Player Matchup

Set
Set
BoxedGDrums
Set
Level 126
God Stats
38W - 22L
1,726 SR
Queue Stats
423W - 272L
1,702 Elo+
Party 2
Hel
Hel
NickOrAgua69
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 94L
1,508 Elo+
Party 2
Hercules
Hercules
johnnytwin3
Hercules
Level 66
God Stats
4W - 4L
1,615 SR
Queue Stats
72W - 44L
1,555 Elo+
Party 2
Team Averages
Level 85
1,613 SR
1,589 Elo+

VS

Team Averages
Level 95
1,572 SR
1,598 Elo+
Sylvanus
Sylvanus
DistressedCloth
Sylvanus
Level 76
God Stats
16W - 4L
1,540 SR
Queue Stats
163W - 157L
1,511 Elo+
Solo
He Bo
He Bo
Nuke xGH0STSzZ
He Bo
Level 95
God Stats
4W - 2L
1,451 SR
Queue Stats
127W - 103L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nuke xKINGzZ
Tsukuyomi
Level 114
God Stats
12W - 5L
1,724 SR
Queue Stats
156W - 117L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 3
16,552
720
31,512
29,295
15,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 9 / 8
13,779
599
18,830
20,542
5,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
johnnytwin3
Hercules
16
1 / 3 / 9
12,877
560
10,090
23,588
24,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
4 / 4 / 12
16,218
705
13,400
33,234
35,479
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 5 / 9
14,219
618
15,859
18,395
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nuke xKINGzZ
Tsukuyomi
19
8 / 5 / 6
15,924
692
30,984
24,023
13,176
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
14
Kills
16
16
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
11
4
3
3.13
W
Sylvanus
4
4
12
2.5
L
2
9
8
0.67
W
4
5
9
1.7
W
Tsukuyomi
Nuke xKINGzZ
Tsukuyomi
8
5
6
2.2
L
Hercules
johnnytwin3
Hercules
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,432
Damage
60,243
73,425
Taken
75,652
44,630
Mitigated
56,472
36,107
Healing
36,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,512
11,268
0
8,318
29,295
15,537
440
12,146
16,927
951
123,857
W
Sylvanus
13,400
2,367
12,183
16,116
33,234
35,479
642
8,003
25,231
42,460
0
L
18,830
0
10,866
7,541
20,542
5,000
0
7,843
12,676
64,642
0
W
15,859
1,127
0
2,667
18,395
7,817
175
5,166
13,229
83,374
0
W
Tsukuyomi
Nuke xKINGzZ
Tsukuyomi
30,984
8,812
0
5,043
24,023
13,176
2,036
6,881
17,142
0
113,646
L
Hercules
johnnytwin3
Hercules
10,090
2,483
1,406
7,976
23,588
24,093
0
9,423
13,722
0
25,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
46,361
265
Minions Killed
238
0
Camps Cleared
0
1,250,350
Distance Traveled
1,176,523
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
16,552
720
157
7
0
429,711
3
W
Sylvanus
16,218
705
46
2
0
361,757
5
L
Hel
13,779
599
68
3
0
386,897
1
W
He Bo
14,219
618
83
4
0
366,053
5
W
Tsukuyomi
15,924
692
109
5
0
448,713
4
L
Hercules
12,877
560
40
2
0
433,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role