Player Matchup

Cthulhu
Cthulhu
AllMightySaitama
Cthulhu
Level 16
God Stats
1W - 1L
1,359 SR
Queue Stats
1W - 4L
1,023 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CheGuvaraCuba
Cu Chulainn
Level 26
God Stats
0W - 1L
1,358 SR
Queue Stats
2W - 9L
989 Elo+
Party 2
Thanatos
Thanatos
SasuraChibisu
Thanatos
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,023 Elo+
Party 2
Team Averages
Level 17
1,406 SR
1,012 Elo+

VS

Team Averages
Level 47
1,457 SR
1,283 Elo+
Skadi
Skadi
Baby Goth 13
Skadi
Level 27
God Stats
17W - 16L
1,450 SR
Queue Stats
41W - 58L
1,213 Elo+
Party 1
Chang'e
Chang'e
NK612
Chang'e
Level 85
God Stats
10W - 7L
1,536 SR
Queue Stats
113W - 167L
1,359 Elo+
Solo
Achilles
Achilles
YarHarbinger
Achilles
Level 28
God Stats
2W - 2L
1,385 SR
Queue Stats
98W - 95L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
20,183
612
48,372
49,282
51,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cu Chulainn
CheGuvaraCuba
Cu Chulainn
20
7 / 8 / 12
19,813
600
36,631
49,257
57,056
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
SasuraChibisu
Thanatos
20
6 / 10 / 7
19,099
579
7,847
28,829
15,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 10
17,666
535
18,786
31,630
15,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
NK612
Chang'e
20
8 / 0 / 11
20,898
633
39,805
40,898
30,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
YarHarbinger
Achilles
20
10 / 13 / 6
19,956
605
38,945
44,817
24,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
20
Kills
20
20
Deaths
20
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
2
12
6.5
W
2
7
10
1
L
Cu Chulainn
CheGuvaraCuba
Cu Chulainn
7
8
12
1.63
W
Chang'e
NK612
Chang'e
8
0
11
13.5
L
Thanatos
SasuraChibisu
Thanatos
6
10
7
0.95
W
Achilles
YarHarbinger
Achilles
10
13
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,850
Damage
97,536
127,368
Taken
117,345
124,362
Mitigated
70,336
40,235
Healing
63,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
48,372
2,776
2,133
17,716
49,282
51,584
1,173
16,523
32,759
148,856
0
W
18,786
9,091
903
3,546
31,630
15,239
1,803
15,619
15,661
0
72,092
L
Cu Chulainn
CheGuvaraCuba
Cu Chulainn
36,631
6,956
0
6,766
49,257
57,056
833
15,958
33,299
1,037
123,735
W
Chang'e
NK612
Chang'e
39,805
4,331
18,566
32,165
40,898
30,712
1,263
19,188
21,335
173,536
0
L
Thanatos
SasuraChibisu
Thanatos
7,847
591
595
13,025
28,829
15,722
1,079
7,435
21,394
0
43,839
W
Achilles
YarHarbinger
Achilles
38,945
11,400
1,219
7,448
44,817
24,385
1,755
15,323
29,044
0
96,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,095
Gold Earned
58,520
290
Minions Killed
320
0
Camps Cleared
0
1,624,611
Distance Traveled
1,645,366
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
20,183
612
131
4
0
626,583
2
W
Skadi
17,666
535
105
3
0
461,989
0
L
Cu Chulainn
19,813
600
110
3
0
547,807
3
W
Chang'e
20,898
633
143
4
0
645,052
0
L
Thanatos
19,099
579
49
1
0
450,221
1
W
Achilles
19,956
605
72
2
0
538,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role