Player Matchup

Izanami
Izanami
CuTTyCommando
Izanami
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,479 Elo+
Party 2
Nemesis
Nemesis
TomaChup
Nemesis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
Weakendtooth16
Nu Wa
Level 49
God Stats
13W - 12L
1,600 SR
Queue Stats
112W - 105L
1,565 Elo+
Party 3
Bacchus
Bacchus
foobaloops
Bacchus
Level 75
God Stats
11W - 11L
1,509 SR
Queue Stats
289W - 255L
1,582 Elo+
Party 3
Guan Yu
Guan Yu
svdude101
Guan Yu
Level 25
God Stats
10W - 5L
1,743 SR
Queue Stats
46W - 39L
1,557 Elo+
Party 3
Team Averages
Level 48
1,570 SR
1,529 Elo+

VS

Team Averages
Level 37
1,550 SR
1,449 Elo+
Jormungandr
Jormungandr
Hamsticorn
Jormungandr
Level 61
God Stats
1W - 3L
1,417 SR
Queue Stats
159W - 159L
1,428 Elo+
Party 1
Anhur
Anhur
JustStreak
Anhur
Level 48
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Smeliodas69
Cthulhu
Level 16
God Stats
2W - 1L
1,828 SR
Queue Stats
41W - 50L
1,438 Elo+
Party 1
Ganesha
Ganesha
VauLT xx MODZ
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,464 Elo+
Party 1
Khepri
Khepri
bakedwaffles808
Khepri
Level 42
God Stats
21W - 21L
1,551 SR
Queue Stats
163W - 169L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
3 / 1 / 19
15,449
909
37,216
22,865
8,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TomaChup
Nemesis
20
10 / 0 / 14
17,089
1,005
20,617
15,045
5,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 2 / 16
16,729
984
34,176
14,683
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
foobaloops
Bacchus
20
3 / 2 / 23
15,503
912
19,566
22,941
33,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
svdude101
Guan Yu
20
2 / 2 / 20
14,646
862
10,732
20,009
24,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hamsticorn
Jormungandr
20
1 / 4 / 5
14,659
862
22,153
31,702
39,603
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
20
0 / 15 / 7
14,675
863
29,904
35,834
16,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Smeliodas69
Cthulhu
20
3 / 8 / 4
14,900
876
17,686
33,048
37,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ganesha
17
0 / 1 / 0
12,339
726
22
3,760
1,691
20
3 / 2 / 3
14,771
869
10,927
22,007
30,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
26
30
Kills
7
7
Deaths
30
92
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
19
12.5
L
Jormungandr
Hamsticorn
Jormungandr
1
4
5
0.88
L
Anhur
0
15
7
0.23
L
Cthulhu
Smeliodas69
Cthulhu
3
8
4
0.63
W
Nemesis
TomaChup
Nemesis
10
0
14
17
L
Ganesha
0
1
0
0
W
12
2
16
10
L
3
2
3
2.25
W
Bacchus
foobaloops
Bacchus
3
2
23
7.25
W
Guan Yu
svdude101
Guan Yu
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,307
Damage
80,692
95,543
Taken
126,351
77,288
Mitigated
125,880
24,239
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
37,216
24,736
0
4,076
22,865
8,838
0
15,188
7,577
0
80,789
L
Jormungandr
Hamsticorn
Jormungandr
22,153
3,872
0
0
31,702
39,603
0
13,959
17,743
90,560
0
L
Anhur
29,904
19,236
0
3,912
35,834
16,619
0
17,387
18,447
0
85,052
L
Cthulhu
Smeliodas69
Cthulhu
17,686
703
531
325
33,048
37,308
0
12,583
20,465
43,373
0
W
Nemesis
TomaChup
Nemesis
20,617
12,397
0
2,626
15,045
5,784
0
6,635
8,385
0
60,927
L
Ganesha
22
22
0
0
3,760
1,691
0
2,613
1,147
634
0
W
34,176
11,649
2,294
4,049
14,683
5,369
0
9,497
5,086
52,626
0
L
10,927
830
0
0
22,007
30,659
0
7,200
14,807
23,841
0
W
Bacchus
foobaloops
Bacchus
19,566
1,908
0
1,246
22,941
33,096
0
9,512
13,199
39,311
0
W
Guan Yu
svdude101
Guan Yu
10,732
2,113
4,750
5,198
20,009
24,201
0
9,355
10,508
0
17,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,416
Gold Earned
71,344
300
Minions Killed
338
19
Camps Cleared
5
1,777,562
Distance Traveled
1,238,208
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,449
909
113
7
5
321,357
0
L
Jormungandr
14,659
862
121
7
1
262,269
0
L
Anhur
14,675
863
139
8
1
273,041
0
L
Cthulhu
14,900
876
50
3
3
352,794
1
W
Nemesis
17,089
1,005
94
6
10
402,219
0
L
Ganesha
12,339
726
0
0
0
45,083
0
W
Nu Wa
16,729
984
45
3
0
326,486
0
L
Khepri
14,771
869
28
2
0
305,021
0
W
Bacchus
15,503
912
41
2
3
357,997
3
W
Guan Yu
14,646
862
7
0
1
369,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role