Player Matchup

Sun Wukong
Sun Wukong
ChildishTone
Sun Wukong
Level 24
God Stats
1W - 2L
1,588 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 2
Set
Set
TheDonGaming37
Set
Level 14
God Stats
7W - 7L
1,419 SR
Queue Stats
142W - 183L
1,189 Elo+
Solo
Ah Puch
Ah Puch
aka Silver Wolf
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,190 Elo+
Solo
Xbalanque
Xbalanque
jgonzalez14
Xbalanque
Level 21
God Stats
1W - 2L
1,856 SR
Queue Stats
103W - 84L
1,456 Elo+
Solo
Sobek
Sobek
johnnyt209
Sobek
Level 26
God Stats
2W - 2L
1,619 SR
Queue Stats
11W - 14L
1,164 Elo+
Party 2
Team Averages
Level 19
1,596 SR
1,250 Elo+

VS

Team Averages
Level 18
1,465 SR
1,291 Elo+
Medusa
Medusa
DEATHSNIPER912
Medusa
Level 18
God Stats
4W - 4L
1,465 SR
Queue Stats
7W - 7L
1,322 Elo+
Solo
Kukulkan
Kukulkan
ExaltedKilla
Kukulkan
Level 29
God Stats
33W - 32L
1,609 SR
Queue Stats
95W - 109L
1,272 Elo+
Party 1
Izanami
Izanami
Gr8WhtNynja
Izanami
Level 28
God Stats
27W - 28L
1,454 SR
Queue Stats
109W - 121L
1,404 Elo+
Party 1
Yemoja
Yemoja
LOVHorses617
Yemoja
Level 6
God Stats
2W - 1L
1,298 SR
Queue Stats
15W - 20L
1,147 Elo+
Party 1
Chernobog
Chernobog
Vexx_XL
Chernobog
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChildishTone
Sun Wukong
15
3 / 7 / 5
10,562
391
8,239
21,665
11,216
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 5 / 5
14,390
533
17,010
25,283
15,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 14 / 2
9,692
359
7,215
21,000
19,166
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
jgonzalez14
Xbalanque
20
5 / 11 / 6
12,842
476
19,014
21,278
9,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
16
4 / 7 / 5
11,505
426
7,384
25,400
29,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 3
15,776
584
28,942
24,240
10,457
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ExaltedKilla
Kukulkan
20
9 / 4 / 7
14,209
526
24,012
13,073
6,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Gr8WhtNynja
Izanami
20
10 / 5 / 7
15,730
583
18,758
18,605
7,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
15
0 / 4 / 6
12,337
457
1,281
9,822
9,447
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Vexx_XL
Chernobog
18
8 / 7 / 12
13,411
497
16,713
18,704
8,699
Boots

Boots

+6%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
23
Kills
43
44
Deaths
23
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChildishTone
Sun Wukong
3
7
5
0.79
W
16
3
3
5.83
W
Kukulkan
ExaltedKilla
Kukulkan
9
4
7
3.13
W
Izanami
Gr8WhtNynja
Izanami
10
5
7
2.7
W
Yemoja
0
4
6
0.75
L
10
5
5
2.5
W
Chernobog
Vexx_XL
Chernobog
8
7
12
2
L
1
14
2
0.14
L
Xbalanque
jgonzalez14
Xbalanque
5
11
6
0.73
L
Sobek
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,862
Damage
89,706
114,626
Taken
84,444
85,311
Mitigated
42,313
11,667
Healing
25,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChildishTone
Sun Wukong
8,239
1,364
0
1,251
21,665
11,216
2,097
4,262
17,403
0
46,394
W
28,942
20,509
0
12,671
24,240
10,457
2,702
4,508
19,732
0
139,663
W
Kukulkan
ExaltedKilla
Kukulkan
24,012
3,152
772
3,087
13,073
6,065
1,241
2,567
10,506
81,033
0
W
Izanami
Gr8WhtNynja
Izanami
18,758
13,155
0
3,422
18,605
7,645
2,834
2,165
16,440
0
123,298
W
Yemoja
1,281
118
921
362
9,822
9,447
275
1,748
8,074
8,766
0
L
17,010
8,033
623
6,208
25,283
15,945
1,689
6,252
19,031
0
90,460
W
Chernobog
Vexx_XL
Chernobog
16,713
9,467
0
4,594
18,704
8,699
4,058
3,611
15,093
0
52,913
L
7,215
799
0
135
21,000
19,166
338
5,963
15,037
31,730
0
L
Xbalanque
jgonzalez14
Xbalanque
19,014
8,611
294
1,626
21,278
9,513
789
1,919
19,359
0
91,501
L
Sobek
7,384
761
0
1,530
25,400
29,471
1,052
6,897
18,503
32,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
71,463
437
Minions Killed
585
0
Camps Cleared
0
2,104,743
Distance Traveled
2,309,993
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,562
391
81
3
0
452,650
0
W
Medusa
15,776
584
155
6
0
522,512
3
W
Kukulkan
14,209
526
142
5
0
428,208
4
W
Izanami
15,730
583
201
7
0
479,912
1
W
Yemoja
12,337
457
21
1
0
471,801
0
L
Set
14,390
533
145
5
0
479,067
3
W
Chernobog
13,411
497
66
2
0
407,560
0
L
Ah Puch
9,692
359
38
1
0
309,340
0
L
Xbalanque
12,842
476
136
5
0
405,283
0
L
Sobek
11,505
426
37
1
0
458,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role