Player Matchup

Izanami
Izanami
DevilDaddyGio
Izanami
Level 25
God Stats
3W - 3L
1,289 SR
Queue Stats
284W - 266L
1,590 Elo+
Solo
Ullr
Ullr
IgnoreThor
Ullr
Level 36
God Stats
7W - 3L
1,782 SR
Queue Stats
149W - 23L
2,006 Elo+
Party 1
Cerberus
Cerberus
Mighty Mjolnir7
Cerberus
Level 8
God Stats
1W - 1L
1,786 SR
Queue Stats
13W - 6L
1,772 Elo+
Party 1
Baron Samedi
Baron Samedi
SW33TL1P5
Baron Samedi
Level 29
God Stats
3W - 3L
1,714 SR
Queue Stats
151W - 45L
1,946 Elo+
Party 1
Merlin
Merlin
lilweezy_28
Merlin
Level 27
God Stats
104W - 73L
1,593 SR
Queue Stats
105W - 77L
1,566 Elo+
Solo
Team Averages
Level 25
1,633 SR
1,776 Elo+

VS

Team Averages
Level 25
1,632 SR
1,646 Elo+
Heimdallr
Heimdallr
AparTidePod
Heimdallr
Level 14
God Stats
1W - 0L
1,562 SR
Queue Stats
22W - 13L
1,614 Elo+
Solo
Hel
Hel
JDOGJDAWG
Hel
Level 29
God Stats
1W - 0L
1,693 SR
Queue Stats
80W - 61L
1,699 Elo+
Solo
Awilix
Awilix
UtmostBaker8183
Awilix
Level 26
God Stats
17W - 5L
1,797 SR
Queue Stats
209W - 180L
1,686 Elo+
Solo
Nu Wa
Nu Wa
cxSP4RT4N
Nu Wa
Level 29
God Stats
14W - 13L
1,622 SR
Queue Stats
408W - 425L
1,581 Elo+
Solo
Bellona
Bellona
meninobomBRMG
Bellona
Level 27
God Stats
2W - 3L
1,488 SR
Queue Stats
206W - 190L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
3 / 14 / 6
13,255
947
14,791
27,372
11,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 3 / 10
14,855
1,061
32,714
24,215
10,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
19
1 / 6 / 14
12,614
901
9,823
27,289
28,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SW33TL1P5
Baron Samedi
20
4 / 6 / 15
13,770
984
21,538
22,331
25,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
18
4 / 7 / 7
12,674
905
23,465
25,568
9,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AparTidePod
Heimdallr
20
7 / 6 / 17
14,685
1,049
29,182
23,385
11,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 3 / 21
14,605
1,043
15,720
23,568
28,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 0 / 14
15,854
1,132
31,909
16,308
15,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
cxSP4RT4N
Nu Wa
20
4 / 5 / 15
14,032
1,002
28,061
16,106
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
5 / 5 / 15
13,534
967
16,994
30,257
23,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
19
Kills
36
36
Deaths
19
52
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AparTidePod
Heimdallr
7
6
17
2.58
L
Izanami
3
14
6
0.43
L
7
3
10
4
W
5
3
21
5.17
L
Cerberus
1
6
14
1.33
L
Baron Samedi
SW33TL1P5
Baron Samedi
4
6
15
1.92
W
15
0
14
22
W
Nu Wa
cxSP4RT4N
Nu Wa
4
5
15
2.3
L
Merlin
4
7
7
1.07
W
Bellona
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,331
Damage
121,866
126,775
Taken
109,624
85,906
Mitigated
86,848
16,485
Healing
38,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AparTidePod
Heimdallr
29,182
18,827
0
2,783
23,385
11,800
0
9,245
13,965
0
65,478
L
Izanami
14,791
9,872
0
2,760
27,372
11,498
0
6,636
20,736
0
71,977
L
32,714
12,564
0
957
24,215
10,847
0
8,653
15,562
0
57,969
W
15,720
999
18,840
12,522
23,568
28,582
0
14,298
9,120
37,039
0
L
Cerberus
9,823
40
0
3,788
27,289
28,683
0
10,065
17,224
33,496
0
L
Baron Samedi
SW33TL1P5
Baron Samedi
21,538
1,640
4,560
4,420
22,331
25,762
0
7,302
15,029
45,221
0
W
31,909
12,514
0
0
16,308
15,505
0
7,762
8,421
0
49,480
W
Nu Wa
cxSP4RT4N
Nu Wa
28,061
7,720
0
0
16,106
7,484
0
8,840
7,191
57,398
0
L
Merlin
23,465
285
0
0
25,568
9,116
0
11,800
13,765
46,526
0
W
Bellona
16,994
6,618
0
4,496
30,257
23,477
0
13,826
16,101
675
25,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,168
Gold Earned
72,710
329
Minions Killed
267
10
Camps Cleared
10
1,375,670
Distance Traveled
1,355,802
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,685
1,049
94
7
1
236,203
0
L
Izanami
13,255
947
132
9
6
257,981
0
L
Ullr
14,855
1,061
59
4
3
278,567
1
W
Hel
14,605
1,043
46
3
2
287,130
0
L
Cerberus
12,614
901
53
4
0
255,804
1
L
Baron Samedi
13,770
984
44
3
1
269,787
0
W
Awilix
15,854
1,132
38
3
5
342,807
1
W
Nu Wa
14,032
1,002
71
5
0
244,354
1
L
Merlin
12,674
905
41
3
0
313,531
0
W
Bellona
13,534
967
18
1
2
245,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role