Player Matchup

Da Ji
Da Ji
Mordekai851
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 26L
1,090 Elo+
Solo
Neith
Neith
RichGamer95
Neith
Level 17
God Stats
3W - 1L
1,725 SR
Queue Stats
14W - 18L
1,097 Elo+
Solo
Cthulhu
Cthulhu
VeryDoubloon13
Cthulhu
Level 16
God Stats
2W - 4L
1,173 SR
Queue Stats
5W - 12L
1,095 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,094 Elo+

VS

Team Averages
Level 11
1,426 SR
917 Elo+
Olorun
Olorun
ByeFelicia92
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
835 Elo+
Solo
Vamana
Vamana
Eredininvicto
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,039 Elo+
Party 1
Hercules
Hercules
Tuiuzin
Hercules
Level 17
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 10L
877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 8
8,978
898
9,789
5,513
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 0 / 10
8,196
820
7,315
4,905
1,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 11
7,430
743
4,653
5,132
4,001
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 9 / 0
5,603
560
1,098
8,470
2,694
8
0 / 5 / 0
5,853
585
2,597
10,264
5,122
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tuiuzin
Hercules
9
0 / 4 / 0
5,942
594
2,742
9,063
4,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
9
0
0
L
0
5
0
0
W
10
0
8
14
W
6
0
10
11
L
Hercules
Tuiuzin
Hercules
0
4
0
0
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
6,437
15,550
Taken
27,797
7,808
Mitigated
11,909
3,418
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,098
758
60
220
8,470
2,694
176
1,118
7,352
3,625
0
L
2,597
1,664
0
1,783
10,264
5,122
25
2,227
8,037
0
10,211
W
9,789
3,759
405
1,751
5,513
2,070
1,477
460
5,028
0
32,914
W
7,315
4,380
0
1,012
4,905
1,737
1,439
352
4,403
0
19,326
L
Hercules
Tuiuzin
Hercules
2,742
350
0
1,287
9,063
4,093
0
1,424
7,639
0
17,437
W
4,653
385
250
0
5,132
4,001
0
334
4,728
16,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
17,398
100
Minions Killed
50
0
Camps Cleared
0
542,334
Distance Traveled
433,321
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,603
560
2
0
0
100,327
1
L
Vamana
5,853
585
20
2
0
163,067
0
W
Da Ji
8,978
898
45
5
0
211,676
0
W
Neith
8,196
820
30
3
0
161,426
0
L
Hercules
5,942
594
28
3
0
169,927
0
W
Cthulhu
7,430
743
25
3
0
169,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role