Player Matchup

Horus
Horus
ShortSquaredBish
Horus
Level 28
God Stats
2W - 2L
1,443 SR
Queue Stats
168W - 130L
1,669 Elo+
Solo
Scylla
Scylla
Th4tGYouKn0w0
Scylla
Level 18
God Stats
18W - 6L
1,777 SR
Queue Stats
41W - 22L
1,686 Elo+
Solo
Ares
Ares
TheLEETL_One
Ares
Level 26
God Stats
2W - 4L
1,278 SR
Queue Stats
92W - 77L
1,668 Elo+
Solo
Hachiman
Hachiman
Tilted-Tatius
Hachiman
Level 29
God Stats
31W - 17L
1,634 SR
Queue Stats
187W - 115L
1,721 Elo+
Solo
Tsukuyomi
Tsukuyomi
magdaddie420
Tsukuyomi
Level 27
God Stats
9W - 9L
1,569 SR
Queue Stats
245W - 254L
1,657 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,680 Elo+

VS

Team Averages
Level 27
1,610 SR
1,700 Elo+
Cerberus
Cerberus
I Boosting I
Cerberus
Level 14
God Stats
10W - 5L
1,855 SR
Queue Stats
265W - 206L
1,697 Elo+
Solo
Geb
Geb
ImCheeeks
Geb
Level 82
God Stats
7W - 2L
1,704 SR
Queue Stats
400W - 282L
1,726 Elo+
Party 1
Neith
Neith
MattAD_
Neith
Level 22
God Stats
5W - 4L
1,492 SR
Queue Stats
6W - 5L
1,665 Elo+
Solo
Pele
Pele
Pip Magik
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,637 Elo+
Solo
Yemoja
Yemoja
teayoto
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 112L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
8,822
588
6,384
13,105
7,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 0 / 6
9,250
617
6,521
2,856
917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 0
8,393
560
6,754
12,194
8,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Tilted-Tatius
Hachiman
14
6 / 2 / 7
8,955
597
13,721
9,797
3,384
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
magdaddie420
Tsukuyomi
15
7 / 1 / 6
9,986
666
7,391
8,973
3,154
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I Boosting I
Cerberus
15
6 / 1 / 0
9,021
601
8,085
9,398
7,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 6 / 0
7,507
500
6,990
11,514
6,059
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MattAD_
Neith
11
0 / 4 / 3
6,698
447
1,656
7,057
2,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
10
0 / 6 / 0
6,454
430
2,351
11,916
3,431
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
teayoto
Yemoja
10
0 / 6 / 1
6,552
437
5,247
12,135
4,843
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
8
8
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
I Boosting I
Cerberus
6
1
0
6
L
2
6
0
0.33
L
Neith
MattAD_
Neith
0
4
3
0.38
L
Pele
0
6
0
0
W
2
0
12
8
W
4
0
6
7
W
4
5
0
0.8
W
Hachiman
Tilted-Tatius
Hachiman
6
2
7
4.75
W
Tsukuyomi
magdaddie420
Tsukuyomi
7
1
6
10
L
Yemoja
teayoto
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,771
Damage
24,329
46,925
Taken
52,020
22,747
Mitigated
23,925
16,939
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
I Boosting I
Cerberus
8,085
598
0
3,012
9,398
7,532
0
4,430
4,718
55,403
0
L
6,990
1,353
0
1,256
11,514
6,059
0
975
10,539
37,838
0
L
Neith
MattAD_
Neith
1,656
652
0
538
7,057
2,060
1,150
1,945
5,012
0
24,271
L
Pele
2,351
833
0
2,155
11,916
3,431
0
3,462
8,454
0
29,629
W
6,384
3,195
580
2,678
13,105
7,133
203
5,020
8,085
0
27,251
W
6,521
538
0
1,151
2,856
917
812
442
2,414
57,960
0
W
6,754
396
0
2,877
12,194
8,159
27
5,959
5,860
42,158
0
W
Hachiman
Tilted-Tatius
Hachiman
13,721
7,050
0
5,113
9,797
3,384
1,923
6,246
3,551
0
55,465
W
Tsukuyomi
magdaddie420
Tsukuyomi
7,391
1,217
0
4,540
8,973
3,154
675
2,255
6,693
0
72,508
L
Yemoja
teayoto
Yemoja
5,247
580
778
1,105
12,135
4,843
0
2,113
10,000
25,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
36,232
444
Minions Killed
365
0
Camps Cleared
0
1,457,753
Distance Traveled
1,388,781
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,021
601
139
9
0
262,874
1
L
Geb
7,507
500
61
4
0
307,324
2
L
Neith
6,698
447
60
4
0
261,093
0
L
Pele
6,454
430
53
4
0
279,445
0
W
Horus
8,822
588
40
3
0
289,687
4
W
Scylla
9,250
617
121
8
0
304,582
1
W
Ares
8,393
560
76
5
0
259,893
6
W
Hachiman
8,955
597
99
7
0
283,036
3
W
Tsukuyomi
9,986
666
108
7
0
320,555
3
L
Yemoja
6,552
437
52
3
0
278,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role