Player Matchup

Medusa
Medusa
CH1LV3RY
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Chaac
Chaac
HeldMarmot14935
Chaac
Level 15
God Stats
8W - 2L
1,512 SR
Queue Stats
27W - 21L
1,386 Elo+
Solo
Ymir
Ymir
ImScopeAsFuc
Ymir
Level 28
God Stats
4W - 6L
1,392 SR
Queue Stats
160W - 139L
1,314 Elo+
Solo
Freya
Freya
WhyItSucks
Freya
Level 28
God Stats
35W - 23L
1,603 SR
Queue Stats
855W - 831L
1,605 Elo+
Solo
Pele
Pele
Zen_Crimson-69
Pele
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 311L
1,395 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,440 Elo+

VS

Team Averages
Level 22
1,458 SR
1,395 Elo+
Olorun
Olorun
OneSteezyTre
Olorun
Level 28
God Stats
13W - 11L
1,678 SR
Queue Stats
204W - 178L
1,384 Elo+
Solo
Pele
Pele
Paulilna
Pele
Level 28
God Stats
1W - 2L
1,443 SR
Queue Stats
20W - 31L
1,411 Elo+
Solo
Fenrir
Fenrir
bobingbober420
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,394 Elo+
Solo
Heimdallr
Heimdallr
jcarlson915
Heimdallr
Level 17
God Stats
13W - 16L
1,168 SR
Queue Stats
62W - 62L
1,383 Elo+
Solo
Agni
Agni
megabyte123X_X
Agni
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 69L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CH1LV3RY
Medusa
15
4 / 13 / 4
10,733
467
12,389
15,752
5,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 1 / 5
12,722
553
15,307
17,687
14,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 1 / 16
12,566
546
14,100
14,902
17,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
18
15 / 1 / 8
12,914
561
23,591
17,510
6,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 5 / 6
13,360
581
12,425
20,698
8,177
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 5 / 1
11,028
479
14,522
25,697
14,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
3 / 10 / 4
8,771
381
9,091
21,484
6,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 9 / 2
9,755
424
5,600
20,505
8,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
jcarlson915
Heimdallr
9
0 / 6 / 1
7,117
309
2,542
8,767
2,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 9 / 7
11,305
492
14,627
17,993
6,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
39
Kills
20
21
Deaths
39
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
CH1LV3RY
Medusa
4
13
4
0.46
W
6
1
5
8.5
W
8
1
16
16
L
Olorun
8
5
1
1.7
L
Pele
3
10
4
0.5
W
Freya
15
1
8
19
W
6
5
6
1.8
L
1
9
2
0.22
L
Heimdallr
jcarlson915
Heimdallr
0
6
1
0.08
L
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,812
Damage
46,382
86,549
Taken
94,446
53,541
Mitigated
38,146
35,165
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CH1LV3RY
Medusa
12,389
5,658
0
722
15,752
5,998
2,104
8,118
7,534
0
37,551
W
15,307
2,929
0
9,902
17,687
14,765
4,161
5,729
10,808
0
91,039
W
14,100
2,869
0
4,085
14,902
17,856
1,883
3,038
11,793
60,702
0
L
Olorun
14,522
4,966
339
9,440
25,697
14,133
528
8,572
16,650
56,331
0
L
Pele
9,091
1,440
405
4,087
21,484
6,969
514
9,409
11,875
0
28,110
W
Freya
23,591
10,333
0
11,734
17,510
6,745
4,079
3,530
13,884
64,234
0
W
12,425
1,706
0
8,722
20,698
8,177
330
7,829
12,669
0
100,020
L
5,600
1,942
0
2,238
20,505
8,274
0
11,455
9,025
0
28,401
L
Heimdallr
jcarlson915
Heimdallr
2,542
2,148
0
390
8,767
2,547
0
4,751
4,016
0
16,678
L
14,627
2,119
0
1,500
17,993
6,223
333
3,504
14,389
65,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
47,976
482
Minions Killed
321
0
Camps Cleared
0
1,984,592
Distance Traveled
1,503,958
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,733
467
46
2
0
356,916
2
W
Chaac
12,722
553
147
6
0
439,291
0
W
Ymir
12,566
546
78
3
0
383,199
1
L
Olorun
11,028
479
83
4
0
352,589
4
L
Pele
8,771
381
44
2
0
434,053
1
W
Freya
12,914
561
74
3
0
384,522
4
W
Pele
13,360
581
137
6
0
420,664
3
L
Fenrir
9,755
424
37
2
0
286,448
1
L
Heimdallr
7,117
309
33
1
0
122,386
1
L
Agni
11,305
492
124
5
0
308,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role