Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Apsoda
Ao Kuang
Level 122
God Stats
3W - 6L
1,505 SR
Queue Stats
262W - 227L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CloratoDePotasio
Tsukuyomi
Level 144
God Stats
3W - 2L
1,749 SR
Queue Stats
153W - 139L
1,485 Elo+
Party 1
Neith
Neith
MrNag
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,192 Elo+
Party 3
Nu Wa
Nu Wa
YONDAIMEmikz
Nu Wa
Level 145
God Stats
12W - 2L
1,729 SR
Queue Stats
226W - 196L
1,506 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,446 Elo+

VS

Team Averages
Level 51
1,478 SR
1,427 Elo+
Nemesis
Nemesis
ExistenceSoul
Nemesis
Level 75
God Stats
1W - 5L
1,498 SR
Queue Stats
143W - 147L
1,381 Elo+
Party 2
Merlin
Merlin
Lightsaber09
Merlin
Level 65
God Stats
0W - 1L
1,259 SR
Queue Stats
303W - 320L
1,429 Elo+
Party 2
Bacchus
Bacchus
Spring599
Bacchus
Level 29
God Stats
1W - 4L
1,712 SR
Queue Stats
126W - 157L
1,346 Elo+
Party 2
Osiris
Osiris
alexgarcia4
Osiris
Level 62
God Stats
10W - 8L
1,447 SR
Queue Stats
132W - 111L
1,582 Elo+
Solo
Hel
Hel
valiantwalnut
Hel
Level 25
God Stats
16W - 21L
1,472 SR
Queue Stats
38W - 44L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 1 / 7
8,020
472
4,160
8,259
5,926
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Apsoda
Ao Kuang
15
13 / 2 / 7
10,040
591
15,228
17,770
6,709
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
17
9 / 1 / 4
10,455
615
13,699
12,478
12,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
MrNag
Neith
13
6 / 1 / 2
8,536
502
6,860
4,760
1,608
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
8 / 2 / 5
9,525
560
10,920
7,349
2,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 10 / 3
7,913
465
8,467
15,759
4,997
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
11
2 / 9 / 3
7,610
448
6,134
10,030
3,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spring599
Bacchus
12
2 / 3 / 1
8,878
522
4,557
11,614
6,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
12
1 / 7 / 2
7,552
444
9,086
15,377
15,274
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 1
7,022
413
2,926
10,543
3,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
36
Kills
7
7
Deaths
36
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
7
3.5
W
Ao Kuang
Apsoda
Ao Kuang
13
2
7
8.25
W
Tsukuyomi
9
1
4
11
L
Nemesis
2
10
3
0.35
L
Merlin
2
9
3
0.39
W
Neith
MrNag
Neith
6
1
2
7
L
Bacchus
Spring599
Bacchus
2
3
1
0.83
W
8
2
5
5.25
L
Osiris
1
7
2
0.29
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,867
Damage
31,170
50,616
Taken
63,323
29,159
Mitigated
33,328
19,174
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,160
245
0
913
8,259
5,926
138
3,697
4,512
24,916
0
W
Ao Kuang
Apsoda
Ao Kuang
15,228
4,297
0
10,457
17,770
6,709
0
4,491
13,229
51,624
0
W
Tsukuyomi
13,699
3,009
0
6,227
12,478
12,256
209
566
11,386
0
59,285
L
Nemesis
8,467
4,076
0
2,347
15,759
4,997
0
10,088
5,621
610
42,228
L
Merlin
6,134
939
0
360
10,030
3,189
198
7,961
2,044
31,914
0
W
Neith
MrNag
Neith
6,860
3,256
0
1,250
4,760
1,608
1,082
2,479
2,281
0
39,267
L
Bacchus
Spring599
Bacchus
4,557
986
0
2,038
11,614
6,584
170
4,650
6,916
25,889
0
W
10,920
2,537
0
327
7,349
2,660
105
2,854
4,495
65,717
0
L
Osiris
9,086
3,543
0
2,340
15,377
15,274
0
3,251
11,343
0
36,976
L
2,926
232
2,132
3,114
10,543
3,284
740
4,358
6,160
36,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
38,975
412
Minions Killed
288
0
Camps Cleared
0
1,513,717
Distance Traveled
1,482,702
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,020
472
48
3
0
276,602
2
W
Ao Kuang
10,040
591
59
3
0
367,993
3
W
Tsukuyomi
10,455
615
118
7
0
313,987
5
L
Nemesis
7,913
465
63
4
0
315,534
0
L
Merlin
7,610
448
54
3
0
293,375
3
W
Neith
8,536
502
90
5
0
282,438
6
L
Bacchus
8,878
522
38
2
0
316,308
3
W
Nu Wa
9,525
560
97
6
0
272,697
3
L
Osiris
7,552
444
73
4
0
263,937
1
L
Hel
7,022
413
60
4
0
293,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role