
1,459 Elo+
Party 1
Hera
Hera
Forever Nalu
Hera
Level 137
God Stats
3W - 1L
1,759 SR
Queue Stats
167W - 157L
1,501 Elo+
Party 2
Anubis
Anubis
IRM3XICAN
Anubis
Level 122
God Stats
3W - 4L
1,552 SR
Queue Stats
173W - 171L
1,458 Elo+
Party 1
Hercules
Hercules
Sampira
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahmaze
Scylla
19
9 / 5 / 11
12,208
814
23,973
12,774
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Fot Dobs
Thoth
20
6 / 2 / 11
11,824
788
18,104
9,576
4,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
MinisterMooser
Baron Samedi
16
3 / 5 / 6
10,091
673
5,967
10,959
6,616
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Neakoh
Camazotz
19
8 / 2 / 10
11,788
786
10,658
15,634
14,763
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
16
0 / 3 / 16
9,945
663
8,367
19,434
22,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 11
9,159
611
7,008
10,571
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

16
3 / 5 / 9
9,574
638
13,351
13,992
5,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 9 / 9
9,982
665
9,884
12,577
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
IRM3XICAN
Anubis
18
4 / 4 / 7
10,423
695
10,808
14,147
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Sampira
Hercules
17
4 / 4 / 7
11,143
743
11,349
23,563
18,431
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
26
Kills
15
17
Deaths
26
54
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ahmaze
Scylla
9
5
11
2.9
L
0
4
11
1.38
L
3
5
9
1.5
L
4
9
9
0.94
W
Thoth
Fot Dobs
Thoth
6
2
11
5.75
L
Anubis
IRM3XICAN
Anubis
4
4
7
1.88
W
Baron Samedi
MinisterMooser
Baron Samedi
3
5
6
1.2
W
Camazotz
Neakoh
Camazotz
8
2
10
6.5
W
Vamana
0
3
16
2.67
L
Hercules
Sampira
Hercules
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,069
Damage
52,400
68,377
Taken
74,850
52,908
Mitigated
38,808
32,582
Healing
32,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ahmaze
Scylla
23,973
654
1,132
2,733
12,774
5,364
1,196
9,783
2,991
47,838
0
L
7,008
244
7,307
3,598
10,571
3,563
688
8,292
2,229
23,730
0
L
13,351
864
1,965
2,240
13,992
5,162
0
6,941
6,951
26,960
0
L
9,884
2,416
1,241
788
12,577
4,541
22
9,757
2,770
18,118
0
W
Thoth
Fot Dobs
Thoth
18,104
382
1,698
2,000
9,576
4,124
1,748
6,858
2,718
45,480
0
L
Anubis
IRM3XICAN
Anubis
10,808
319
1,877
3,373
14,147
7,111
23
9,119
4,928
28,773
0
W
Baron Samedi
MinisterMooser
Baron Samedi
5,967
103
4,187
2,407
10,959
6,616
713
5,456
5,503
15,444
0
W
Camazotz
Neakoh
Camazotz
10,658
2,099
1,512
7,363
15,634
14,763
552
8,182
7,452
0
19,051
W
Vamana
8,367
2,677
1,824
7,726
19,434
22,041
941
10,772
8,662
0
15,938
L
Hercules
Sampira
Hercules
11,349
2,686
2,718
7,006
23,563
18,431
0
13,935
9,478
0
16,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,856
Gold Earned
50,281
156
Minions Killed
133
0
Camps Cleared
0
1,314,866
Distance Traveled
1,162,326
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,208
814
54
4
0
230,356
0
L
Ra
9,159
611
34
2
0
254,653
0
L
Ah Puch
9,574
638
25
2
0
226,587
0
L
Hera
9,982
665
18
1
0
191,163
0
W
Thoth
11,824
788
58
4
0
270,514
0
L
Anubis
10,423
695
48
3
0
215,955
0
W
Baron Samedi
10,091
673
16
1
0
248,664
3
W
Camazotz
11,788
786
15
1
0
279,236
0
W
Vamana
9,945
663
13
1
0
286,096
0
L
Hercules
11,143
743
8
1
0
273,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role