Player Matchup

Merlin
Merlin
Bdubbers98
Merlin
Level 144
God Stats
16W - 13L
1,688 SR
Queue Stats
77W - 74L
1,639 Elo+
Solo
Vulcan
Vulcan
ISuckAtAiming
Vulcan
Level 140
God Stats
7W - 1L
1,795 SR
Queue Stats
117W - 73L
1,789 Elo+
Party 2
Odin
Odin
Key 253
Odin
Level 152
God Stats
3W - 1L
1,508 SR
Queue Stats
226W - 204L
1,522 Elo+
Party 2
Skadi
Skadi
MyBoots
Skadi
Level 156
God Stats
2W - 0L
1,819 SR
Queue Stats
318W - 280L
1,686 Elo+
Solo
Team Averages
Level 148
1,703 SR
1,659 Elo+

VS

Team Averages
Level 133
1,465 SR
1,724 Elo+
Fenrir
Fenrir
Dragyfyre
Fenrir
Level 145
God Stats
7W - 5L
1,645 SR
Queue Stats
66W - 55L
1,657 Elo+
Solo
Ymir
Ymir
IGITACHI
Ymir
Level 160
God Stats
4W - 2L
1,577 SR
Queue Stats
41W - 29L
1,772 Elo+
Party 1
Bacchus
Bacchus
Ryuushiii
Bacchus
Level 67
God Stats
0W - 2L
1,256 SR
Queue Stats
49W - 35L
1,705 Elo+
Solo
Ne Zha
Ne Zha
deabate
Ne Zha
Level 158
God Stats
1W - 2L
1,381 SR
Queue Stats
14W - 11L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bdubbers98
Merlin
19
3 / 6 / 7
13,782
766
13,492
12,585
4,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 4 / 5
14,534
807
16,590
9,478
4,197
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Key 253
Odin
20
2 / 5 / 6
13,894
772
10,809
14,798
13,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
MyBoots
Skadi
20
6 / 6 / 2
15,267
848
17,431
17,336
6,693
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dragyfyre
Fenrir
20
10 / 6 / 4
14,323
796
15,511
22,953
12,744
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
20
5 / 2 / 3
13,283
738
8,188
21,027
19,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Ryuushiii
Bacchus
19
2 / 5 / 6
13,028
724
10,737
20,425
12,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
deabate
Ne Zha
20
4 / 3 / 6
13,889
772
10,348
20,140
7,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
16
Kills
21
21
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bdubbers98
Merlin
3
6
7
1.08
L
Fenrir
Dragyfyre
Fenrir
10
6
4
2
L
Ymir
5
2
3
3.25
W
5
4
5
1.88
W
Odin
Key 253
Odin
2
5
6
1
W
Skadi
MyBoots
Skadi
6
6
2
1.17
L
Bacchus
Ryuushiii
Bacchus
2
5
6
1
L
Ne Zha
deabate
Ne Zha
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,322
Damage
44,784
54,197
Taken
84,545
28,419
Mitigated
53,217
11,003
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bdubbers98
Merlin
13,492
200
0
1,394
12,585
4,490
1,109
4,102
8,483
59,740
0
L
Fenrir
Dragyfyre
Fenrir
15,511
5,472
0
3,869
22,953
12,744
433
6,033
16,920
0
54,438
L
Ymir
8,188
1,212
0
4,806
21,027
19,951
687
11,294
9,733
52,423
0
W
16,590
6,919
0
1,578
9,478
4,197
724
3,422
6,056
60,483
0
W
Odin
Key 253
Odin
10,809
2,513
0
3,714
14,798
13,039
691
4,350
10,448
0
52,720
W
Skadi
MyBoots
Skadi
17,431
10,147
0
4,317
17,336
6,693
3,708
7,699
9,637
0
66,636
L
Bacchus
Ryuushiii
Bacchus
10,737
1,165
0
3,692
20,425
12,601
99
5,569
14,856
53,802
0
L
Ne Zha
deabate
Ne Zha
10,348
2,372
0
6,570
20,140
7,921
1,944
7,676
12,464
0
69,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,477
Gold Earned
54,523
355
Minions Killed
353
17
Camps Cleared
18
1,330,854
Distance Traveled
1,460,087
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,782
766
90
5
3
317,996
1
L
Fenrir
14,323
796
51
3
6
333,179
4
L
Ymir
13,283
738
93
5
4
374,921
1
W
Vulcan
14,534
807
80
4
3
353,419
3
W
Odin
13,894
772
80
4
6
371,114
1
W
Skadi
15,267
848
105
6
5
288,325
2
L
Bacchus
13,028
724
80
4
6
343,023
4
L
Ne Zha
13,889
772
129
7
2
408,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role