Player Matchup

Mercury
Mercury
B_Siffyy
Mercury
Level 9
God Stats
5W - 6L
1,333 SR
Queue Stats
28W - 36L
1,104 Elo+
Solo
Ares
Ares
Dark_Knight2k5
Ares
Level 17
God Stats
21W - 24L
1,668 SR
Queue Stats
236W - 275L
1,241 Elo+
Solo
Neith
Neith
bc3000749
Neith
Level 29
God Stats
20W - 30L
1,324 SR
Queue Stats
71W - 78L
1,244 Elo+
Solo
Olorun
Olorun
bobthepotatomanz
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Scylla
Scylla
harleenquinzellx
Scylla
Level 29
God Stats
19W - 38L
1,671 SR
Queue Stats
298W - 355L
1,241 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,266 Elo+

VS

Team Averages
Level 30
1,442 SR
1,030 Elo+
Pele
Pele
AlexanderCh_5-0
Pele
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 18L
840 Elo+
Party 1
Neith
Neith
Darkhar05
Neith
Level 88
God Stats
2W - 2L
1,357 SR
Queue Stats
5W - 7L
1,038 Elo+
Party 1
Bellona
Bellona
Jramjak
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,038 Elo+
Party 1
Sun Wukong
Sun Wukong
Microw311
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,215 Elo+
Solo
Bastet
Bastet
ranfilxd
Bastet
Level 25
God Stats
4W - 12L
1,354 SR
Queue Stats
22W - 41L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B_Siffyy
Mercury
12
0 / 8 / 1
8,213
411
3,261
12,186
5,671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

12
2 / 3 / 4
9,131
457
7,627
13,194
12,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
bc3000749
Neith
14
4 / 3 / 0
8,957
448
7,913
11,420
3,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 10 / 1
7,858
393
6,146
13,575
4,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 6 / 0
9,523
476
631
9,043
2,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,663
433
5,553
8,095
2,734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Darkhar05
Neith
18
13 / 0 / 5
12,251
613
13,225
8,001
3,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Jramjak
Bellona
11
0 / 6 / 1
7,336
367
1,893
10,974
5,033
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Microw311
Sun Wukong
14
5 / 0 / 6
9,702
485
8,083
10,544
9,882
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
ranfilxd
Bastet
16
10 / 0 / 7
11,253
563
11,992
8,047
2,931
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
30
30
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Mercury
B_Siffyy
Mercury
0
8
1
0.06
L
2
3
4
1.33
W
Neith
Darkhar05
Neith
13
0
5
15.5
W
Bellona
Jramjak
Bellona
0
6
1
0.08
W
Sun Wukong
Microw311
Sun Wukong
5
0
6
8
L
Neith
bc3000749
Neith
4
3
0
1.33
L
1
10
1
0.15
L
0
6
0
0
W
Bastet
ranfilxd
Bastet
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,578
Damage
40,746
59,418
Taken
45,661
28,340
Mitigated
23,886
12,316
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,553
1,117
0
879
8,095
2,734
1,112
2,113
5,982
0
29,606
L
Mercury
B_Siffyy
Mercury
3,261
2,189
0
1,618
12,186
5,671
950
0
12,136
0
38,200
L
7,627
813
0
1,416
13,194
12,829
693
91
12,853
28,585
0
W
Neith
Darkhar05
Neith
13,225
7,297
0
2,966
8,001
3,306
5,004
2,980
5,021
0
77,192
W
Bellona
Jramjak
Bellona
1,893
589
0
275
10,974
5,033
302
4,183
6,791
0
13,097
W
Sun Wukong
Microw311
Sun Wukong
8,083
1,456
0
4,299
10,544
9,882
130
4,318
6,226
737
36,390
L
Neith
bc3000749
Neith
7,913
5,257
0
6,131
11,420
3,278
286
0
11,270
0
49,045
L
6,146
3,624
403
2,628
13,575
4,100
1,446
94
13,356
33,147
0
L
631
0
0
120
9,043
2,462
2,999
0
9,018
52,748
0
W
Bastet
ranfilxd
Bastet
11,992
3,326
0
2,217
8,047
2,931
361
810
7,237
0
56,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,682
Gold Earned
49,205
345
Minions Killed
356
0
Camps Cleared
0
1,543,957
Distance Traveled
1,919,084
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,663
433
46
2
0
414,854
0
L
Mercury
8,213
411
64
3
0
324,254
0
L
Ares
9,131
457
37
2
0
346,374
0
W
Neith
12,251
613
152
8
0
319,715
0
W
Bellona
7,336
367
23
1
0
347,064
1
W
Sun Wukong
9,702
485
53
3
0
393,108
0
L
Neith
8,957
448
87
4
0
289,564
6
L
Olorun
7,858
393
52
3
0
297,351
1
L
Scylla
9,523
476
105
5
0
286,414
4
W
Bastet
11,253
563
82
4
0
444,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role