Player Matchup

Cthulhu
Cthulhu
HaleHortler69
Cthulhu
Level 6
God Stats
3W - 5L
1,510 SR
Queue Stats
4W - 7L
1,638 Elo+
Party 1
Ra
Ra
Somebody100
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
V1bezzzz
Thor
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,376 Elo+
Party 1
Team Averages
Level 33
1,503 SR
1,505 Elo+

VS

Team Averages
Level 39
1,422 SR
1,501 Elo+
Bellona
Bellona
FrostyRubyFox
Bellona
Level 47
God Stats
2W - 2L
1,340 SR
Queue Stats
11W - 12L
1,588 Elo+
Solo
Awilix
Awilix
TheNeonPigAce
Awilix
Level 53
God Stats
3W - 7L
1,500 SR
Queue Stats
142W - 155L
1,421 Elo+
Solo
Medusa
Medusa
bballrocks12356
Medusa
Level 16
God Stats
6W - 5L
1,425 SR
Queue Stats
180W - 113L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 5 / 5
8,820
630
9,099
12,855
7,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 8 / 2
9,682
692
7,369
9,852
2,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
10
1 / 7 / 4
8,586
613
6,759
11,822
3,138
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
5 / 0 / 10
10,182
727
6,100
9,072
6,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 4 / 13
9,739
696
4,895
11,975
3,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
12 / 2 / 5
11,259
804
18,733
9,086
3,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
20
20
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
10
10
L
Cthulhu
1
5
5
0.7
L
4
8
2
0.63
W
3
4
13
2.38
L
Thor
1
7
4
0.43
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
29,728
34,529
Taken
30,133
13,684
Mitigated
13,412
3,072
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,100
750
0
1,490
9,072
6,622
650
4,551
4,321
0
16,711
L
Cthulhu
9,099
158
483
653
12,855
7,803
0
0
12,636
20,334
0
L
7,369
447
324
440
9,852
2,743
858
28
9,724
37,825
0
W
4,895
2,871
637
2,346
11,975
3,765
453
6,473
5,127
0
29,687
L
Thor
6,759
1,543
0
1,172
11,822
3,138
0
28
11,669
0
30,471
W
18,733
9,774
0
1,189
9,086
3,025
2,484
4,776
4,185
0
50,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
31,180
121
Minions Killed
129
0
Camps Cleared
0
717,313
Distance Traveled
797,005
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,182
727
27
2
0
302,873
3
L
Cthulhu
8,820
630
14
1
0
273,026
4
L
Ra
9,682
692
68
5
0
216,220
3
W
Awilix
9,739
696
33
2
0
259,152
0
L
Thor
8,586
613
39
3
0
228,067
0
W
Medusa
11,259
804
69
5
0
234,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role