Player Matchup

Sun Wukong
Sun Wukong
BMONEY2896
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 216L
1,384 Elo+
Solo
Loki
Loki
Favoringkaiky
Loki
Level 18
God Stats
1W - 4L
1,287 SR
Queue Stats
152W - 173L
1,338 Elo+
Solo
Thoth
Thoth
Fotuh689
Thoth
Level 28
God Stats
0W - 1L
1,158 SR
Queue Stats
18W - 10L
1,434 Elo+
Solo
Rama
Rama
J is Breezy
Rama
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
15W - 21L
1,323 Elo+
Solo
Ah Puch
Ah Puch
wolf_night200642
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,330 Elo+
Solo
Team Averages
Level 21
1,345 SR
1,362 Elo+

VS

Team Averages
Level 25
1,620 SR
1,435 Elo+
Medusa
Medusa
MaimingBabies
Medusa
Level 28
God Stats
15W - 7L
1,682 SR
Queue Stats
351W - 329L
1,389 Elo+
Party 1
Da Ji
Da Ji
YazxDaxBaddest
Da Ji
Level 27
God Stats
11W - 7L
1,558 SR
Queue Stats
58W - 51L
1,463 Elo+
Solo
Janus
Janus
blacks21212
Janus
Level 17
God Stats
1W - 1L
1,502 SR
Queue Stats
15W - 14L
1,387 Elo+
Solo
Ares
Ares
samaurelove
Ares
Level 25
God Stats
4W - 3L
1,620 SR
Queue Stats
429W - 424L
1,437 Elo+
Party 1
Thor
Thor
tailen325
Thor
Level 27
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BMONEY2896
Sun Wukong
9
1 / 5 / 2
5,862
419
4,388
10,608
4,258
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 5 / 1
7,379
527
4,951
9,537
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Fotuh689
Thoth
12
2 / 5 / 2
7,465
533
4,366
8,340
2,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 2
5,655
404
4,414
8,531
2,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 4 / 1
7,746
553
4,356
8,048
4,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
8,614
615
14,283
8,929
3,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 0 / 2
8,126
580
5,290
9,435
3,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 1
8,347
596
5,604
8,527
2,726
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 3 / 3
7,109
508
3,651
7,854
5,321
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
12
1 / 5 / 5
7,414
530
3,605
7,562
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
13
Kills
24
24
Deaths
14
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BMONEY2896
Sun Wukong
1
5
2
0.4
L
3
5
1
0.7
L
Thoth
Fotuh689
Thoth
2
5
2
0.6
L
0
5
2
0.2
W
8
2
5
5.25
W
7
0
2
8
W
3
4
1
0.88
W
5
3
3
2.17
W
Thor
1
5
5
0.7
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,475
Damage
32,433
45,064
Taken
42,307
17,017
Mitigated
18,303
6,099
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BMONEY2896
Sun Wukong
4,388
1,214
0
251
10,608
4,258
408
1,213
9,395
0
17,790
L
4,951
2,360
0
1,695
9,537
3,352
665
916
8,621
0
32,434
L
Thoth
Fotuh689
Thoth
4,366
298
0
686
8,340
2,629
696
3,738
4,602
41,192
0
L
4,414
3,240
0
1,217
8,531
2,286
25
1,601
6,930
0
19,351
W
14,283
7,844
0
4,405
8,929
3,345
1,198
1,435
7,494
0
53,812
W
5,290
1,371
0
2,064
9,435
3,525
274
1,718
7,717
0
29,538
W
5,604
90
0
922
8,527
2,726
1,898
4,234
4,293
50,799
0
W
3,651
223
0
750
7,854
5,321
141
548
7,306
20,565
0
W
Thor
3,605
1,215
0
0
7,562
3,386
761
787
6,775
0
28,463
L
4,356
503
0
2,250
8,048
4,492
372
1,787
6,261
31,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
39,610
249
Minions Killed
319
0
Camps Cleared
0
1,171,563
Distance Traveled
1,293,220
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,862
419
26
2
0
250,249
3
L
Loki
7,379
527
54
4
0
224,665
0
L
Thoth
7,465
533
88
6
0
251,867
4
L
Rama
5,655
404
27
2
0
224,896
3
W
Medusa
8,614
615
84
6
0
240,987
4
W
Da Ji
8,126
580
52
4
0
302,279
1
W
Janus
8,347
596
108
8
0
228,667
1
W
Ares
7,109
508
20
1
0
244,595
2
W
Thor
7,414
530
55
4
0
276,692
0
L
Ah Puch
7,746
553
54
4
0
219,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role