Player Matchup

Thor
Thor
Cadelk
Thor
Level 42
God Stats
1W - 1L
1,231 SR
Queue Stats
16W - 11L
1,358 Elo+
Party 2
Xing Tian
Xing Tian
Gotyourtoes
Xing Tian
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
15W - 10L
1,341 Elo+
Party 2
Nox
Nox
Space_Jammies7
Nox
Level 22
God Stats
4W - 3L
1,336 SR
Queue Stats
13W - 9L
1,441 Elo+
Party 2
Team Averages
Level 30
1,298 SR
1,380 Elo+

VS

Team Averages
Level 24
1,439 SR
1,288 Elo+
Kukulkan
Kukulkan
B1gOunce
Kukulkan
Level 57
God Stats
0W - 1L
1,309 SR
Queue Stats
16W - 34L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
FireMonkey346
Cthulhu
Level 6
God Stats
1W - 3L
1,508 SR
Queue Stats
3W - 12L
1,352 Elo+
Solo
Neith
Neith
VenomLander3000
Neith
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 14L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cadelk
Thor
16
8 / 5 / 8
12,516
695
12,100
13,694
4,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Gotyourtoes
Xing Tian
14
3 / 1 / 14
12,141
675
7,009
13,120
12,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 8
11,639
647
9,442
8,487
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B1gOunce
Kukulkan
16
5 / 5 / 2
12,021
668
16,590
11,211
3,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
9
3 / 6 / 2
9,641
536
4,655
7,563
4,397
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 5
9,518
529
3,958
13,432
4,281
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
8
8
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B1gOunce
Kukulkan
5
5
2
1.2
W
Thor
Cadelk
Thor
8
5
8
2.4
L
Cthulhu
3
6
2
0.67
W
Xing Tian
Gotyourtoes
Xing Tian
3
1
14
10
W
6
2
8
5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
25,203
35,301
Taken
32,206
21,399
Mitigated
12,562
0
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B1gOunce
Kukulkan
16,590
1,260
0
2,874
11,211
3,884
0
5,938
5,273
63,188
0
W
Thor
Cadelk
Thor
12,100
1,621
0
0
13,694
4,926
1,588
7,955
5,739
0
71,190
L
Cthulhu
4,655
471
189
93
7,563
4,397
0
4,498
3,065
13,321
0
W
Xing Tian
Gotyourtoes
Xing Tian
7,009
763
0
0
13,120
12,639
506
8,888
4,232
25,470
0
W
9,442
681
0
0
8,487
3,834
947
4,570
3,917
39,186
0
L
3,958
1,617
0
985
13,432
4,281
0
6,015
7,417
0
12,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
31,180
175
Minions Killed
133
0
Camps Cleared
0
948,390
Distance Traveled
675,266
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,021
668
114
6
0
273,635
2
W
Thor
12,516
695
90
5
0
310,088
3
L
Cthulhu
9,641
536
9
1
0
148,302
3
W
Xing Tian
12,141
675
16
1
0
319,425
2
W
Nox
11,639
647
69
4
0
318,877
1
L
Neith
9,518
529
10
1
0
253,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role