Player Matchup

Izanami
Izanami
Silver V
STONECASTLECODE
Izanami
Silver V
Level 88
God Stats
3W - 4L
1,611 SR
Queue Stats
25W - 35L
1,090 MMR
Party 2
Merlin
Merlin
Silver I
STR1D3RTOO
Merlin
Silver I
Level 128
God Stats
6W - 7L
1,700 SR
Queue Stats
187W - 141L
1,136 MMR
Party 2
Fafnir
Fafnir
Silver III
hammer187x29
Fafnir
Silver III
Level 133
God Stats
11W - 16L
1,423 SR
Queue Stats
213W - 158L
853 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,578 SR
1,027 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,565 SR
919 MMR
Kukulkan
Kukulkan
Silver II
Cart3l5n4k33y3z
Kukulkan
Silver II
Level 65
God Stats
13W - 12L
1,520 SR
Queue Stats
73W - 68L
909 MMR
Party 1
Chaac
Chaac
Silver I
ChucklingPeach6
Chaac
Silver I
Level 67
God Stats
11W - 5L
1,677 SR
Queue Stats
84W - 59L
1,163 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
seejonroar
Cernunnos
Silver IV
Level 81
God Stats
166W - 168L
1,497 SR
Queue Stats
304W - 347L
686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 5
12,148
675
14,826
16,569
5,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
STR1D3RTOO
Merlin
16
6 / 8 / 4
12,114
673
12,528
15,895
6,056
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
14
3 / 4 / 9
12,704
706
11,898
28,233
32,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ZeusKumbhakarnaAphroditeGaneshaYmir

VS

Bans
CerberusMedusaHerculesArtemisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 6 / 6
11,454
636
10,600
10,755
3,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 3 / 9
13,324
740
20,343
26,208
26,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
seejonroar
Cernunnos
17
7 / 5 / 8
12,839
713
17,463
20,580
7,810
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
14
Kills
19
19
Deaths
14
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
6
6
1
W
9
3
9
4.5
L
5
7
5
1.07
L
Merlin
STR1D3RTOO
Merlin
6
8
4
1
L
Fafnir
3
4
9
1.88
W
Cernunnos
seejonroar
Cernunnos
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,252
Damage
48,406
60,697
Taken
57,543
44,292
Mitigated
37,674
15,357
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,600
832
0
615
10,755
3,835
555
4,794
5,961
69,551
0
W
20,343
3,965
0
14,839
26,208
26,029
805
8,233
17,975
0
65,950
L
14,826
9,032
243
2,351
16,569
5,923
640
3,391
12,878
0
38,062
L
Merlin
STR1D3RTOO
Merlin
12,528
805
774
3,839
15,895
6,056
570
2,806
12,864
53,726
0
L
Fafnir
11,898
2,538
966
7,184
28,233
32,313
204
4,447
23,536
24,825
0
W
Cernunnos
seejonroar
Cernunnos
17,463
10,168
804
8,344
20,580
7,810
2,224
11,545
9,035
0
59,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
37,617
149
Minions Killed
227
0
Camps Cleared
0
843,835
Distance Traveled
892,457
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,454
636
92
5
0
281,713
0
W
Chaac
13,324
740
68
4
0
333,915
0
L
Izanami
12,148
675
39
2
0
277,242
4
L
Merlin
12,114
673
88
5
0
265,604
3
L
Fafnir
12,704
706
22
1
0
300,989
3
W
Cernunnos
12,839
713
67
4
0
276,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role