Player Matchup

Neith
Neith
Bitokunoir
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DrazOo
He Bo
Level 23
God Stats
4W - 0L
1,650 SR
Queue Stats
18W - 9L
1,530 Elo+
Party 2
Nemesis
Nemesis
Miladion
Nemesis
Level 18
God Stats
2W - 0L
1,663 SR
Queue Stats
28W - 21L
1,479 Elo+
Party 2
Merlin
Merlin
Rinaewen
Merlin
Level 37
God Stats
17W - 17L
1,616 SR
Queue Stats
140W - 139L
1,485 Elo+
Party 1
Odin
Odin
ranger023
Odin
Level 23
God Stats
12W - 6L
1,587 SR
Queue Stats
177W - 172L
1,511 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,501 Elo+

VS

Team Averages
Level 14
1,473 SR
1,421 Elo+
Cthulhu
Cthulhu
Dzhinshi420
Cthulhu
Level 8
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 6L
1,396 Elo+
Solo
Discordia
Discordia
EcoHh
Discordia
Level 16
God Stats
4W - 2L
1,784 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 3
Thoth
Thoth
ImaDaeron
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 3
Hachiman
Hachiman
ZeuSsMan
Hachiman
Level 14
God Stats
0W - 4L
1,327 SR
Queue Stats
66W - 70L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
dankai
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 2 / 18
12,074
1,006
12,991
9,662
2,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
DrazOo
He Bo
19
14 / 1 / 13
14,328
1,194
29,777
13,175
4,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Miladion
Nemesis
18
6 / 3 / 12
11,853
988
10,457
10,304
3,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Rinaewen
Merlin
19
7 / 3 / 13
12,662
1,055
14,409
13,631
5,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Odin
19
3 / 0 / 21
11,760
980
10,640
14,072
14,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dzhinshi420
Cthulhu
17
2 / 9 / 5
10,849
904
14,848
22,138
9,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
EcoHh
Discordia
16
0 / 3 / 4
10,096
841
6,942
13,719
5,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
ImaDaeron
Thoth
17
3 / 6 / 3
11,067
922
13,019
11,681
4,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ZeuSsMan
Hachiman
17
1 / 4 / 6
10,783
899
6,106
15,022
5,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
dankai
Tsukuyomi
16
3 / 13 / 2
10,698
892
12,159
19,109
11,304
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
35
Kills
9
9
Deaths
35
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
18
7
W
He Bo
DrazOo
He Bo
14
1
13
20.5
L
Cthulhu
Dzhinshi420
Cthulhu
2
9
5
0.5
L
Discordia
EcoHh
Discordia
0
3
4
0.67
L
Thoth
ImaDaeron
Thoth
3
6
3
0.75
W
Nemesis
Miladion
Nemesis
6
3
12
4
W
Merlin
Rinaewen
Merlin
7
3
13
4.5
L
Hachiman
ZeuSsMan
Hachiman
1
4
6
1
L
Tsukuyomi
dankai
Tsukuyomi
3
13
2
0.31
W
Odin
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,274
Damage
53,074
60,844
Taken
81,669
31,455
Mitigated
36,148
12,129
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,991
4,383
0
2,146
9,662
2,989
0
6,438
2,699
0
27,080
W
He Bo
DrazOo
He Bo
29,777
1,121
0
2,853
13,175
4,885
0
8,287
4,843
51,104
0
L
Cthulhu
Dzhinshi420
Cthulhu
14,848
873
1,110
1,614
22,138
9,503
0
11,357
10,560
26,170
0
L
Discordia
EcoHh
Discordia
6,942
629
232
962
13,719
5,212
0
8,520
5,099
25,309
0
L
Thoth
ImaDaeron
Thoth
13,019
605
0
0
11,681
4,362
0
5,808
5,823
32,813
0
W
Nemesis
Miladion
Nemesis
10,457
6,072
0
1,320
10,304
3,675
0
4,865
5,423
0
19,351
W
Merlin
Rinaewen
Merlin
14,409
534
758
3,981
13,631
5,124
0
9,170
4,461
48,297
0
L
Hachiman
ZeuSsMan
Hachiman
6,106
4,535
0
1,102
15,022
5,767
0
9,786
5,186
0
26,422
L
Tsukuyomi
dankai
Tsukuyomi
12,159
3,177
0
254
19,109
11,304
0
8,715
10,206
0
28,748
W
Odin
10,640
3,003
0
1,071
14,072
14,782
0
6,049
7,893
0
24,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,677
Gold Earned
53,493
232
Minions Killed
209
6
Camps Cleared
6
1,088,301
Distance Traveled
1,007,460
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,074
1,006
41
3
2
216,541
0
W
He Bo
14,328
1,194
68
6
0
209,328
0
L
Cthulhu
10,849
904
30
3
1
230,127
0
L
Discordia
10,096
841
46
4
0
177,011
1
L
Thoth
11,067
922
47
4
0
202,796
0
W
Nemesis
11,853
988
26
2
3
209,730
3
W
Merlin
12,662
1,055
76
6
1
208,701
0
L
Hachiman
10,783
899
41
3
2
220,581
0
L
Tsukuyomi
10,698
892
45
4
3
176,945
3
W
Odin
11,760
980
21
2
0
244,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role